The Cheapest Boss You've Ever Fought

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DC10144

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Aug 11, 2009
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@jboking i thought in heaven or hell mode everyone dies in 1 hit?

any boss in resident evil 4 and dmc 3 on dante must die mode.
 

The Mick

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Dec 16, 2008
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I've never had trouble with any boss's except the final boss in Prototype he was tough and all his moves are annoyingly powerful.
 

Captain Pancake

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May 20, 2009
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well, if it counts, at the end of hard rain where they just keep throwing tank after tank at you, as soon as you down one and make a run for the boat, another comes out of nowhere amidst a swarm of never ending zombies. that level is le broken... >_>

VanityGirl said:
Dude, play DoA4... When you get to the final boss. Tell me that NG2 was still made by Hitler, because if it was made by Hitler, then DOA4's boss was made by Satan himself.
oh dear god, that brings back bad memories... Screw that Cortana wannabe! You had to have perfect timing to down the *****, and if you made one false move it would just use the same damn combo on you over and over again...
 

Joachim Aachen

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girl_in_background said:
For me, it would probably have to be the Tyrant in Resident Evil:Code Veronica X, the one you fight in the plane. Not only are the controls as ergonomic as a bed made out of broken glass and salt, they give you like no room to fight it. I almost threw my controller at my screen. As it was, I turned off the game.
^This times one thousand. Even with the stupid grenade launcher I still had trouble beating it. I actually wasted ALL of my arrows and my little pistol bullets before I beat him. Had none left when I got to the arctic base or whatever.

That and my cousin kept doing the Resident Evil 4 death music every time I died.

Continuing on with the RE:CVX theme, I would have to say Nosferatu is a pretty cheap boss. The fact that he's spitting poison at you every three seconds, which makes Claire do a little "Uh!" damage noise and stops you from attacking for a bit, and the fact that unless you use the rifle you're going to waste ALL of your green herbs and blue herbs attempting to fight him with the pistol or bow gun is frustrating.

Another boss from the Resident Evil series I thought was very BLAH was the mini boss fight with Albert Wesker and Jill Valentine in Resident Evil 5. I have learned, from this fight on Veteran (I'm much too afraid to tackle it on Professional by myself) that Jill is horribly horribly particular about what weapons you can use to shoot her and NOT die due to HER death. And it's Wesker's ability to dodge every single shot I make with his cat-like reflexes and Chikyo Chagi axe-kick... thing that made me realize that that particular part is seriously not fair. D:

Uhum... PYRAMID HEAD from SILENT HILL 2. Okay I'm done. : D
 

katsabas

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Apr 23, 2008
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To the ones complaining about Jinpachi Mishima, clearly you do not know your character. After a bit of practice he becomes a joke even on Ultra Hard(do not forget to sidestep). And DMC requires time and skill. I have bested DMC in DMD and DMC4 in every single mode (Capcom is stupid cause I finished the game 100% and I got nothing) and you can do nothing but practice. In DMC3 I remember leaving the game at about DMD mission 14 and now I do not have time to finish it. But no, the bosses were not cheap cause they used patterns. After a while you will be able to plow through Beowolfie quite easy.

What in my opinion, rather cheap was.....Salazar from RE4 the first time I played him. Must have lost about 25 times. Then I bought the Broken Butterfly and enjoyed every second of that Napoleon-wannabe midget melting to nothingness.

jboking said:
Real champions don't Super Dante.
I second that.
 

Kaisikudo

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Sep 30, 2009
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Final Fantasy Tactics. The Riovanes Castle section. Dear God!

2 Boss battles in a row.

First up is Wiegraf - You are forced to face him 1v1, his attacks are impossible to dodge and he can basically kill you in about two hits. If that didn't seem unfair enough, the moment you kill him he then transforms into Velius - a huge monster based on Aries the Ram (MY OWN BLOODY STARSIGN!), before summoning three dragons to aid him and you have to kill him all over again.

Second fight is on the Castle Roof against Elmdore and his two superhuman assassins - Wiegraf was extremely difficult, but this fight is just plain cruel. You are not required to kill Elmdore, you simply need to harm him enough to make him flee. This would be straightforward enough if you didn't also need to PROTECT RAFA at the same time. What's so difficult about that you ask? Well how about if Rafa gets killed by the two assassins before you even get a chance to act!?

The first time I ever played this fight I did litterally shout "THAT'S SO UNFAIR!!" at my television screen. The words "Conditions For Winning: Protect Rafa" popped up on screen and about 10 seconds later another came up saying "Mission Failed."

Even playing as a Ninja and using speedboosting equipment, the only way to win is by somehow killing at least one of the two assassins on your first turn and praying that the other one doesn't use their Shadow Stitch ability.
 

Zeromaeus

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BMWaugh said:
As for Sephiroth in Kingdom Hearts (the first one, I never got in to the second), I wouldn't say he got really cheap until he used Angel (EDIT: For those who don't know, Angel instantly reduces you to 1HP and 0MP). Unless you count the fact that he had at least one whole invisible health bar, so there were times when you wouldn't know if you'd done any damage to him at all.
Ah, Sin Harvest (Must be a localization thing). It was the only boss fight in KH one or two that ever forced me to use an elixer. I think he was a bit cheaper in KH2 since he opened the battle with QTE that lasted for about a tenth of a second that killed you in one hit. It looks brilliant when he does it though. KH1 Sephiroth took more skill though because KH2 Sephiroth battle was in a smaller arena, so it was easier to counter Sin Harvest (angel?).

When any boss enemy has an attack called Sin Harvest, you know you're screwed.

Cheapest boss as in weakest would be the final "boss" in Fable II. I didn't even attack the guy and he died. What a rip off.
 

GamerPhate

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Aug 22, 2008
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The cheapest boss fight I have had was the one where my boss fired me, and I smashed his keyboard over his head. One hit knockout, that was cheap! I expected the boss fight to be harder than that.
 

Zeromaeus

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katsabas said:
What in my opinion, rather cheap was.....Salazar from RE4 the first time I played him. Must have lost about 25 times. Then I bought the Broken Butterfly and enjoyed every second of that Napoleon-wannabe midget melting to nothingness.
Slazar was actually really easy. I bought the mine launcher right outside his room, see? You can get two mines on him every time he exposes his weak point. Do this four times and BOOM he dies.
 

Jim Grim

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LordCuthberton said:
Probably not the cheapest, but off my head - The agent you have to kick out a plane in "Enter the Marix"
Oh man I remember that. Hours of my time was poured into that.

I'd also say that ogre guy from Tekken 3. I mean I was just getting into gaming when I played that (years ago,) but to me it has hell.
 

Deathman101

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Sep 22, 2009
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Crushing the final enemy castles in Mount and Blade. Basically a boss battle. Of course I just line my infantry up in front of my archers and fill the enemy defense with arrows before advancing.
 

jboking

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Oct 10, 2008
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Samurai Goomba said:
Jinpachi is probably the most broken.

jboking said:
Devil May Cry 3, Heaven or Hell mode - Every boss in the damn game.
You're kidding, right? One bullet from Ebony and Ivory will kill pretty much all the bosses. Not to mention the crazy crap you can pull with Quicksilver.

Heaven or Hell Mode isn't hard, it's just unforgiving. And boring.
We clearly have quite the difference of opinion. For example, Tekken is easy as shit and always has been, Jinpachi included. All you had to do was figure out the computer pattern and how it responded to your moves and then the fight was pretty much done.

Also, One bullet from Ebony and Ivory killing everything? Either you never actually played the game or your memory of the game is terrible. Ebony and Ivory are the weakest weapons in the game and only serve to deliver multiple shots rapidly to push enemies away or to keep you in the air to continue a combo. Quite a few of the bosses, like Grendle, are practically impossible to beat with Ebony and Ivory alone. That doesn't even begin to consider your fights with virgil. While Quicksilver is good, I believe the best style to develop in that game is royal guard. If your reflexes are fast enough for it you can avoid ever taking serious damage by facing the threat head on and blocking. Quicksilver was not able to stop you from getting hit. If your comment had been about Devil May Cry 4, I might have understood, as that game was shit.

I've also met quite a few gamers who found heaven or hell mode boring. I found out why when I watched them. They didn't understand how to effectively pull off combos, how to use your styles to your full advantage, or how to simply stay alive. Those who find that game mode boring do so simply because they aren't able to handle it(or you just found the whole game boring, no accounting for taste).
 

Bayushi_Kouya

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Mar 31, 2009
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Re: Prototype

Really? Everyone has trouble with Greene and the final? Wasn't the final guy just a copy-paste of earlier boss, except now you can fling missles at him, too? I had very little trouble with him, once I adopted the hit-and-run strategy that worked on Greene.

Re: Tekken 5 and 6

I had some issue with Jinpachi and some issue with Azazel until I figured out what to do. The main thing to realize is that they're operating on different rules (but rules that make sense, unlike Goro/Kintaro/Motaro/Shao Kahn). For Jinpachi, you just have to stay on him like leech. Never give him a chance to stand up or think without your foot/fist flying at his face and he's a pussy cat. When he stands up from a knockdown, the AI hesitates for a second, and that second is your window. Azazel is tough, until you realize the only way to hit him is with interrupts. Watch him a few fights, memorize his wind ups, and when the chance arises, hit him with your big impact move (examples: Zafina, Bryan, or Marduk's T T RP)

When I think of cheap bosses, I think of the exceptions in the God of War series. The second portion of the Ares fight where you face a million billion versions of yourself is total bullshit on God mode. There is no way you have the necessary damage output to protect yourself and your made-of-slightly-fortified-tissue-paper family.

Also frustrating is the Barbarian King in GOW2. He's just absurd -- there is literally NO chance to rest against him. You must be ready to evade in one of three correct directions as opposed to the five wrong ones at a moment's notice, until he gets giant-sized and the number of ways you can go drops to two. None of your magic does dick against him, you just have to pound on him until he gives up.
 

Nocta-Aeterna

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Aug 3, 2009
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Shiro Friggin' Tagachi on the Gate of Madness mission in Guild Wars Nightfall, which is already a difficult mission on itself.

I remember the first time I was in a party that made it to the end: after we killed every single Margonite and the Lychlord in the room, we spent AT LEAST two hours trying to down Shiro. Everyone had 60% dp by that point, so nobody had the energy to effectivly use their skills and his combination of life-stealing and multi-target dualstriking melee attacks didn't help much either. The only reason we survived that long was because of our rezzer.
 

Thedutchjelle

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Mar 31, 2009
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Spikey from Secret of Mana (SNES game).
God he was annoying.
He can roll himself into a ball and totally shitown everyone in a certain area by rolling over them (and as a plus, he's invincible when he does this trick). Your characters can get knocked down for a brief moment and lose quite a bit of health.

He jumps out of reach (only one ranged weapon available in the game by then, so the other 2 playable characters aren't contributing) and from the out-of-reach spot he performs spells (like, immobilizing a character and setting him on fire).When he does jump down from those spots there's again a chance he knocks characters unconscious. And that's not even all he can :<

urrgh.

Tarantula from Lufia 2 (SNES game) is also a worthy contester.
He has a damage-the-whole-party attack that packs quite a punch and has the chance of poisoning the people it hits. His physical attacks have the ability to paralyze people - if you didn't bring antidotes for that, you'll have to wait till they recover. He can call companions who come to help him. If his health gets below a certain amount he will start heal himself as well - and he's a health tank.
 
Sep 14, 2009
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i'd have to give a nod to shao kahn from the old mk games..i thought the half horse half beast guy was hard, shao kahn physically counters ANY movement you make, you try and jump, you get a flying cold shoulder, you THINK, he rapes you with his size xxxxxxl knee, its ridiculous.

Also in Dissidia, if i hadn't overleveled ridiculously, a few bosses or treasure guarding baddies were ridiculously tough for me...you get jecht or sephy with there best equipment and it seems no matter what move or if im on critical, they can counter the shit out of me like im a bag of shit, i easily sat for hours on one boss because i wanted that damn treasure.