WithHisHat said:
Welp seeing as this is the most current thread and I have nothing better to do. I for one, like the idea of an item drop system. Anyone care to yell back and forth with me for a bit? I must warn you, I know very little about what I am talking about and I am prone to making sexual advances at my opponent's mother.
Well the system is good in theory.
The biggest problem with the system is that it is severely glitched. Some players get many drops, while other players get none. Players also have no way of influencing the current drop system to get specific items, so what they get is completley random. The system also lacks any method of trading, a feature that it should not have been released without.
Overall, the system can be good. Valve just needs to heavily improve it. In my opinion, they should have released the new system in addition to the old milestone system. That way they could see the communities reaction to it without them being enraged by them not being able to receive new content.
However, the TF2 team really needs to get new play testers. Valve is not a group of idiots. They definitely tested this system out with their play testers. The play tester
must have had no problem with it, leading them to release the new system. It's still an error on Valve's part though for releasing it without crucial features (for example, the trading system).