I get the soulless comment, my least favourite part so far has been the Mages Collage, I started their questline because I needed a way into Saarthaal, three quests later I am the Archmage, I rarely used magic in those three quests and now I am the ARCHMAGE? I know this is probabily a way to let players feel a sense of achievement, but I am probabily the most under qualified Archmage EVER, also I the ARCHMAGE have to go on a fetch quest given by a collage member to get some guy's staff? That was really silly. I now understand why the previous Archmage used to just stand in the courtyard.
What I do like However is how my charicter who used to be a sword swinging barbarian seemed to adjust so smoothly to sneeking and throught slitting. Sneaking completely unnoticed through entire camps of forswarn murdering everything without anyone noticing is pretty emersive. Certain parts of the game were certainly better made but what can you expect from a game as vast as Skyrim? That said I sigh every time I enter a crypt full of Drauger, I know this is where they are supposed to be and sometimes there are other things with them in the crypt like the bandits in Bleak Stone Burrow but with Drauger I get the same feeling I get when I see the the words: "A wild Magicarp apeared", I prefer fighting mudcrabs.
A mistake I think Bethesda made is making super weapons so plentiful, I remember in Oblivion I once found a suit of rare armour it was orange with gold eagles on the shoulders. That was the coolest piece of armour ever, it wasn't even enchanted, it just looked different than the armour anyone else ever wore, I kept it on even when it became uselessly outdated. I still love that armour but in Skyrim it seems that every bandit and necromancer could have a super ultra enchanted item if they wanted. This I feel removes the feeling of having achieved something by making what I do achieve seem irelevant.
Overall I am still loving Skyrim even with all its flaws and bugs.
PS. you guys should check out the bugs in jars mystery and see if that doesn't put purpose back into your games.
What I do like However is how my charicter who used to be a sword swinging barbarian seemed to adjust so smoothly to sneeking and throught slitting. Sneaking completely unnoticed through entire camps of forswarn murdering everything without anyone noticing is pretty emersive. Certain parts of the game were certainly better made but what can you expect from a game as vast as Skyrim? That said I sigh every time I enter a crypt full of Drauger, I know this is where they are supposed to be and sometimes there are other things with them in the crypt like the bandits in Bleak Stone Burrow but with Drauger I get the same feeling I get when I see the the words: "A wild Magicarp apeared", I prefer fighting mudcrabs.
A mistake I think Bethesda made is making super weapons so plentiful, I remember in Oblivion I once found a suit of rare armour it was orange with gold eagles on the shoulders. That was the coolest piece of armour ever, it wasn't even enchanted, it just looked different than the armour anyone else ever wore, I kept it on even when it became uselessly outdated. I still love that armour but in Skyrim it seems that every bandit and necromancer could have a super ultra enchanted item if they wanted. This I feel removes the feeling of having achieved something by making what I do achieve seem irelevant.
Overall I am still loving Skyrim even with all its flaws and bugs.
PS. you guys should check out the bugs in jars mystery and see if that doesn't put purpose back into your games.