Wow, generalizing. How very mature.lacktheknack said:SNIP
Where exactly do you think money from pre-orders goes if not into development costs? So if I own a single stock in Bioware/EA (I don't) I'm allowed to dictate how the game should be made but if I don't have any stock, I just have be resigned with being worked over and mistreated and be satisfied? What kind of logical sense does that make? What about this consumer-funded Double Fine game, should the fans get complete creative control just because they paid the development costs (I say hell no). I'm sorry but whether you paid your money before or after the game was put in stores is not the sole deciding factor that determines if you have any rights to the product you pay for.Negatempest said:My gamer friend, you are still missing the key point I made. You are not the comissioner. You did not put in money for the creation of the product. You put in money for the copy of the product so the real commissioner (EA) can make a profit from the artist. EA paid Bioware X sum of cash, credit, etc. to make a video game. Bioware made the video game so consumers would purchase it and EA would get X amount of cash from it. At no point in time have you, the consumer, put money directly into Bioware to make their games....unless your a stock-holder.Klitch said:So nobody pre-ordered Mass Effect 3? For some reason I seem to remember doing that...Negatempest said:Whoa, whoa, whoa. You are totally off the mark their about da Vinci. Let us say that da Vinci was paid by the church to make the last supper. If the church does not like they way they made the last supper than they can have him change it. da Vinci is Bioware. EA is the church. The consumer (you) are the individual who goes to the church. You are NOT the church. (You) did not put in any money to commission ME3. (You) put in money to purchase a copy of the art to make up for the money that the Church (EA) spent into commissioning the game. You may make complaints about the art, but in the end (EA) has the last say, not (You).
At no point did I say that consumers should get final say over artistic content (or any product for that matter), but let's continue with the da Vinci analogy. Say he was commissioned to paint the Mona Lisa and behaved like a modern game company. He would triple his agreed-upon time frame after being paid (pre-orders for Duke Nukem Forever?)...well he actually did that one, paint a picture of a a different woman (false marketing), give you the "finished" painting and then charge for him to finish drawing the face (DLC), and then make you re-purchase the painting after you have seen it three times (DRM). The man would have been lynched.
I'm sorry but no amount of "get over it" or "move on" or "geez put your energy into something important (by my definition of the word)" is going to make me feel like it's alright for game companies to hold 100% of the rights for their content. They cannot flat-out lie to us and then not expect us to take it personally.
Yeah, I didn't get that. He managed to survive for decades without a heart. Why does he suddenly need one now?SnakeoilSage said:Instead, let's talk about Dick Cheney, and how he got a heart transplant when by medical standards he's far too old to qualify for one and there are much younger and more needy patients in desperate need of said organ replacement. They were probably further up the list than he was, too. How about that?
Give a bad writer a good storyboard and he will come up with a good story told poorly. My point is that there is a difference between the events that happen in a story, and the skill with which that story is told. A lot of the ME fans would be fine with the events of the ending, broadly speaking, as long as they didn't conflict with previous canon, pull thematic right angles at the last minute and leave the final life-or-death fate of major characters dangling on vague implications.hermes200 said:Sorry, but I don't see the difference. They sure want it to be different (to change it), and they think they [the fans] know the way to make it better than them [Bioware].
I can't believe people are still falling for this shit. Nearly every company does this and people still get shocked and upset when a game doesn't appear to be what was promised.Agayek said:It's fans bitching about false advertising.
I'm still not entirely sure what they did wrong, apart from doing something that nearly every single developer does (false advertising/marketing). I disliked the ending immensely, but I will never join the group that demands the ending to be changed. Complaining (fully justified) and demanding/threatening and whatnot are two completely different things.Wicky_42 said:I find it amusing that after ragging on Transformers and god knows how many other geek things that were done wrong, Bob defends Bioware when they step wrong.
Yes, as in "We create the world for you to live in, you get to choose how you want to live in it". We are the equal creators over Mass Effect as we always decide how the story ends, as long as the developers have created said possibility. We have the option of choice, not creation. Claiming that we get the right to change whatever we want about the game by filing complaints is foolish.Frank_Sinatra_ said:Remember: BioWare has stated that their fans are equal creators in the story along with their actual writing staff.
1) Romeo and Juliet had a strong, if tragic, ending.hermes200 said:...
To bow to public pressure is something no one that creates something should aspire to.
Under those terms, why can't we have Romeo and Juliet 2? or Kill Bill Vol 3? I believe the end of Fight Club was not epic enough, so we should all force Palahniuk to make a sequel. I also believe Indiana Jones wasn't clear enough, so George Lucas should work on a 5th one. Why not? It worked great with us fans clamoring for a better ending for Watchmen. Someone already mention how this public lynching was getting close to the villain of Misery, which sounds like a fair comparison too...
And those I simply cannot get. I am physically incapable of seeing why being merely frustrated at the end of anything - even something you've sunk hundreds of hours into - causes this much rage and fury.Frank_Sinatra_ said:Wow, generalizing. How very mature.lacktheknack said:SNIP
You apparently haven't been listening to any of the more rational and calm complaints.
Like this, [http://www.themetagames.com/2012/03/why-you-enjoy-art-and-one-problem-with.html?m=1] or this. [http://www.blueinkalchemy.com/2012/03/21/the-end-of-shepard/]
There is one thing we can add (or more likely reiterate). Everyone needs to calm the fuck down because it is just a game.SnakeoilSage said:Really there's nothing new any of us can add to the whole debate. Very, very few of us are going to come out of this with some kind of closure. Let's just let it die.
Instead, let's talk about Dick Cheney, and how he got a heart transplant when by medical standards he's far too old to qualify for one and there are much younger and more needy patients in desperate need of said organ replacement. They were probably further up the list than he was, too. How about that?
Yeah but not everyone can have a wing added on to a hospital for getting that heart.SnakeoilSage said:Really there's nothing new any of us can add to the whole debate. Very, very few of us are going to come out of this with some kind of closure. Let's just let it die.
Instead, let's talk about Dick Cheney, and how he got a heart transplant when by medical standards he's far too old to qualify for one and there are much younger and more needy patients in desperate need of said organ replacement. They were probably further up the list than he was, too. How about that?
yes, but it's not that simple. the point i was trying to make is that artists don't exist in a vacuum. especially when you're talking about the ending to a series, it is expected of an artist that they at least try to stay consistent with their earlier work. this is not an unreasonable expectation, and when you break that expectation, you should have good reason for doing so.Mcoffey said:Yes. You absolutely can. Don't expect to be very successful, but that's totally your prerogative if you get the go ahead from the company to make that movie.Saxnot said:by this logic, i should be allowed to create a saw remake which consists entirely of a steady shot of a field of grass where nothing happens for 2 hours.
what? you buy the ticket, you take the risk, right? don't try to limit my artistic freedom!
artistic integrity is important, true, but when you're working on a series consistency is just as important. a good sequel manages to keep what's good and improve what's bad about the previous iteration. in that regard, the ending of ME3 throws all consistency overboard to create something mediocre at best. that isn't artistic freedom, that's artistic failure
That's not the issue. The issue is people not liking something and thinking that the reasonable response is to act like a bunch of five-year olds and demand other people change for them.
I didn't like the third Matrix movie.
I got over it, and I don't watch it anymore.
I didn't like the ending to Mass Effect 3.
I complained, got over it, and I probably wont buy any more Mass Effect games.
You see where I'm going with this?
I'm not going to demand they change the ending, to Mass Effect or the Matrix. That is simply not my call to make. And it's not the fans call either.