Delsana said:
Resistance (All of them)
Killzone 2
Uncharted
Uncharted 2
inFamous
Metal Gear Solid 4
The Elder Scrolls IV: Oblivion
Team Fortress 2
You trolling bro?
Or just looking to start a flame-war?
Anyway, i've higlighted the ones in which you're wrong about (in my opinion, i'll explain why)
Resistance- I've only played the first one (the 2nd might be terrible) and i have to say i had a real good time with the singleplayer (didn't try out multiplayer).
[HORRIBLE GAME, with horrible singleplayer story with plot holes, a difficulty imbalance that is on par with Killzone's horrible difficulty balancing. Here's a hint, in Game Design school you learn not to make a game where DYING becomes a part of the expectation and thus immersion breaking but that game lines you up (just like Resistance 2) to die NUMEROUS TIMES with little guidance on what to do for most enemies, it is ridiculous and while I was good at it the dying even came to me out of no where, that is a design feature that falls. You'll notice though that any game with SP and MP will be on my list if the SP and MP differ at all (unlike an RTS) because when you HAVE BOTH rapidly different scenarios in a game you will have to sacrifice on one or the other, and it's obvious where they made the sacrifices]
Killzone 2- I can sort of understand this, but i thought it had some of the best fire-fights i had ever been in, plus i played it to the end(i don't do that with many games)
[HORRIBLE DIFFICULTY BALANCING, HORRIBLE GAME-PLAY IMPLEMENTATION, and literally a HORRIBLY BACKWARDS PLOT WITH HOLES ALL OVER]
Uncharted 1 and 2- Pffffft, really, really good games there, great experience and that is shown by the community.
[POOR BALANCING, POOR IMPLEMENTATION, and while the plot is good the system is designed to make the puzzles the secondary while the shooting which SUCKS is the primary and that literally kills the game]
inFamous- HEATHEN! HEATHEN IN OUR MIDSTS!

No but really, inFamous was bloody brilliant (same with the second) really good gameplay and even Yahtzee thinks of it highly.
[This game even got poor reviews from some reviewers, it is repetitive, has little that drives you through it, has a moral system that is literally corrupt and illogical, and the gameplay was poorly implemented]
MGS4- Yeah... this is a sort of marmite game, and the cutscenes are unbearably long, but still really enjoyable experience, i've always been a fan of stealth games.
[The only issue is the poor difficulty balancing and implementation of features with little guidance or knowledge on what to do]
Oblivion- I really liked it, and so did a lot of other people, but the escapist seems to be a den of TES hate so i'll just move along.
(I've sunk well over 100 hours into that game, and enjoyed every second)
[Game-breaking bugs, lack of direction, easily boring if caught unaware or unprepared... in fact SO MANY GAME BREAKING BUGS that it is the ONLY GAME that STILL freezes on my 360.]
Team Fortress 2- You ARE trolling, you know that you'll be ripped apart for that right?
I mean, i loved the game and i only had it on console!
[All it was was a reboot and that in itself is why I dislike it, if they added something new to the concept sure but it was just character changes and constant multiplayer, but kudos for it being a multi-only game without a campaign to make sacrifices on, unfortunately it has become shop-a-holic and is corrupt.]
As for the others i left out... never played them, but i respect your opinion, even if it does seem a little trollish.