1: It takes two shots to the head to kill with the Ambassador. Two (Barring the Heavy). At range this is fine, you actually have the second to wait as, most players will shrug off a shot as stray fire, especially if they try and look to see who shot and find no-one (you're up high etc.). This does not work so well at close ranges other than with a zoomed in sniper, the reason being is that the other classes are typically expected to be mobile. You get a head shot lined up, boom, they've heard you and have turned around and killed you in that second the gun takes to recharge.Cuniculus said:Wow, you couldn't have proven my point any better.GothmogII said:No, the original revolver wasn't made for Sniping, but, people found that at medium/long ranges it was actually good for taking out people/sentries without being seen. The Ambassador is an extension on that idea in that it possess greater accuracy over long ranges with no damage fallof which the revolver has: Hence a sniping tool. It isn't all that useful over the revolver in close quarters unless your opponent is unawares, and, if they are and you're that close you'd usually be using the knife anyway, unless it's a sniper with a Razorback on.Cuniculus said:It's not made for sniping, it's made for close up head shots. Just because that's what you use it for doesn't mean that's what it should be used for. I think my point is made more accurately by all the updates valve keeps making to it so that people can't do it as effectively. Even they realize it's being misused.GothmogII said:Hah! Don't moan about people using the Ambassador for what it's designed for! Seriously, all you need is a steady hand and the thing is deadly. Line up a headshot, fire, stop, wait a second, fire again, most class are now dead. This is especially useful against unawares engineers who usually tend to stupidly sit in the one spot crouched when constructing their buildings. So, tap him twice in the head with your piece then finish off his buildings.Cuniculus said:The spies that sit across the way in 2Fort and try to snipe head shots with the upgraded pistol (the name escapes me right now). Play your class the way it was meant to be played you idiot.
Also, just because people find a use for something that wasn't intended in a game doesn't make that a bad thing, for one thing, if it weren't for that kind of creativity we wouldn't have Rocket Jumping of all things.
One, that people found out that it was good for long ranges. It wasn't designed that way, people started using it that way. Again, this point is proven by valve constantly doing updates to fix the spies sniping other characters.
Two, you say it isn't good for close range unless the person is unawares? Wow, kind of sounds like something a SPY should have no trouble achieving.
Three, the only reason to use it at close range is for using it against snipers with a razorback on? Wow, this also sounds oddly familiar, considering it came out in the SNIPER VS SPY update.
As for people using innovative ways of playing, that are clever and helpful to the team, sure... maybe one out of three thousand exploits are actually used by Valve in a later update... this isn't one of those. It isn't innovative, and it isn't helpful to the team. Spies sit across the map on 2Fort and snipe people. Kind of sounds like what a SNIPER should be used for.
2: Sniping on 2Fort. Sounds annoying, though, think, from the Spy's perspective it makes sense, they've got a weapon that can quite easily take out someone on the opposite side, why exactly go through the trouble of trying to get to the other side, when they can simply take out the sniper from where they are, and -then- cloak and go to business?
3: So, taking out engineers -and- their buildings when there's a farm built up at range is -useless- to your team yes? When going in and placing a sapper is pointless because there are too many other players near by, it's useless to find a safe spot and thin their ranks? Even in such a spot that a sniper could never get to without a cloak of it's own, and indeed, the moment it started firing would get spotted and shot without any way to escape? Yup, that sure is one useless gun all right.