The Best Game You Wish You Had Never Played.

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Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Probably The Witcher, the game was awesome fun but I couldn't stomach the blatant sexism. :< It's probably the only game where I have had that problem.
 

ABLb0y

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Aug 27, 2010
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Mass Effect 2. The gameplay was ok, but They got rid of Liara, and replaced her with... What the hell was Miranda supposed to be?
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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ABLb0y said:
Mass Effect 2. The gameplay was ok, but They got rid of Liara, and replaced her with... What the hell was Miranda supposed to be?
Ha! You think you got it bad, the ladies got Jacob...
 
Mar 2, 2011
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The Hitman series. I really liked parts of them, but a lot of the time it was really unclear what to do that it became a bit of an aimless grind. Like when there was a mission to assassinate some guy, but the objective was to steal something from a safe first. Would've been nice if there was some point in doing so.
 

infohippie

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Oct 1, 2009
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I'll second STALKER. I'm not the best FPS player, partly because I don't particularly like FPSs, but STALKER is a wonderfully atmospheric game that I can really immerse myself in. I'm just crap at playing it.
 

Ninjat_126

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Nov 19, 2010
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Bioshock's clunky and difficult to play well. Hopefully Infinite will make it flow a bit better.

Fallout 3 doesn't have a hook to get you interested in it, so I never felt inspired to pick it up again. I can play for hours straight collecting items or completing a few quests, but at the end of the quest chain I just put it down again.

Brink is awesome as hell, but drops frames on my laptop so much as to make it unplayable.
 

Sunrider

Add a beat to normality
Nov 16, 2009
1,064
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Final Fantasy 7, 8, 9 and 10, Dragon Age, Mass Effect, Shadow of the Colossus, and really all the games I love, because I've finished them. I wanted them to go on for many many more hours. =(

lithium.jelly said:
I'll second STALKER. I'm not the best FPS player, partly because I don't particularly like FPSs, but STALKER is a wonderfully atmospheric game that I can really immerse myself in. I'm just crap at playing it.
And this. I dunno if I'm neccessarily CRAP at it, I just couldn't get into it in the same way I did with Fallout 3. (FO3 was brilliant, IMO.)
 

Sacul

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Sep 27, 2009
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Deus Ex, don't get me wrong I was enjoying the game. Then it decided to eat every save I made upon shutdown, so I still have all my saves before the problem started but every save afterwards disappears when I quit the game. I could probably fix it and I might just need to reinstall but ugh, I'm lazy and I still have other games I need to beat.
 

Wierdguy

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Feb 16, 2011
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ME1/2 and DA:O - just so I could have the experience of a first-time player again...

On another note... both witcher games and bioshock - absolutley hated them. I can see why people like the witcher and I WANT to like them - theyre just so fucking boring! As for bioshock... just plain didnt like it, didnt even finish it.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Sunrider84 said:
Final Fantasy 7, 8, 9 and 10, Dragon Age, Mass Effect, Shadow of the Colossus, and really all the games I love, because I've finished them. I wanted them to go on for many many more hours. =(

lithium.jelly said:
I'll second STALKER. I'm not the best FPS player, partly because I don't particularly like FPSs, but STALKER is a wonderfully atmospheric game that I can really immerse myself in. I'm just crap at playing it.
And this. I dunno if I'm neccessarily CRAP at it, I just couldn't get into it in the same way I did with Fallout 3. (FO3 was brilliant, IMO.)
I think one of the problems with STALKER is that they give you a realistic carry weight but then repopulate the zones when you leave and re-enter them

Real people can carry so much ammo, yeah but then they also aren't expected to kill over 200 people between restocks -.-

That's the only problem I had with that game.
 

Gigano

Whose Eyes Are Those Eyes?
Oct 15, 2009
2,281
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LittleBigPlanet

It had plenty of things going for it, but it simply wasn't for me.
 

Bobbity

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Mar 17, 2010
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World of Warcraft.

I really, genuinely loved that game, but it ate up nine hundred fucking hours of my life. :S
 

Yosato

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Apr 5, 2010
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Rossmallo said:
Yosato said:
Portal - I know right!? But let me finish - see after playing it for about three hours straight I developed this thing the next day, and so did a couple of my friends. We called it 'Portal Syndrome' Basically when you're out on the street in the real world you constantly look for spots to shoot blue and orange portals to get up to higher platforms and stuff. After just a few hours of playing the effect lasted about a week.
http://tvtropes.org/pmwiki/pmwiki.php/Main/TheTetrisEffect
That's it! Portal is even on the list of most common. Thanks for this, I've had it for some other games too but never quite as bad as portal
 

Sunrider

Add a beat to normality
Nov 16, 2009
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xXxJessicaxXx said:
Sunrider84 said:
Final Fantasy 7, 8, 9 and 10, Dragon Age, Mass Effect, Shadow of the Colossus, and really all the games I love, because I've finished them. I wanted them to go on for many many more hours. =(

lithium.jelly said:
I'll second STALKER. I'm not the best FPS player, partly because I don't particularly like FPSs, but STALKER is a wonderfully atmospheric game that I can really immerse myself in. I'm just crap at playing it.
And this. I dunno if I'm neccessarily CRAP at it, I just couldn't get into it in the same way I did with Fallout 3. (FO3 was brilliant, IMO.)
I think one of the problems with STALKER is that they give you a realistic carry weight but then repopulate the zones when you leave and re-enter them

Real people can carry so much ammo, yeah but then they also aren't expected to kill over 200 people between restocks -.-

That's the only problem I had with that game.
Yeah, that does make a lot of sense. Or rather, no sense, from your (our?) point of view.
I like the realism thing with the ammo weight, as in FO: New Vegas Hardcore, but respawns can ruin that.
 

Austin Howe

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Dec 5, 2010
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Fallout 3. I love the art direction, the extremely high world interactivity, and the contrast of me listening to pop-jazz tunes from the '40's while blwoing the shit out of people in power armor. Still, I gotta say, it's one of the worst designed and worst written games I've ever put more than 10 hours into.
 

CRRPGMykael

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Mar 6, 2011
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Kane & Lynch 2: Dog Days.
I thought it would be good,much like its predecessor,but...it wasn't.It was just so...bland and boring.
 

Raskolnikov34

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Jun 10, 2011
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AlternatePFG said:
BioShock. I like the story and setting and love the art direction, it's too bad it's just one of the most clunky and dull FPS's I've ever played.
I second this, the whole game I just wanted to explore Rapture and learn more about the story, but the combat just felt thrown in and clunky. It occurred way too often and was a general hindrance to me from enjoying the game.
 

Austin Howe

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Dec 5, 2010
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Shoggoth2588 said:
Metal Gear Solid. I freaking loved that game. It was my favorite PSX game, which I must have spent hundreds of hours and several playthroughs on. It was the first game I really paid attention to in terms of plot, to the point that I would be able to quote certain bits (like Sniper Wolf's life story)

Metal Gear Solid 2 was a great game too but I blame Solid for making me want to try Guns of the Patriot. I really hated MGS4...It wouldn't have been so bad if I didn't keep tripping over cut scenes. Everything I loved about the original was drowned in cutscenes and narrative. I would have liked it if it was a movie, I'm sure because certain scenes were really cool (like Raiden bread-dancing on Vamp's chest) but it just got so ridiculously padded.
Now, I'm not defending the length of MGS4:GoTP cutscenes (One let's play calculated them to be 65% of total play time), but hear me out on this.
I really love the gameplay of that game, I think it refined a lot of the best elements of previous titles into a spiffy looking world with a far-superior control scheme. And when I replayed the entire series (no joke, the entire canon) in a half a week a few months ago, I realized something. These games really aren't THAT long. But you know what? I'll be damned if I don't enjoy the fuck out of every MINUTE that I'm playing them (give or take EE). Basically, the long-ass cutscenes, by giving me good plot to enjoy

A) Made me feel like this game was more worth my money, regardless of whether it should've been in my PlayStation or my Blu-Ray player (yes, I know)

B) Appreciate the segments of gameplay I did get. Kojima basically chose between padding out his games with repetition and boring you with the gameplay while you get to the next exciting plot revelation, or giving you shorter, more excellent pieces of gameplay, and long cutscenes, frankly, most of which are justified in length. (There's barely anything in an MGS cutscene that I felt like "I should be playing this."