The Big Picture: In Defense of "Booth Babes" (sort of)

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leviadragon99

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Jun 17, 2010
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Wow, lotta suspensions going on here... and a lot of replies besides, guess this is a topic that a lot of people feel like being jerks about. Oh wait, it's just the one guy, Monxeroth... can't say I'm surprised given how dismissive and perhaps even hostile his first comment here was.

Anyway, I've never really thought much one way or the other about hiring on models/spokespersons like that, it's a thing that happens, that isn't exclusive to videogame conventions, and while it can be said to be a cheap pandering way of drawing interest, there does seem to be some unnecessary hostility in the response to them and I agree that it's not that hard to read darker implications into those attitudes...
 

Cybylt

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Aug 13, 2009
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LifeCharacter said:
Seriously in Mass Effect 3 you just have to click the friendly icon in few dialogue boxes to become someone's lover. You never have to worry about a character being in another relationship, not being ready for a relationship, needing to develop this relationship in any way, or being refused because a character isn't gay.
Well she didn't work on Mass Effect 3 so you can't really put that on her in any way. And you never have to worry about any love interest ever being in another relationship. And whining about how there are too many gays (bisexuals?) in a game is criticism only to people who have a problem with gay people. I haven't played DA2, but, unless you can sex up every single character the moment you meet them, you're exaggerating for the sake of making your complaint seem legitimate.
You can sex up anyone but your own siblings, the dwarf rogue, and a warrior woman who had a husband and then gets a romantic interest of her own. I'm not against the inclusion of the relationships themselves but it feels a bit lazy that the script for male and female Hawke is exactly the same with gender-specific pronouns swapped as necessary, especially when you have a smaller cast.

They did make that female-only love interest dlc character though. But he is a chaste irish-catholic man so I doubt people care about him so much.

One of the worst parts about Dragon Age 2 was that you didn't even need a character to like you to enter into a relationship with them. As long as you either praised or criticised them all the time they were a potential lover. seriously I don't need a bisexual harem to enjoy a game.
Isn't that generally how video game characters grow to like the player character, by praising them? Granted Origins had the "say the thing that makes them like you, you sociopath" system, but, again, unless the only way to make characters like you in DA2 is by petting them on the head and saying good boy/girl, it seems like you're exaggerating again.
Bioware games have pretty crappy relationship mechanics all around to be honest, comes with the dialogue setup I think.

DA2's system was that at various moments you had dialogue choices where you'd flirt with them or show affection, and it's worth noting that unlike in the Mass Effect games showing affection and being friendly are treated as entirely different dialog choices. I actually liked it for separating romantic interest from the Friendship/Rivalry dynamic, it's not like people in relationships agree on everything and you're capable of having a relationship with someone who's at any point on that scale. You even get some different dialogue based on if it's a friendly relationship or a more vitriolic/aggressive one. A step towards something mildly more realistic and certainly better from a storytelling standpoint.

The one glaring exception is Anders, who you gain rivalry points with any time you choose something other than "Get in my pants now," or "Mages are messianic beings and we treat them with unfair cruelty," when the choice presents itself but he's an unstable fuckwit in DA2 so... meh.
 

80sboy

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"I see tits! I'm interested," said some guy at E3.

Let's face it, that line up there will never change. People will never change. Men will never change. How about we just accept that, continue to have "booth babes" at those shows to gawk at while we find games to be "also" be interested in, and live happily ever after and stop trying to over think this.

-_-
 

Boogie Knight

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Oct 17, 2011
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Man, I wish I had the time and the money and the justification (and the time and the money) to go to these trade shows, conventions, etc. where the issue of "booth babes" could be a problem which affected me. Oh my god, there's attractive women and game promotional stuff as far as the eye can see, it's like the nerd version of the Playboy Mansion, I must be bitter and resentful toward this happiness.
 

TAdamson

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Jun 20, 2012
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Monxeroth said:


Yeah from the very first paragraphs of the script to this video, all faith is lost already that it will have some coherent and or intelligent thing to say, add or even make some kind of attempt at a reasonable discussion with different views and also counterarguments presented and talked about.

Alright, see ya next week i guess...
"Oh no! A person is suggesting that people should afford trade show models respect as human beings even if they do not respect the work that they do. Even takes the sex-positive stance that states that if the work is there to do it's not the person doing the work at fault, or even that that work is a bad thing."

"Then goes further suggesting that the offhand labeling of women in industry as "borderline" or "glorified booth babes" is pretty grossly sexist!!!"

"Quick!!!! invalidate this quite reasonable premise by invoking the label "White knight" Then we can safely not listen to his opinion!!!!"

"Phew!!! That's lucky. Can't let this feminism stuff get out or soon there will be girl germs on our 'Call of Dutys' and 'Street Fightereses' "
 

Strazdas

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May 28, 2011
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The whole "booth babe" problem is that such know-nothing-but-look-good shouldnt even exist in conventions. regardless if its a gamer convention or a car traders one. they bring absolutely no added value.
And it has nothing to do with fake nerds girls
There are both fake nerd girls and fake nerd boys. and the key word here is fake. As in, one that isnt actually a nerd. and it has nothing to do with being pretty. It has to do with being "Attention whore".
And no, they dont need another name. because whether we call them botoh babes, models or even alien overlords, does not change the fact they shoulnt be there.
What should be there are spokeperson - as in a person who actually knows and can tell about the thing and not just look pretty.
 

DerangedHobo

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Jan 11, 2012
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Strazdas said:
The whole "booth babe" problem is that such know-nothing-but-look-good shouldnt even exist in conventions. regardless if its a gamer convention or a car traders one. they bring absolutely no added value.
And it has nothing to do with fake nerds girls
There are both fake nerd girls and fake nerd boys. and the key word here is fake. As in, one that isnt actually a nerd. and it has nothing to do with being pretty. It has to do with being "Attention whore".
And no, they dont need another name. because whether we call them botoh babes, models or even alien overlords, does not change the fact they shoulnt be there.
What should be there are spokeperson - as in a person who actually knows and can tell about the thing and not just look pretty.
But that's implying that gaming conventions are anything of value, you just got a bunch of people trying to sell you shiny shit, they're all one big advertisement. A couple of scantily clad men/women aren't going to take your precious video games away. And 'nerd hobbies' is no longer some secret club house type thing, people really need to disperse with the elitism, It's like I have to show you my 6000 hours wasted on steam just to get some rep around here.
 

Aardvaarkman

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Jul 14, 2011
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DerangedHobo said:
But that's implying that gaming conventions are anything of value, you just got a bunch of people trying to sell you shiny shit, they're all one big advertisement.
Not all of them.

PAX, for example, although it has commercial areas (which are tightly quarantined), also has a bunch of activities such as panels and concerts that have nothing to do with selling you shiny shit.
 

runic knight

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Mar 26, 2011
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The backlash against booth babes is the result of a perfect storm of jackasses trying to push their views on the industry. Long read ahead of what I understood the motives behind that backlash.

On one side you have the classic gaming nerd sort. These people have watched their hobby and fandom be pulled into the mainstream and then slowly changed and pandered to the wider audience. What often made their hobby enjoyable has been steadily removed in the name of industry claims of "wider appeal" and the like. This says nothing of gaming's previous scorned status, the usual magnetism outsiders have towards games as a way to feel a sense of culture and community and a means to take pride in outsider status, as well as the constant attack the hobby has endured by political demagogues and religious asshats. Seeing the newcoming, more casual and accepted group of gamers, they put two and two together and blame this rise of gaming into mainstream culture and all subsequent pandering on the newcomers. A segment that has not had to put up with the crap they had, who do not share the same degree of passion and who outside of their enjoyment of games are otherwise the same sort who ignored if not outright mocked and attacked the hobby not long ago. The usually isolated group of gamers often then closes ranks even more and starts viewing people as invaders and cultural appropriation, with the most easily visible ones all the more quickly disowned, if not attacked. This started the whole "fake geek girl" mentality I imagine.

On the other you have a growing segment of gamers wanting the medium to grow and develop, to push out of the isolated mindset, be more accepted and be take seriously as a mature art form and entertainment. They see much of the industry's attitude towards customers as revealing how little they think of their customers, and quickly point out such behavior as bad for gaming as a whole. A cancer to be marked and removed. A large one often attacked is business practices that try to milk customers of money rather then treat games as a form of viable entertainment if not art. As such advertisement that reduces a game, even a good one, to cheap pandering is looked down on when not outright attacked as merely being a way the company is trying to borderline scam people out of money, especially true with products that are otherwise complete crap.

Add both of these mindsets, and one of the few things they agree on is that the booth babe doesn't fit. The first see them as a representation of the very sort of person who is changing their hobby. They know little to nothing of the hobby, are paid to be there and are surrogate for the countless "fake" gamers out there who have contaminated something they love and are slowly destroying things they care about strongly. The booth babes represent someone who should not be around their hobby. This is often not even because they are attractive but rather because they lack the same passion and dedication yet are trying to still sell you a product. The events are no longer geeks and nerds trying to share a passion and sell you on something they love (even if the passion is fake), but a full blown "shut up and listen to the sexy model" bit of advertising that has been done to death in every other form of media. Games are treated as nothing special, just one of another sort of money making. And while they may always have been so, the booth babes represent the epitome of industry no longer even caring enough to put on the illusion, no longer seeming like the same sort of geeks that the core gamer thinks they are.

The second see the booth babes as the height of industry scorn and pandering. The industry only sees gamers as horny stupid easily distracted teenage males, thus displays of skin by models catering to exactly that idea are harmful towards making games as a whole better. They represent an older time in gaming history and beg the question of how games can be taken seriously as an art and entertainment if all anyone ever sees is industry pandering and sexy models. Thus something should be done to force the industry to not resort to the lowest common denominator in advertisement and instead stand more on their own merit, rather then who they can fit in what skimpy outfit.

While there is obvious flaws with the mindsets above, that mix does seem what fueled most of the resentment and derision towards the booth babe phenomenon. Not sexist (for most gamers), not resentful towards the models themselves even, but what they represent, be it the ever growing pandering to a casual gaming audience because games are the latest in a long line of subcultures that have been pulled into the mainstream and bastardized or because they represent the pinnacle of industry resentment and dismissal of both the audience and games as an art or entertainment form beyond just making as much money as they can out of every property or game.

There is a correlation between the industry's steady alienation of their own core players through bad practices such as more and more visible greed and trying to make all major releases so same; and the rise of the disgruntled and assholy gamer retort towards perceived "outsiders".



TL:DR
the isolationist outsider gaming subset and the optimistic, wants-games-treated-like-mature-art gaming subset both agreed with each other that it was bad for paid female models to be used for the purpose of pandering just for cheap attention and easy advertising, albeit for different reasons.