interesting bandits
instead of 'Bandit clan X in Cave Y'
why not a cool system of bandit wars, like 3 rival bandit factions that invade other caves, pimp them out, repopulate the caves you bash your way through, and perhaps you can join one?
i just hate the idea of; Ok, cave dead, next cave dead, next cave dead... no more caves (you get what i mean), but a sweet little territory control thing would be nice, like goblin clans raiding to get their staffs back
more goblin raids, its funny.
More Mai'q the liar, not just an opinionated little sprinter, lets have more hidden secrets (dude can that cat run)
Bigger cities, and i mean big, even if half the map is one big city, that would rule
A boost to the Hand-to-Handers, i should be able to neck-snap the unsuspecting dammit! (can you tell my custom class is called 'ninja?')
Throwing stars, bring back thrown weapons, and blow darts while your at it, hell, give me Nunchucks or give me death!
Bigger orcs, not just green humans, when i bellow in rage i want a birds eye view of that wood elf crapping his pants, and more stupidly sized war-hammers, think the witch kings morning-star from LOTR
Morning stars.
Werewolves, being a vampire is pointless when half your day is spent sleeping and slinking, the game is not helpful to those who must lurk.
Necromancy as a magic discipline, i don't care if it gets me banned from the mages guild, ill kill then raise their asses. Let me summon a minion as a permanent companion, make me have to permanently sacrifice max-health or MP to do it, thats fine, make me every guards *****, thats fine, but let me cackle as i join with my necromantic brothers (new guild is must) and burn the mages guild to the ground, AHAHAHAHAHAHAHAHAHAHAHAHAHA... unholy damage spells, corpse raising, a little conjuration, a little soul binding, a little mind control...
my ideas-gut is churning
... i'm off to make a necromancer custom class on Oblivion and morrowind, its not the joy of a dedicated spellset, but damn can i try!