That moment that killed the game.

Recommended Videos

BLAHwhatever

New member
Aug 30, 2011
284
0
0
Deus Ex 3
Stealthing - stunning every enemy encounter, only having to kill the firstm miniboss even though i only used the stun gun on him.
Bullshit
Ruined the game
 

XMark

New member
Jan 25, 2010
1,408
0
0
The old NES Ninja Turtles game. I gave up on it pretty much the same place everyone else did - the frickin' impossible dam level.
 

Gatx

New member
Jul 7, 2011
1,458
0
0
I loved To The Moon, but I HATED that bit near the end. Arbitrary puzzles and collecting mechanic, fine, do what you have to to make it seem "gamey" but it's like at the last minute they decided that there wasn't enough action-y gameplay and threw it all into the one level.
 

blackdwarf

New member
Jun 7, 2010
606
0
0
Mark of the Ninja. When I realized what the big twist would be, the game was dead for me. I still finished it, but damn, what a generic twist and a stupid ending as a result. SPOILERS! The twist was that your partner was a hallucination, that was brought forward by the special tattoo you got. They tattoo was known to drive the wearer mad and that is why the wearer must kill himself after his mission was done. When you were ordered to do so, you partner screamed in a room full of your ninja palls and your master, that you shouldn't do it, and the master should be killed. NOBODY in the room said something and just ignored her. From that moment I knew everything that would happen. Still cool game though.
 

Gone Rampant

New member
Feb 12, 2012
422
0
0
Techno Squidgy said:
absulute said:
Assassin's Creed 2.

'It's a-me! Mario!'

FML

And remember how early on that is.
Really? You're the only person I know of that has a bad opinion of that. Most of the people I've spoken to thought it was either funny, a nice touch, or didn't notice. Did it seriously ruin the game for you?

Don't worry I'm not going to flame you or attack you or anything like that, I'm just curious as to your thoughts on it.
Only other person I've heard who hates it was Spoiler Warning (LP Series starring Shaumus and some of his friends).

And on topic, Hitman Absolution's Death Factory. At the time, my game crashed mid-autosave, so I had to restart anyway, but during the mission, I was just wondering: "Why?"
 

purf

New member
Nov 29, 2010
600
0
0
Zefyrix said:
The first Far Cry game comes to mind. Back then it was probably the first FPS that I played that took place in the jungle. And i liked the aspect of that, sneaking around with a sniper taking out guards etc and doing it in a bright and colorful jungle instead of a city. But then you get to some place with failed research experiments or something and suddenly you're fighting small monsters jumping all over the place. So instead of going around in the bright happy jungle killing some random guards, you're know running around on bridges and research facilities in the dark with mist and stuff. Then my enjoyment of that game disappeared instantly, i'm not sure how long you fight the monsters but i just stopped playing.
Gotta say: when I got into the facility I was wondering how Doom got into my jungle fun - but to me, it worked out in the end. With those monsters on the loose, it nicely upped the tension.

blackdwarf said:
Mark of the Ninja. When I realized what the big twist would be, [...]
Yup. Well, it didn't kill the game at all, Mark of the Ninja is brilliant in what it's doing but when I realised there IS a twist coming up, my enthusiasm was weakened a bit. This UsualSuspects- Shayamalayahanification of games' stories gets somewhat annoying. Sometimes, the Princess can just be the Princess, mkay?

My pick, speaking of twists: I had already spent a considerable amount of time being a puppet controlling a puppet doing things which neither one of us had anything to do with when the game promtped me to now go and kill some civilian dudes (who, as far as I could gather from the game, were the only civilian dudes left in dystopian hell world, happily frolicking through their lives unaware of dystopian hell world)

Quit, uninstall.
 

aguspal

New member
Aug 19, 2012
743
0
0
IllumInaTIma said:
Not sure if that ever happened in a single player game, but I still perfectly remember that moment when I completely abandoned first Black Ops multiplayer.
Black Ops multiplayer was full of bullshit that I could deal with. Fastscope, noscope, knives, akimbo guns etc, until that one moment. So, I'm sneaking up on that one guy who keeps sniping from a balcony, I'm almost in knife range when he suddenly jumps from a balcony, makes a 180 turn and headshots me mid-air without aiming. That was it. I closed the game, deleted it, and was done.

Wait, you quitted because you thougt that was a hacker or just simply because its ridiculous?

I actually would LOl so hard if something like that happended to me, so unexpected XD. Sure I would quit the match MAYBE, but the whole game?---
 

IllumInaTIma

Flesh is but a garment!
Feb 6, 2012
1,335
0
0
aguspal said:
IllumInaTIma said:
Not sure if that ever happened in a single player game, but I still perfectly remember that moment when I completely abandoned first Black Ops multiplayer.
Black Ops multiplayer was full of bullshit that I could deal with. Fastscope, noscope, knives, akimbo guns etc, until that one moment. So, I'm sneaking up on that one guy who keeps sniping from a balcony, I'm almost in knife range when he suddenly jumps from a balcony, makes a 180 turn and headshots me mid-air without aiming. That was it. I closed the game, deleted it, and was done.

Wait, you quitted because you thougt that was a hacker or just simply because its ridiculous?

I actually would LOl so hard if something like that happended to me, so unexpected XD. Sure I would quit the match MAYBE, but the whole game?---
That was just last straw. A breaking point. An ultimate "that's it, I'm done" moment. So yeah, don't play Black Ops.
 
Jun 21, 2013
70
0
0
The first two God of War games are both incredibly fun experiences up until you get up to the utter bullshit fixed-camera puzzle labyrinths that you can always rely on them to throw at you. I thought the first game was absolutely fantastic up until the point that I reached Cronos (I believe he was the Titan you met in that game) and had to go through a painful, sluggish, confusing temple consisting almost entirely of puzzles and only a few instances of combat. I was looking for puzzle solutions on YouTube more than I was actually playing the game by that point, because the game gives you no idea what direction to head in and what you even need to begin doing. It absolutely ruined that game.

Then the second game had more spread-out awful puzzles as opposed to one gigantic "fuck you", meaning that I would engage in the game's wonderful combat for a half hour or so before having to run back to YouTube to figure out the utterly stupid, unnecessary filler puzzles. I never did finish God of War II because by the time I managed to beat the very worst of the puzzles, I came across another that killed me again and simply stopped playing it for good. Nothing that could have come afterwards would have been worth it.

God of War III proved that the series should really stick to its strong points in combat as opposed to dabbling in godawful, pace-wrecking, enraging puzzles. It was the only GoW experience I've had that I consider really enjoyable.