I just had to register so I could comment on this, though I guess since I frequent the site I should have done that a long time ago...oh well.
For myself, playing a game like Call of Duty Black Ops is unbearable unless you add in one key factor: Teamwork.
I can't count the times I've gone into a game (CTF is my favorite) and the opposing team is well, one big team, that plays flawlessly.
By the time first blood is spilled they already have the flag, as soon as they score a point another teammate grabs the flag to score again, it's just a work of art how these guys play the game, with the defending being just as important as scoring, they handle it like a nice walk down the beach.
Now I play more frequently when I have a friend online, or preferably someone beside me to splitscreen, then the fun starts.
Once I have someone to communicate with properly the wins start to add up, and our gameplay turns into art.
Not saying I'm an uber zomg 743687.00 KDR player, but when it comes to CTF with great teammates, WE can really kick-ass.
Playing public the problem mostly lies with communication, some people have mics and some don't, some turn off the voices in gameplay, some are in a party with other people doing different things, some people blast music through their mic, and some people just don't care.
Now getting everyone to communicate is one problem, another is getting people to listen to commands, most people in public games don't feel like someone telling them what to do, I'm sure we can all agree with that.
Now even giving simple commands like watch the back door, keep an eye on the alley, those are simple enough commands that might make or break a match, yet the intimidation of leadership is lacking enough that people will casually ignore these requests and run around the corner into a claymore.
Now I'm starting to ramble I need some sleep so I'll sum this up, Teamwork in shooters in impossible without a few key things:
- Communication
- Leadership
- Teamwork itself
And with that, I'm off.