I nominate the original TMNT game for the NES. The respawn rate of enemies was fucking insane. And don't get me started on that fucking water level.
Do you mean like the vip hacks? They are not cheap like the kaizo stuff it's all just in really difficult level design that's still doable with tool assistance.crudus said:I have and did. I have seen some clever things to make Mario hard that don't involve precision jumps, invisible coin blocks, or the dubbed Kaizo Trap.crimson5pheonix said:Watch most LP's and tell me that. Besides, there's not much in Mario besides platforming. The only way to increase difficulty past that is luck based game play.
The original or the Sequel? Because I find the sequel a hell lot more difficult than the original.xAnarchysAngelx said:System Shock
kman123 said:Go for Insanity Mass Effect 2. Try and NOT cry D:
I thought it was fine actually: It was just the right level of challenging apart from one or two insanely frustrating spikes (Horizon, Collector Ship ambush, fighting the 3 YMIR mechs etc).Tarakos said:Mass Effect 2 on Insanity. Maybe compared to the other games being mentioned, it's not that bad, but to me, that was pure balls-to-the-wall evil bullshit. Hardest game I've ever played that I can remember.
Damn, beat me to it.Subzerowings said:Mushihime-sama futari.
Yeah, you don't mess with that.
Yeah, but this version is much more funny!Brombaq said:Asshole Mario
[Or whatever the name is]
Its by far the sickest and hardest game EVAR