The Castle(Accepting Character Sheets for Chapter 7)

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LockHeart

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Apr 9, 2009
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Apologies, I have a 6 hour journey to look forward to today so my sheet will take a bit longer to compose than expected. I'll try and get it done by this afternoon!
 

Nukey

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Apr 24, 2009
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Name: Leopold Bedath

Gender: Male

Age: 19

Hair: Leopold's hair is long, straight and has been dyed green using a variety of wild plants.

Eyes: Gray and often appear to mellowed out, even when Leopold is under stress.

Appearance: 5'2 and lacking any muscle mass, Leopold appears to very weak. His skin is semi-tan and blemish free. He has a few tattoos that cover his arms, however nothing over the top. If you can get past the bodily artwork he is rather attractive, but nothing to drool over.

Clothes: Leopold wears an oddly designed chain mail suit that covers his chest and arms, but does not guard the joints or the legs to allow for quicker movement. Under the steel rings he wears a dark green cloth, obviously made of an expensive material.

Weapons/Equipment: Leopold utilizes a spartan style spear [http://img.costumecraze.com/images/vendors/rubies/8136-main.jpg] and wears a belt with throwing spikes [http://www.teraasekeskus.com/tuotteet/tactical/ShinobiThrowingSpikesNet.jpg] tucked into the sides. Also he carries a bag of crushed peppers which he will use to temporarily blind an opponent, then follow through with a killing blow.

Fighting Style: Leopold has come to terms with his lack of strenght long ago, thus resulting in a fighting style that his family frowns upon. He is one who fights dirty, prone to throwing dust in his opponents eyes following with a stab to neck or a slash to the foe's torso. He will aim for an part of the body which can bring any opponent down, often resulting in him kicking or even stabbing an advisory in the groin.

Character Bio: Leopold was born into wealthy aristocratic family living inside the walls of the castle. He would normally spend his day going to watch performers in the parks or going to the theater with his parents, none of this really peaked his interest quite like the tales of freelance adventurers. He would hear stories of men and women who went on quest to save a town or solve a dispute, needless to say he was fascinated. By the time he was fifteen he talked to his family about going on his own adventures, they hesitated at first but eventually let him go. His family supplied with the necessary equipment and shipped him off, only to hear of his questionable fighting style. Neither of his parents approved of his concept of fighting with a lack of honor or sophistication, despite how many people he had helped during his travels. Soon he decided to not return to his family, living his live on the go as a mercenary.

During his travels he became a fan of changing his body with inks, dying his hair and skin to his liking. He has kept his care free personality and his constant want to help people, but his fighting habits haven't improved much.

Other Info: He curses alot, rarely going two minutes without mumbling a swear.

Name: Privere 'Priv' Cerosshor

Gender: Male

Age: 32

Hair: His hair is a dark brown and very curly despite its short length. It is mostly covered by his hood however some strands will be visible.

Eyes: Dark blue, often filled with immense joy.

Appearance: Privere is a very odd looking man, he is quite tall but lacks any muscle build. His skin is a ghostly pale and very clean due to his constant need to wash.

Clothes: His clothing is extravagant and is often criticized of being 'over the top', in his mind appearance means everything. He wears a bright purple robe with gold trimmings, the robe has a hood used to cover his head from the sunlight. The robe is light due to its silk like composition, allowing for him to sprint when need be.

Weapons/Equipment: Privere uses a walking stick as one his weapons, along with a variety of knives, darts, spikes and other sharp objects that can be thrown. He likes weapons that will take time to kill, believing that a longer fight is a better show. As a side item he carries a bag of coins and some cards, not for combat purposes just to entertain those around him.

Fighting Style: Privere is an illusionist, not to be confused with a wizard. His abilities come not from fire balls or healing spells but rather parlor tricks, simply tricks and nothing more. He will often tease an opponent in combat, frequently toying with foes before killing them. Needless to say he actually likes fighting, however hates getting in the front lines.

Character Bio: Privere, master of the arts of illusion and games of the mind. If a trick has been preformed it has been preformed by him, always in front of a crowd. His audience will range from travelers to nobility, all have heard of his tricks, none know how they are preformed.

His life started out as a simple one, however still one to be noted. He was raised in a small town two miles away from the castle, there he spent most of his live. His father was also an illusionist and aimed to teach the trade to his son. His dad spent hours teaching the young boy card tricks and stage acts, carefully building up Privere's skills. When he turned eighteen he left, going off on his own traveling show.

During his traveling show he took a liking to the arts of combat, just hating the fact it often required he got dirty. He spent the rest of his life on the road, staying true to his fathers art.

Other Info: He is quite the neat freak and a germaphobe, he loves nothing more then order and cleanliness.

Gah, I hate myself sometimes. I make two characters I like and I can't use them for the same thing at once, that's just my luck...

I think I shall use one of them this chapter and then another later on, that fair?

[sup]Can you pick one for me? I'm really torn between the two.[/sup]
 

MintyNinja

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Sep 17, 2009
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Name: Padishar Gravon

Gender: Male

Age: 26

Hair: Dark brown and cut very short.

Eyes: Grey

Appearance: Monstrously tall at 6'7, built like a blacksmith with strong arms and a wide chest. Skin is very pale but he never gets sunburned.

Clothes: Wears rough leather boots and loose-fitting, dark trousers with many pockets. A thick wool shirt is worn underneath leather and iron-mesh armor. His forearms bear intricately detailed bracers displaying a seaside scene.

Weapons/Equipment: An oaken longbow, 5ft in length, with blades on each end. Doubles as a bladed staff if enemies get too close. A quiver of custom arrows, each 2 inches thick, like miniature spears. Also used for close combat if need be. Has been known to fire his "arrows" through the hull of pirate vessels on the coast.

Fighting Style: Long distance sniper, using Wind Magic to guide arrows. Always aims for the most damaging target, be it a weak support, several enemies clustered together, or an enemy leader.

Character Bio: Padishar grew up in a coastal village, away from the bustle of city life. Growing tall and strong, he felt it his duty to protect his home, so he joined every available patrol ship and developed a reputation of destroyed pirates. But as trade with larger towns and villages grew, stronger weapons were made to protect his home, and for once Padishar felt without a purpose. Taking it in his customary stoic matter, he said his farewells and took to the road to see what the rest of the world had to offer.

Other Info: If ever possible, will answer and respond with short, prompt answers. He never offers information that isn't requested, and keeps his affairs to himself. Not that he hates people, he just has nothing to say.

I am sorry, please disregard this post. Although if anyone's interested in using the character, I'll leave the sheet up.
 

Nukey

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Apr 24, 2009
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I see you went with my dirty fighting youngster, very well. When should I start posting?
 

Mookie_Magnus

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Jan 24, 2009
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Exictednuke said:
I see you went with my dirty fighting youngster, very well. When should I start posting?
Don't start until after the group has left their current village. You can either meet them on the road, or in the next village. Just make sure it's worked in well.
 

Nukey

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Apr 24, 2009
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Mookie_Magnus said:
Exictednuke said:
I see you went with my dirty fighting youngster, very well. When should I start posting?
Don't start until after the group has left their current village. You can either meet them on the road, or in the next village. Just make sure it's worked in well.
I guess I'll wait to see what Toasty does...
 

Shapsters

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Dec 16, 2008
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Oh Mookie ol' boy, would there be room for Nerthach to join the expedition? I think I am wanting to get back in... perhaps we can talk via PM or MSN.
 

Nukey

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Apr 24, 2009
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Alright, time to make a character that doesn't suck. Therefore I shall reference LITV's guide, and have something less awful than Leopold by the end of the day.

And, I want competition this time, it gives me incentive to work harder. SO GIVE ME SOMETHING TO CRUSH, WHOEVER HAPPENS TO READ THIS! I NEED BLOOD SOMEONE TO TRAMPLE UNDERNEATH MY HORSE OF FIREY EPICNESS!
 

Nukey

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Apr 24, 2009
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I decided to refine my stress and overall unforgiving nature into this guy, lets see how it works. Shall we?

Name: Norek Kordred

Gender: Male

Age: 27

Hair: Shaved head, though his beard is light brown.

Eyes: Brown, rather normal looking other than being bloodshot the majority of the time.

Appearance: "I can scare off any warrior with a simple step!" A massive man, standing in at 6'4 and weighing about two hundred pound, sometimes called the "Ideal strongman". His skin is well tanned and muscled, though covered in scars. His face is covered in wrinkles, no doubt due to a live spent without rest. He has a rather noticeable scar above his right eye where his eyebrow should be.

Clothes/Weapons/Equipment: "I am the weapon! Me and my armor!" None in the normal definition of weapon, which is something to be wielded. Rather, his weapon is his armor, a suit of platemail that has been augmented extensively by use of magical runes. These runes provide increased strenght, allowing him to run full speed in the 100 pound suit and to throw a punch that will do the same damage as a battle axe to the forehead. The armor itself looks very elegant, trimmed with gold, plumed with yellow and green feathers, and decorated with many studs and trimmings.



Fighting Style: "I care not for elegance or style, I care only that the blood of enemies be put onto the ground!" When fighting all manners and sophistication are left behind, the only thing that maters to him is how to use his armor in a way that decimates the enemy to a bloody pulp. Often he will deliver a constant flow of punches and kicks in order to bring a foe down whimpering in pain, then proceed to annihilate their skull underneath his boot, gauntlet, or other part of the armor.

Character Bio: -Still in the works-

Other Info: "I do not hold grudges. If you cross me you shall die where you stand." He isn't the kind to talk out a situation, in his mind most problems can be solved by a punch to the face or someone having an arm broken. Needless to say he is more of interrogator, not a negotiator.
Still working on a bio, always the hard part...always...


Never mind this, I can't think of a Bio for shit. Best of luck for chapter six, though.
 

razer17

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Feb 3, 2009
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Name: Alexandar

Gender: Male

Age: 32

Hair: Dark blonde, very wavy, shoulder length.

Eyes: Blue

Appearance: Alexandar is fairly short, at 5"7. He is very slim. Often told he doesn't look manly enough, because of his stature and his soft features. He has a very small scar on his chin.

Clothes: Wears brown leather armour, light weight. Underneath he has a plain white shirt. Wears large brown leather boots. Has a brownish yellow quiver to hold his arrows.

Weapons/Equipment: Uses a bow and arrow for the most part. Also keeps a small dagger, although he prefers not to use it.

Fighting Style: Uses his bow and arrow almost exclusively. Sneaks around and tries to take enemies out from a distance. Will not use his knife till there's no other option. Uses his small stature and agility to remain undetected.

Character Bio: A child of two excellent criminals, Alexandar's father was an assassin, whilst his mother was a master thief. When he turned 12 his parents started teaching him the art of stealth, and his father taught him to handle a bow and arrow. Although the two were criminals, they always taught Alexandar to not be scrupulous. They taught him that he had to choose his targets carefully, and to not sting the poor and needy. Eventually Alexandar decided he didn't want to be an assassin or a thief, rather, he would prefer to be a mercenary, as he had more respect for the law. Recently, he has been doing assassination's, however, they were of people who deserved it, and often came from the law enforcement or nobles.

There you go Mooks. I hope this is alright.
 

Shapsters

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Dec 16, 2008
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Here be Nerthach, hoping to return...

Name:Nerthach Ackland
Gender:Male
Age: 19
Hair:Dark brown, thick and curly hair that covers his ears and touches his eyebrows.
Eyes:Dark, forest coloured green eyes.
Appearance:Quite tall and lanky, standing at 6'2, with long skinny arms, not much muscle mass. Slight beard(as well as he can grow), long slender nose, thick eyebrows and ears that perhaps stick out too far, but hair and a hood are covering them.
Clothes:Boots appropriate for traveling in the forests and climbing trees, fairly tight fitting slacks(again, appropriate for forest travel), long dark green rope and hood which he wears at almost all times. His hood is often up to hide his ears and prevent twigs from getting stuck in his curls.
Weapons/Equipment:Long wooden staff that he carved himself, when the staff is touching the ground it makes the magic flow with nature more easily. The top of the staff is carved in an odd fashion, it is almost hook-like to help with grabbing out of reach things and climbing trees, but at the same time is the shape of an orb for reasons only know to Nerthach. He does not wear any armour, it would only weigh him down when traversing through forests and caves.
Fighting Style:Nerthach has the ability to harness the various aspects of nature. He uses nature to his advantage, and in turn treats it with love and respect, if he sees something out of place, injured or dying in the forest, he will correct the problem, Nerthach and nature work together in symbiosis. Nerthach can ask animals to aid him, control the earths movement beneath his feet, make trees move and couture to his advantage and even have the wind aid him in his travel.
Character Bio: Nerthach has a fairly basic story, grew up on a farm outside of The Castle, discovered his magic at a fairly young age when animals gathered around him without his doing. He turned 18 and left the farm, looking for adventure, danger, the usual fare, he found it when he had a run in with a bandit, this was when he fully harnessed his power and brought a tree crashing down upon the man. He was a bit shaken up but moved on toward The Castle nonetheless, after he reached the Castle he sort of stayed around town, a bit weary of danger, but at the same time eager for excitement.
Other Info: Nerthach usually has an animal or two at his feet, they aren't his pets by any means, but they are usually there. A rat, a rabbit, a bird, Nerthach is aware of their presence and gives them scraps of food.
 

LockHeart

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Apr 9, 2009
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If I may, I'll continue Turil's journey into the next chapter!

Name: Turil Khemri

Gender: Male

Age: 27

Hair: Short dark blonde hair that spikes up, no matter how much effort is put into keeping it down.

Eyes: Dark blue eyes that can display a wide range of emotion, or be enigmatic.

Appearance: Turil stands at around 5'10". In contrast wih his blonde hair and blue eyes, his skin is quite tanned with several pale scars running across his chest and forearms. He has a slim build, though well-muscled.

Clothes: Turil is usually dressed in a rough pair of loose trousers that are comfortable and allow for great freedom of movement along with a leather jerkin and cotton undervest. The bottom of the trousers are usually tucked into a pair of well-made, sturdy boots of Eastern design crafted from soft, supple leather. Turil's nose, mouth and neck are concealed by a simple blue scarf while his hair is covered by a simple turban of black cloth with the two ends trailing down his back. His right arm is wrapped in dark cloth with a leather glove on his right hand, while his left is bare. In colder climes, he usually wears a simple cloak over his normal clothes.

Weapons/Equipment: A scimitar enchanted to deliver a wound colder than the depths of winter, as well as his fists and feet.


Fighting Style: Wearing virtually no armour, Turil prioritises speed and finesse. Blows from his sword are complemented by punches, kicks and swift, sure movements. Turil also uses his skills in frost magic to complement his considerable ability with a blade.

Character Bio: Turil hails from a wealthy merchant family in the Far Eastern land of Calimshan, the House of Khemri. Calim society has a long tradition of backstabbing, double-crossing and dirty dealing, leading Turil (as the firstborn son of a wealthy merchant) to be witheld and suspicious of, though civil to, others when he first meets them. His family was pre-eminent in Calim society, having fought their way to the top and consolidated their position over several years, however, fate conspired against them and the House of Khemri is now no more. As for why Turil has come to Brachyuria, he sought revenge on the man who was responsible for the death and damnation of his family, an assassin known as Al-Jazarra - 'The Carver' in the Brachyurian tongue. His revenge was sated as the party encountered the assassin and slew him. Now, he travels with them for other reasons, but a great urgency is upon him.

Other Info: Turil seems to have an affinity for birds, and in times of relaxation can often be found with a songbird resting on the tip of his finger. He is also very fond of tea and herbal infusions, and can often be found sipping from a cup when the party stops to make camp.
 

Shapsters

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Mookie_Magnus said:
Shapsters said:
Here be Nerthach, hoping to return...
*SNIP*
I think I will let you back in. Glad to see you're not still mad, buddy...
I am still a little bitter, but why let it get in the way of somehting I very dearly want to get back into? When should I re-enter?
 

Mookie_Magnus

Clouded Leopard
Jan 24, 2009
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Shapsters said:
Mookie_Magnus said:
Shapsters said:
Here be Nerthach, hoping to return...
*SNIP*
I think I will let you back in. Glad to see you're not still mad, buddy...
I am still a little bitter, but why let it get in the way of somehting I very dearly want to get back into? When should I re-enter?
I'll let you(and anyone else) know when to enter. I'll make sure it's at a point appropriate to your character.
 

Shapsters

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Dec 16, 2008
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Mookie_Magnus said:
Shapsters said:
Mookie_Magnus said:
Shapsters said:
Here be Nerthach, hoping to return...
*SNIP*
I think I will let you back in. Glad to see you're not still mad, buddy...
I am still a little bitter, but why let it get in the way of somehting I very dearly want to get back into? When should I re-enter?
I'll let you(and anyone else) know when to enter. I'll make sure it's at a point appropriate to your character.
Ok, I will keep an eye on the thread.