5. Red Faction: Armageddon.
THQ: Hey! Here's a sequel to one of the most enjoyable sand-box games ever!
Me: WOO HOO!
THQ: Except we're going to replace everything you loved in Guerrilla with every boring, tedious gameplay element from every shooter in the past six fucking years!
Me: Yeah, no.
4: Battlefield 3 (Single Player Component)
The rest of the game was great. Multiplayer's a blast and co-op is awesome. The single player? Yeah, it's an awful mish-mash of every CoD campaign since Modern Warfare 1, and I was expecting something that was at least Bad Company levels of good, seeing as those games had great multiplayer and a solid campaign.
3: Homefront
Out-dated engine, boring sounding guns, ridiculous as all fuck premise, plot, and setting with absolutely nothing that distinguishes itself from Modern Warfare or any other shooter out there. Yes, the game sold well, but the studio was closed down even after it's relatively solid performance, leaving me to believe that THQ actually stands for Talentless Hateful Queefs.
2: Duke Nukem Forever
I'll say this much, it was fun. Worth the 15 year wait? Yeah, no. It wasn't. A more competent studio could've made a more solid Duke Nukem game in a fraction of the time it took to develop DNF. Thankfully, Gearbox still stands as one of my favorite developers, thanks to the good-will they generated from Borderlands, so I hope after they're done with Borderlands 2, they make a Duke Nukem game that's able to exceed Forever and 3D. No weapon limit, no cover, no regenerating health, just Duke the way it was. As Forever stands, it's a clunky shooter that only serves to highlight the phases the FPS genre has gone through over the past 15 years.
1. RAGE
I was actually stoked for this game... only to find that it was a schizophrenic shooter spread too thin between driving and shooting along with a myriad of issues and a plot inspired, AKA: COPIED from Fallout 3.
THQ: Hey! Here's a sequel to one of the most enjoyable sand-box games ever!
Me: WOO HOO!
THQ: Except we're going to replace everything you loved in Guerrilla with every boring, tedious gameplay element from every shooter in the past six fucking years!
Me: Yeah, no.
4: Battlefield 3 (Single Player Component)
The rest of the game was great. Multiplayer's a blast and co-op is awesome. The single player? Yeah, it's an awful mish-mash of every CoD campaign since Modern Warfare 1, and I was expecting something that was at least Bad Company levels of good, seeing as those games had great multiplayer and a solid campaign.
3: Homefront
Out-dated engine, boring sounding guns, ridiculous as all fuck premise, plot, and setting with absolutely nothing that distinguishes itself from Modern Warfare or any other shooter out there. Yes, the game sold well, but the studio was closed down even after it's relatively solid performance, leaving me to believe that THQ actually stands for Talentless Hateful Queefs.
2: Duke Nukem Forever
I'll say this much, it was fun. Worth the 15 year wait? Yeah, no. It wasn't. A more competent studio could've made a more solid Duke Nukem game in a fraction of the time it took to develop DNF. Thankfully, Gearbox still stands as one of my favorite developers, thanks to the good-will they generated from Borderlands, so I hope after they're done with Borderlands 2, they make a Duke Nukem game that's able to exceed Forever and 3D. No weapon limit, no cover, no regenerating health, just Duke the way it was. As Forever stands, it's a clunky shooter that only serves to highlight the phases the FPS genre has gone through over the past 15 years.
1. RAGE
I was actually stoked for this game... only to find that it was a schizophrenic shooter spread too thin between driving and shooting along with a myriad of issues and a plot inspired, AKA: COPIED from Fallout 3.