Team Fortress 2 Guidelines

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AwesomePeanutz

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Aug 17, 2010
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TheTaco007 said:
And Scouts, for the love of sandvich, DO NOT TAKE THE TELEPORTER!
"For the love of SANDVICH?" What the...

On topic: There's no reason to have six Medics (What the FUUUUUUU-).
Also, why doesn't anyone play Hydro anymore?
 

Jennacide

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Dec 6, 2007
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PlasmaFrog said:
Dear Medics,

Did you know that you have more than one teammate? So stop hugging your beloved Heavy and take a moment to heal your fellow player. Don't attempt to battle-medic either when in the middle of healing your group. Just leave it to the people who are actually suppose to be killing the enemy. And for the love of god, don't use the Kritskrieg when you know damn well that there is a sentry nest around.
This, this, this, THIS.

I play an awesome Heavy, more awesome if I have a medic. But I play awful if the medic is bad because I assume they know what they are doing. Sure, sticking to me may sound great in theory, but in practice if you see a scout running at you while on fire, HEAL HIM. That will charge your uber faster and then those precious points you want me to earn you will come quicker.

Oh, and if you are healing a medic, don't run from us if you take damage. Hide behind us, but stay near. We know you're being attacked, we've got your health in the middle of our screen, and if we're any good we're about to toss you a Sandvich. So DO NOT COWER LIKE A BABY and run for health. Keep me alive, and I'll keep you alive.
 

TheTaco007

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Sep 10, 2009
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AwesomePeanutz said:
TheTaco007 said:
And Scouts, for the love of sandvich, DO NOT TAKE THE TELEPORTER!
"For the love of SANDVICH?" What the...

On topic: There's no reason to have six Medics (What the FUUUUUUU-).
Also, why doesn't anyone play Hydro anymore?
1: .... Because I didn't want to say "god" and the sandvich is for heavies who benefit most from teleporters...
2: Actually, all-medic teams are pretty effective.
3: Hydro takes waaaaay too long.
 

Squirrelygod

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Apr 17, 2009
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If you're sniping and you suck, yet the guy next to you has killed your killer about 5 times, change class and let the person who can actually do the job do the job.
 

Levi93

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Oct 26, 2009
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Scouts: a hit and run class, meaning get in, do as much damage as possible before recieving damage, get out.

Use flanking tactics often try and get in close to your opponants with you scattergunbefore shooting, you can take down a heavy in 4 well placed shots and a soldier in 3 before they even notice you, as long as they dont ahve a medic anyway.