"That action did not warrant those evil points!"

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xXGeckoXx

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Jan 29, 2009
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LWS666 said:
RDR has this one right, because you can buy a bandana, that when used freezes your fame/notoriety which is good.

although once i wasn't wearing it, and heard a woman scream as she was being kidnapped.

i go into dead eye to shoot the guy in the face, and accidentaly mark her head aswell. i kill her and my good meter goes down (i'm playing as a good guy this time).

for one, it was an accident.
for two, she was gonna be raped and then murdered, why is stoppping the rape bad?
Because you still shot her in the face. I mean, in life you try to save someone and shoot them by mistake and you have accidentally done a BAD thing.
 

The Austin

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Jul 20, 2009
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Yureina said:
Killing Moriarty in Fallout 3. That guy is a bastard, pure and simple. Karma loss for killing him is ridiculous.
I shot the fucker to set Gob free, and to ensure that Simms' power in Megaton was unchallenged.

It was worth the Karma loss.
 

Treblaine

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Jul 25, 2008
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Ironic Pirate said:
Swarley said:
I shot a guy when it looked like he was going to rape some chick in RDR, and got -50 honor, explain that one.
Maybe it was intense role-play?

I heard that you get negative honor for shooting bounties in RDR,

I don't have the game, but that seems dumb, the poster says dead or alive!
I always wondered how hard and fast that dead or alive rule was:

Bounty Hunter 1: "OK, here's your man, I'll collect my fee now"
Bondsman (imagine Alan Rickman): "Very well, now is he dead or alive?"
Bounty Hunter 1: "errr... well... he's kinda like a zombie now"
Bondsman: "Ohh no. Sorry. It says right here, plain English 'Dead or Alive', I can't be dealing with the undead, we don't have the facilities, we don't know whether to bury them or imprison them. No vampires either. NEXT!"

Bounty Hunter 2: "Why hello thar, here be my first bounty, where do ah sign?"
Bondsman: "euuugh.... Dead or Alive?"
bounty Hunter 2: "hmm, well the thing is I locked him in a safe with a radioactive poison that had a 50% chance of killing him. Now I asked my Physicist friend and he says that he is BOTH Alive AND Dead. So the way I see it I should get a bounty for both living and dead"
Bondsman: "*facepalm* you fucking cowboy bastards. It's not like it is the most complex legal terms, it is Dead OR Alive. Sorry, Dead 'And' Alive, I can't take it. NEXT!"

Bounty Hunter 3: "Howdey, Bondsman"
Bondsman: "And what about your prisoner, is he dead or alive?"
Bounty Hunter 3: "well... it's what the Doctor's call a persistent vegetative state and..."
Bondsman: "Oh of FUUUUUUUUU- Sake! I don't have time to deal with such technicalities, I'd have taken a coma, I'd have taken brain dead but how the hell am I going to operate in such legal grey areas? Is there Anyone here who is actually dead?

Criminal: "I'm dead"
Bondsman: "... no you're not"
Criminal: "Well.... not yet, see I'm fed up of being on the run, but I just need some money to pay a ransom for my Brother but I can't bring myself in alive - that would just be surrendering."
Bondsman: "riiiiiight"
Criminal: "So I figure if I just blow my brains out right here, you can just send the money from the death bounty to Brutal Bill in exchange for mah brother's releases"
Bondsman: "oh kay, now hold on a minute..."
*BANG*
Bondsman: "well... finally something I can actually file"
 

bobknowsall

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Aug 21, 2009
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Yureina said:
Killing Moriarty in Fallout 3. That guy is a bastard, pure and simple. Karma loss for killing him is ridiculous.
Yeah, I didn't get why I lost Karma for blowing his head off and throwing him off a balcony. Oh, wait...

I think he deserved it, though. He's the only Irish character in the game, and he's an utter scumbag. I mean, come on!
 

LWS666

[Speech: 100]
Nov 5, 2009
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xXGeckoXx said:
LWS666 said:
RDR has this one right, because you can buy a bandana, that when used freezes your fame/notoriety which is good.

although once i wasn't wearing it, and heard a woman scream as she was being kidnapped.

i go into dead eye to shoot the guy in the face, and accidentaly mark her head aswell. i kill her and my good meter goes down (i'm playing as a good guy this time).

for one, it was an accident.
for two, she was gonna be raped and then murdered, why is stoppping the rape bad?
Because you still shot her in the face. I mean, in life you try to save someone and shoot them by mistake and you have accidentally done a BAD thing.
not nessecarily, because i shot her in the face, if i hadn't the other guy would have raped her THEN shot her in the face.

so, i did a good thing. if you think i did a bad thing then you're a rapist.

>.>

<.<

*flees*
 

zenoaugustus

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Feb 5, 2009
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Yeah, so many of you are talking about Fallout 3 and gaining evil karma for killing Moriarty. I agree that the dude was no good, but I have bigger beef with the game.

The quest Oasis is all backwards, in my opinion. In this quest, Harold is a mutated Wastelander who is now surrounded by a tree and in a sense fused with the tree. He was mutated in prior Fallouts. Essentially, the tree surrounding him and linked to his heart is creating new life (trees) in the otherwise barren wasteland. There are four outcomes, killing Harold's heart, applying the sap to stop the spread of the trees, applying the liniment to speed up the spread of the trees, and burning Harold.

So let me ask you, of those four outcomes, which merits good karma, and which merits bad karma? To me it seems like applying the liniment is the good choice and the other three are all evil choices. Now the quest is deeper than that. Harold requests to die because his life is torture due to the tree. However, he hates fire. So essentially, burning him yields bad karma, killing his heart yields good karma (I believe it does, I've forgotten, it may not yield any karma), and the other two outcomes yield no karma, negative or positive.

How does this make sense? The selfish option, choosing one person's life over the healing of the world, is right? I understand it isn't right for Harold to be kept in torture so that his mutated gifts help everyone else, but at the same time, is it right to put one person above the world?

In my opinion, applying the liniment should yield good karma, killing the heart should yield neutral karma, and the other two should give negative karma. What do you all think?
 

JEBWrench

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Apr 23, 2009
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zenoaugustus said:
*snip*
In my opinion, applying the liniment should yield good karma, killing the heart should yield neutral karma, and the other two should give negative karma. What do you all think?
Killing Harold's heart doesn't kill Herbert Bob. Just Harold.
 

fenrizz

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Feb 7, 2009
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DEATHROAD said:
fenrizz said:
In Fallout 3 I only did good deeds.

I was nice to people, gave away free water, did nice deeds (missions) and was generally a good person.
But still I had very bad karma.
Why? Becauyse whenever I saw bottlecaps, weapons or ammo I would steal it.

And voila, I was the scourge of humanity.

Seems strange, to say the least.
To be fair,if someone went to the shops for me but then came back and nicked all my stuff i would be alittle pissed off too xD

OT: To say my experiences would just be repeating whats been said before,so i will sum it up in 2 words, fallout 3
True that I suppose.
But no one ever saw me steal anything, as I usually go to great lengths to sneak around.
So given that I feel that I should have gotten away with it.
 

Eggsnham

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Apr 29, 2009
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Fallout 3, killing Moira Brown.

It was temporary insanity I say! The woman could make even Gandhi want to kill a man!
 

Kollega

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Jun 5, 2009
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Treblaine said:
Ahahahahahahaha %D

I don't have anything to contribute to this thread, but i do have something to say about that post. I have to say that it's fucking hilarious. You've made my day, sir.
 

CoverYourHead

High Priest of C'Thulhu
Dec 7, 2008
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Mass Effect 2:

How does punting a guy out a window give me renegade points if I just slaughtered dozens of his comrades on the way in? What makes him so special?

EDIT: Woo! New page! That's good luck!
 

SirCannonFodder

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Nov 23, 2007
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fenrizz said:
In Fallout 3 I only did good deeds.

I was nice to people, gave away free water, did nice deeds (missions) and was generally a good person.
But still I had very bad karma.
Why? Becauyse whenever I saw bottlecaps, weapons or ammo I would steal it.

And voila, I was the scourge of humanity.

Seems strange, to say the least.
You ever had something stolen from you? Not a nice experience. Not only that, but taking their money means they have no way to buy things like food or medicine, and taking their weapons means they have no way to defend themselves from raiders, or to obtain things which they otherwise would have been able to buy with the money you stole.

On the topic, one thing that springs to mind is the Arefu quest from Fallout 3:
So let me get this straight, you put someone that has the occasional black-out during which they tend to brutally murder people and then consume their corpses into an unsuspecting community, and this is considered a good thing? At least they didn't give you negative karma for convincing him to stay with the vampire people that teach self-control.
 

DEATHROAD

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May 14, 2008
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fenrizz said:
DEATHROAD said:
fenrizz said:
In Fallout 3 I only did good deeds.

I was nice to people, gave away free water, did nice deeds (missions) and was generally a good person.
But still I had very bad karma.
Why? Becauyse whenever I saw bottlecaps, weapons or ammo I would steal it.

And voila, I was the scourge of humanity.

Seems strange, to say the least.
To be fair,if someone went to the shops for me but then came back and nicked all my stuff i would be alittle pissed off too xD

OT: To say my experiences would just be repeating whats been said before,so i will sum it up in 2 words, fallout 3
True that I suppose.
But no one ever saw me steal anything, as I usually go to great lengths to sneak around.
So given that I feel that I should have gotten away with it.
I think thats the litteral thing about karma, it knows if you done something wrong even if no one saw you, but i do agree that its a game not a diety xD
 

fenrizz

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Feb 7, 2009
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zenoaugustus said:
Yeah, so many of you are talking about Fallout 3 and gaining evil karma for killing Moriarty. I agree that the dude was no good, but I have bigger beef with the game.

The quest Oasis is all backwards, in my opinion. In this quest, Harold is a mutated Wastelander who is now surrounded by a tree and in a sense fused with the tree. He was mutated in prior Fallouts. Essentially, the tree surrounding him and linked to his heart is creating new life (trees) in the otherwise barren wasteland. There are four outcomes, killing Harold's heart, applying the sap to stop the spread of the trees, applying the liniment to speed up the spread of the trees, and burning Harold.

So let me ask you, of those four outcomes, which merits good karma, and which merits bad karma? To me it seems like applying the liniment is the good choice and the other three are all evil choices. Now the quest is deeper than that. Harold requests to die because his life is torture due to the tree. However, he hates fire. So essentially, burning him yields bad karma, killing his heart yields good karma (I believe it does, I've forgotten, it may not yield any karma), and the other two outcomes yield no karma, negative or positive.

How does this make sense? The selfish option, choosing one person's life over the healing of the world, is right? I understand it isn't right for Harold to be kept in torture so that his mutated gifts help everyone else, but at the same time, is it right to put one person above the world?

In my opinion, applying the liniment should yield good karma, killing the heart should yield neutral karma, and the other two should give negative karma. What do you all think?
I chose to speed up the spread of trees.
It seemed to me to be the logical choice, as it is for the greater good of the wasteland.

I can't remember if I got karma or not though.
 

Tairan

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Mar 21, 2009
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paynexkiller said:
I dropped a woman on a train track after hogtying her and watched the train hit her. I didn't get any dis-honorable points, but did get an achievement. Act of god?
What game is this?
 

LWS666

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Nov 5, 2009
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Tairan said:
paynexkiller said:
I dropped a woman on a train track after hogtying her and watched the train hit her. I didn't get any dis-honorable points, but did get an achievement. Act of god?
What game is this?
it's the dastardley achievement in red dead redemption
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Punching the lepers and beggars in Assassin's Creed. It's not like anyone cares about them, so why shouldn't I be able to hit them when they get in my way and knock me over?
 

AngryMongoose

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Jan 18, 2010
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Tharwen said:
Punching the lepers and beggars in Assassin's Creed. It's not like anyone cares about them, so why shouldn't I be able to hit them when they get in my way and knock me over?
Damn right, guards should pay you for ever one you kill, like rats.
 

MetalDooley

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Feb 9, 2010
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Punching the reporter in Mass Effect is considered a renegade act.Bloody paparazzi
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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AngryMongoose said:
Tharwen said:
Punching the lepers and beggars in Assassin's Creed. It's not like anyone cares about them, so why shouldn't I be able to hit them when they get in my way and knock me over?
Damn right, guards should pay you for ever one you kill, like rats.
Do you know how to make mods for Assassin's Creed? I have an idea for one...