In short: Yes.Wicky_42 said:Ah, so they are using the wrong word? Is that really all you complainer-haters are being so angry about - that the fans used "demand" rather than "desire" or "want"? That they feel the relationship between them and Bioware to be the reciprocal sort where they give them money, pour time into their product, buy the DLC, talk about the stories with friends, publish articles etc etc and expect the next instalment to be a rewarding, satisfying experience that builds on the previous games, wrapping up the epic trilogy in a fitting manner? Rather than as a series of throw-away experiences churned out of an uncaring machine that expects the consumer to mindlessly choke down whatever they put out?miloram said:Here's the thing: I have no issue with fan complaints, or even creative works changing in response to fans. That stuff happens, because creators want to give people what they want, and fan response can carry things in a good direction. As a writer, I know that sometimes there are things I do that make more sense to me in a creative context than anyone else who reads what I wrote because I'm privy to a bunch of internal logic based on what's going on in my head that nobody else knows. Reader/fan response can be a valuable tool to making a better story.Wicky_42 said:Taunta said:I disagree that players are within their rights to petition, etc, to have the ending changed. Well, maybe not "within their rights", because they always have the choice of doing so, but do I think it's okay to do? No.Wicky_42 said:Whilst the extents some fans have gone to to protest against Bioware's ending may well be too far, from his video I took away that Bob was happy for Bioware to do absolutely anything they wanted, and people should shut up about seeing a story that they had sculpted for years brought to a shallow, unfulfilling close. As Bob complained about Bay and his treatment of the Transformers IP, Mass Effect fans complain about the ending for the game.Bluecho said:Once again, we have knee-jerk reactions that failed to listen hard enough to get the point. Bob never said you couldn't ***** about TMNT or ME3 being a betrayal. He just said that when you storm into their offices demanding that the product be changed to conform to your arbitrary expectations, you're going to do damage to the medium, in addition to just looking silly.Wicky_42 said:I find it amusing that after ragging on Transformers and god knows how many other geek things that were done wrong, Bob defends Bioware when they step wrong. Seems a little ironic/hypocritical. When things are done horribly, are not the fans entitled to complain, or should they just take the blow quietly and be happy for some perverse reason?
And Bob's critique of the Bay-Transformers films while then defending Bioware is in no way hypocracy. The Bay films warrant criticism because they're crap from a storytelling and filmmaking standpoint, not just because they aren't what the fans wanted. But while ME3's endings deserve their own criticism, that doesn't give the fans the power to force Bioware into changing it because it doesn't conform to their expectations.
Hypocracy means saying one thing and then proceeding to do the exact opposite thing. It doesn't mean taking an opposing stance when the conditions and circumstances change and the issue shifts from one thing to another. In fact, being able to turn around and take the other side when the first position starts supporting a more extreme view is part of being a rational person.
If his comments were limited to purely to the types filing lawsuits then fine, but the campaign to have the ending changed or extended is still valid; gaming is an interactive medium, people want to have their say. It's not like people have just spent one and a half hours watching thin exposition over explosions, they've spend in the region of 100+ hours being the main character, being told that they are changing the game world with their actions. Should anyone be surprised that they seek to change the ending by their actions too?
I think fans are entirely within their rights to petition and campaign to have the ending changed, or at least expanded and explained. I've seen the footage and it's quite disappointing for the media setup that preceded the game's release. Of course, that's an opinion, and Bioware's well within their rights to stick to their guns but that's not what we've been hearing from their announcements - they don't seem to know whether they intended to make a fuss for publicity or whether they're disappointed by the outcry, whether they're going to change the ending or sell a new one, or just sell more DLC to expand on it. They've not come out conclusively defending the ending as the one that they really wanted to do, as the one that wraps the series up.
Also, you have to remember that games are a medium where the product is never necessarily final; patches and DLC, mods and expansions - game worlds these days are mutable, currently so publishers can squeeze games out on time before they're quite finished, or so they can continue making money off a released product. Isn't it about time that fans were able to harness these publisher and developer-centric mechanics and turned them to their own use?
Bob wasn't saying that you had to be okay with the ending, which was what that entire segment about TMNT was about. He's saying that you're perfectly okay to complain and ***** and moan all you want, but as soon as you start writing angry letters to the developer and signing petitions to the artist to change their work, that's when you cross the line. There's a line between "not being happy" and "entitled".
Anyways, while yes, gaming is an interactive medium, I'd argue that the player's actual freedom in the game is limited. The creators are still telling you a story, interactive or not, and you don't have complete freedom in how that story goes. Now it may be a choose your own adventure story, but the artist is still in control. You only have freedom insofar as choosing the options that the artist gives to you. The only games I can think of that the player has complete control over the story are games like The Sims, and even then you're limited by the tools the artist gives you and what you are and are not allowed to do within the rules of the universe.Static Jak said:Wow, that was a cheap swing (and a miss) at the whole ME3 "controversy."
You'd think this was something new. Thing is, it isn't even the first (or last) time this has happened. Public pressure is far from a new concept.
2 gaming related ones come straight to mind. First being Fallout 3s DLC that extended the ending and gave what the fans want. I heard no one from the games media jump at that one.
2nd one not everyone remembers. A particular game called InFamous 2. When it first showed up with trailers, the main character, Cole, had suddenly changed from a grizzle voiced, bald guy with a scar going down his face to a Nathon Drake 2.0s. And the fans went nuts. So what did they do? Changed him into his original look and all where happy.
So did the games media go on about artistic integrity or any of that? Course not. Actually, one of the IGN guys has been very loud about all this is. Colin Moriarty, who has gone on about how it goes against the artistic integrity and how people shouldn't demand this or that and entitlement this and that and rabble, rabble, rabble.
But skip back to when this happened with InFamous and suddenly:
"But with the new Cole design, Sucker Punch heard loud and clear what fans of Infamous wanted, and they delivered. Infinite amounts of kudos to them for doing right by their community. Fans of Infamous won?t soon forget it. Sucker Punch is one of Sony?s most valuable developers. They are tuned-in with the PS3 faithful, and it?s things like this that prove it."
Hell, the this aint uncommon outside of games either. Sherlock Holmes was killed off by Doyle and for 8 years people protested for a change and eventually gave in. This gave us some of the best Sherlock books.
Blade Runner, a great sci-fi by Ridley Scott had its whole ending changed after early preview showings.
Go back far enough and you see that Beethoven revised his opera Fidelio multiple times at the behest of his fans, cast members, and creative peers. I dare someone to say Beethoven lost his artistic integrity.
How many forms of completely interactive art is there anyway? We've even gotten to a point where we a consumers are funding game projects. Which is wonderful.
Gaming can't be just lumped into one category of "art" and then leave it as that as some form of blockade.
Art can change depending on the audience, depending on the demand and so much more. Again, this is hardly the first time this has been done or ever will be done. Just the biggest highlighted one by gaming media.
This whole "entitlement" accusation just need to stop. If you can't back away from that kind of attitude, we eventually pass the point of having meaningful dialog on this topic anymore. Then neither side is listening anymore. Everyone has made up their mind about not only the ending, but about everyone who disagrees with them as well.
If you liked the ending, then everyone who didn't is a crybaby whiner who has nothing better to do than throw fits about video games. If you disliked the ending, then everyone who didn't is a judgmental douche that's either too stupid to understand why the ending sucked, or too far up EA/Bioware's a**es to acknowledge it.
There can be no middle ground anymore at that point and are no longer allowed to have different opinions. Then comes the name calling and things you generally see from 10 year olds.
If the "Retake Mass Effect" movement was a group of people coming together to tell Bioware what they disliked about the ending, fine. But that's not what it's about. Again, *neither Bob, nor I, nor a number of people who disagree with the movement disagree with complaining about the ending.* We disagree with the really nasty assertions being made about what fans deserve from creators. And what that position boils down to is this: YOU DON'T DESERVE ANYTHING. When Conan Doyle brought Holmes back from the dead, that was his choice. The changes to Cole? Sucker Punch's choice. Ridley Scott had a choice to change Blade Runner (and even then, there's now a longer Director's Cut that Scott theoretically feels is more faithful to his artistic vision).
When it comes right down to it: you were not sold a broken product. It is not incumbent upon Bioware to cater to your whims. If they want to clarify or change the ending to ME3, so be it. But that should be their choice. Bioware could have made Shepard a talking, stuffed elephant for ME3, and I would have supported them in keeping him elephantine. Because at the end of the day, they are the folks who own Mass Effect, and they can do whatever they want with it. If you have a problem with that, tough.
I dunno, I would have hoped that the industry was a bit more special than that and whilst I can see your anti-entitlement sentiments (as I have seen brought out against political protesters with a cause), I can't help but feel that, as with the political protests, you're missing the point, the root of the issue in favour of something you can comfortably attack and dismiss.
Because "desire" and "want" have different connotations than "demand". Demand implies a sense of urgency and anger, that you feel injustice because you DESERVE a new ending. Desire implies "Meh, I wish the ending would have been better, but oh well. That's how it goes."