The Art Direction of The Old Republic - or, Why Doesn't Stuff Look Older?

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ThaBenMan

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Mar 6, 2008
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Eagerly checking out any new previews for The Old Republic, there's been one little thing bothering me:

So, if the game takes place thousands of years before the movies, why does so much of it look like something from one of the movies? Shouldn't the ships and weapons and tech look different, less refined and shiny? The "Hope" trailer looks straight out of the new movie trilogy.

This is something that I think was captured really well in the Tales of the Jedi comic series, which to my knowledge is the first series of Star Wars media that was set in the "Old Republic" time period. A lot of the technology depicted in it has this rougher, more primal feel to it - similar to the stuff seen in the movies, except without 3,000 years of refinement and polish.

Here are some pics to help illustrate my point:


A large capital ship, with rough-looking armor plating and exposed components. A lot less sleek than, say, a Star Destroyer.


Iziz, capital city of Onderon. Lots of archaic architecture and stonework. But also the familiar trappings of Star Wars, like a spaceport and gun turrets.


Black and badass, like Darth Vader's. But more primitive, like medieval plate armor or something.

So, I think the art directors for The Old Republic (and the two KotOR games, too) kind of missed the mark on this issue. The games look great, they're definitely Star Wars. But they don't look like the ancient history of Star Wars.

(It's a very minor issue, though. TOR looks amazing, and I plan to play the hell out of it.)

What do you guys think?
 

Meggiepants

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Jan 19, 2010
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I agree. Sci Fi prequels often seem to suffer this problem. Enterprise looked way more modern than TNG, which was set much later in time.

I think the game would have looked far more interesting if they had gone with more primitive technology.
 

Ascarus

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Feb 5, 2010
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ThaBenMan said:
What do you guys think?
The only thing that I would gripe on would be the cruisers and how similar in design they are to the classic Star Destroyer design. I would have hoped for something more original.

That being said, I think it's simply the developers way of keep you more connected to the Star Wars mythology and thereby enhance your immersion into the game. It's design is familiar to almost everyone -- it will certainly be familiar to everyone who plays TOR. Seeing those triangle shaped cruisers will immediately cause someone to go, "AH, the Empire has arrived!". You don't even have to think about it. Something new, while unique and fresh, wouldn't have that same level of recognition.
 

Chimpzy_v1legacy

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Jun 21, 2009
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Well, with a history as long as the Star Wars republic, it wouldn't surprise me if it had gone through one or more golden ages where a more optimistic mentality was represented in design choices. Just think of how in the Phantom Menace most starships look sleek and futuristic compared to the more spartan designs of Revenge Of The Sith. Even more so compared to the original trilogy.

It could even be that a dark age of long decades of constant warfare (indirectly) caused the technological level to regress, similar to other sci-fi universes with long histories like Dune and Warhammer 40K.
 

Marowit

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It would have made sense that something that was, what, 4,000 years older would be a bit more antiquated looking - think about the changes we have over Egyptian stuff.

However, it leaves out the notion that technology may have reached it's apex. I personally don't think technology will ever reach an endpoint, but I didn't write the universe. Also, remember, the galaxy is a huuuuuuuuuuuuuuuuuuuuuuuuuuuuge place, and so it's possible it could take hundreds of years for culture/tech to spread.
 

Eggsnham

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Apr 29, 2009
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I've got to agree with this.

I also remember reading somewhere that lightsabers way back in Star Wars' history were completely inefficient and bulky as hell.

Pretty much the person wielding it had to become a walking battery... I had a fascination with Star Wars for the latter half of my childhood; can you tell?
 

rossable

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Jul 7, 2010
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i cannot discuss this without a rage fountain of equivalence to the Suncrusher. my advice is straight from MST3K's intro song, "...science facts? remember it's just a show and you should really just relax!"
 

SturmDolch

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May 17, 2009
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Short answer: Because then nobody would play it.

Long answer: It's more relatable. People wouldn't flock to play Star Wars if it didn't look like Star Wars. Sure, seeing older tech is cool for people like us, but it isn't for the mass consumer, and that's what they're looking to capture.

Truthful but doucheful answer: You can't tell anyways with the Loony Tunes graphics.
 

szaleniec1000

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Nov 11, 2008
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The canonical explanation is that tech in the Star Wars galaxy stagnated thousands of years ago. This isn't always consistently applied, though.
 

More Fun To Compute

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Nov 18, 2008
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I guess that with something like Star Wars that the history is very long that there are many periods of renovation and decline. Think in the last century how many cities were built up to look really modern and how many different art styles there were, including both modern and retro styles. Star Wars has thousands of years of history on many planets.

The original movies were a period of decline so it makes sense that everything looks old and beaten up apart from the imperial military.

In other words they can do whatever they want with the designs and you can't really argue with them.
 
Apr 28, 2008
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Yeah I agree. It just seems odd. Same thing with the force powers. It seems they get stronger the farther back in time you go.
 

Chimpzy_v1legacy

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Jun 21, 2009
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Irridium said:
Yeah I agree. It just seems odd. Same thing with the force powers. It seems they get stronger the farther back in time you go.
It's pretty much stated in KOTOR that the ancient Sith were more powerful than their later succesors. In the prequel trilogy the jedi counsil talks about how their ability to use the force has diminished. Also, Star Wars media tend to focus on the extraordinarily powerful force users like Revan, the Skywalkers, ... people who are extremely rare exceptions rather than the rule.

As far as the games are concerned and their souped-up force powers, imagine playing a jedi who can barely force pull his lightsaber into his hands from 10 yards away. Not very exciting, is it?
 

Woodsey

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Aug 9, 2009
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Izaz in that picture looks very reminiscent of what it looks like in KotOR 2.

Also, the history of the SW universe is so long that you could argue that most (obvious-to-see) technological advancements were made before the TotJ and KotOR games. Just because it's 4,000 years before the films doesn't mean it's anywhere near the starting point of when species began to evolve.

Irridium said:
Yeah I agree. It just seems odd. Same thing with the force powers. It seems they get stronger the farther back in time you go.
That's hardly something driven by normal advancement. If you're born with that power then that's that, no matter what time period.
 

hyperdrachen

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Jan 1, 2008
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Star wars is set in a galaxy that has not seen a technological advance in 10,000 years. The tech they are using was left behind by some unknown benefactors. Due to the current civilizations primitive grasps of that technology they actually lose progress which is why say in Episode 1 everything is all sheened up like the 1950s. Where as everything looks all gritty and battle damaged in episode 4.

Either that or in the later movies(chronological) the galaxy wasn't so pants on head retarted that it was wasting time money and wieght layering laquer on thier fighters.
 

Upbeat Zombie

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Jun 29, 2010
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Irridium said:
Yeah I agree. It just seems odd. Same thing with the force powers. It seems they get stronger the farther back in time you go.
I think they were. I pretty sure in KoTOR 2 they said that the Sith lords force powers were much stronger in the past then they are now. Don't know if that applies to jedi's though.
 
Apr 28, 2008
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chimpzy said:
Irridium said:
Yeah I agree. It just seems odd. Same thing with the force powers. It seems they get stronger the farther back in time you go.
It's pretty much stated in KOTOR that the ancient Sith were more powerful than their later succesors. In the prequel trilogy the jedi counsil talks about how their ability to use the force has diminished. Also, Star Wars media tend to focus on the extraordinarily powerful force users like Revan, the Skywalkers, ... people who are extremely rare exceptions rather than the rule.

As far as the games are concerned and their souped-up force powers, imagine playing a jedi who can barely force pull his lightsaber into his hands from 10 yards away. Not very exciting, is it?
Eh, true enough I suppose.

Upbeat Zombie said:
Irridium said:
Yeah I agree. It just seems odd. Same thing with the force powers. It seems they get stronger the farther back in time you go.
I think they were. I pretty sure in KoTOR 2 they said that the Sith lords force powers were much stronger in the past then they are now. Don't know if that applies to jedi's though.
I don't see why it wouldn't.
 

ThaBenMan

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Mar 6, 2008
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Eggsnham said:
I also remember reading somewhere that lightsabers way back in Star Wars' history were completely inefficient and bulky as hell.

Pretty much the person wielding it had to become a walking battery...
I really like this idea, too. I think I even saw a picture one time of a really old lightsaber that was connected with a wire to a power pack worn on your back. Pretty crazy stuff.