"THAT didn't kill him?"

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Mariakitten

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Well in Metal Gear Solid 4...
When Snake shoots himself in the mouth at the end and doesn't die
 

hazabaza1

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Nov 26, 2008
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Most of then bosses in Alpha Protocol, the last boss in particular.
"I just shot you in the head 5 times in a row, all of them being critical hits, with metal core rounds, why the FUCK are you not dead?"

EDIT:
Aylaine said:
Killing Floor. Damn those Fleshpounders. They are so hard to kill for every class besides Demos and Sharpshooters. :(
My AA12 says that Support Specialists can also deal with them quite well.
 

Jezzascmezza

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Captain Rhodes in Day of the Dead.
He does eventually die, but he manages to tell the zombies to choke on his intestines as they pull them out.
 

Monkfish Acc.

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May 7, 2008
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Uh. I think I read somewhere that being shot is actually pretty easy to ignore.
A lot of police officers bleed out after firefights because they got shot and kept going, thinking they were fine.

I mean, it probably hurts like a *****, but it doesn't have that oomph that arrows have. Get hit by an arrow, and that shit will knock you down.
I cannot really remember how it works but TvTropes assures me that is how things go.

You are probably going off of actual knowledge and research, though, so just ignore me.

On topic, it always bugs me when movies and stuff completely ignore ontological inertia. The Matrix Reloaded was a pretty egregarious example.
Trinity's organs would still be falling, okay. They have become seperate entities to her body. They are divorced. They are in a legal battle for their possesions because they never signed a prenupt.
This is why you do not grab people while flying fast enough to create a sonic boom that shatters windows, Neo.
 

Koeryn

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Mariakitten said:
Chainsauce said:
Mariakitten said:
Well in Metal Gear Solid 4...
When Snake shoots himself in the mouth at the end and doesn't die
You're kidding, right? x)
Nope, not kidding. I wish I was.
Yeah dude, he ends up not being able to off himself, and Big Boss walks up behind him, saying "Yes, good. It's not time for you to go yet."
 

GiglameshSoulEater

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scifidownbeat said:
Which reminds me, how is it that...
all the main characters, when they get into a major gunfight, either don't get shot or get shot once and recover? And how are the survivors able to kill all their attackers with one or two shots that always hit, and meanwhile the attackers empty whole clips without ever hitting someone? There's gotta be a tvtropes article to explain this....
All enemies went to the Imperial Stormtrooper Marksman Academy. After all, if trained mercernaries or high tech military special forces could shoot straight, god knows how short 99% of all action movies would be.
 

Chainsauce

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Aug 14, 2010
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Koeryn said:
Mariakitten said:
Chainsauce said:
Mariakitten said:
Well in Metal Gear Solid 4...
When Snake shoots himself in the mouth at the end and doesn't die
You're kidding, right? x)
Nope, not kidding. I wish I was.
Yeah dude, he ends up not being able to off himself, and Big Boss walks up behind him, saying "Yes, good. It's not time for you to go yet."
<spoiler=MGS4>Yep. Yet I must admit the cinematography of the one scene is a bit lackluster, so it's understandable to be confused.
 

Minky_man

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Mar 22, 2008
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Versus directed by Ryuhei Kitamura

Ok the guy is immortal but I want to talk about his shirt. One scene has the gangsters working for him try to kill him, after getting kicked the sh*t out of, a saucy redhead unloads 2 guns worth of bullets into his chest. 10 seconds later he gets up, NOT ONE SINGLE BULLET HOLE!

Yet later on, in a sword fight, his shirt gets ripped within seconds!

Clothing in action films in general are simply wonderous to behold =P
 

Valkyrie101

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Casual Shinji said:
Not only does he crawl across the flat, but manages to survive, conscious, for probably at least an hour until Ness arrives, then gives him the evidence just before he dies.
 

Kiefer13

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scifidownbeat said:
In the series Lost, when...
the Russian guy walks through an active sonic fence, only to reappear unharmed later on, when Naomi is bleeding out from a gunshot wound. Fortunately that commie bastard gets shot anyway....

Which reminds me, how is it that...
all the main characters, when they get into a major gunfight, either don't get shot or get shot once and recover? And how are the survivors able to kill all their attackers with one or two shots that always hit, and meanwhile the attackers empty whole clips without ever hitting someone? There's gotta be a tvtropes article to explain this....
Indeed there is. [http://tvtropes.org/pmwiki/pmwiki.php/Main/PlotArmor]

Lost was a lot more willing to kill off characters than a lot of shows are. Especially near the end. Though that may just be because there were so damn many of them.
 

Alphavillain

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Jan 19, 2008
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"Bleach" -any episode.
Also, most horror films, inspired by "Halloween".

On a serious note, people complain about the violence in modern films and videogames, but the real problem with the depiction of violence in my opinion is when violence doesn't have consequences. When Mr.Orange (Tim Roth) gets gutshot in "Reservoir Dogs", it's the best warning against guns I can think of.