Are you talking about a plot-line or overall difficulty? A lot of people just don't give a shit about stories in video games anymore (myself not included) And you already know by now, whether it's your thing or not, that the achievements system has almost completely warped the industry... immersion... fa' get a bat it...Valentine82 said:Erana I think you misunderstood, the purpose of the specific example I gave you wasn't to talk down to you as if you were stupid it was to make a point regarding what I'm talking about. The question was socratic in nature.
Another question like this, to address what you're saying. Do you want me to go down a list of every game that has been released over the past five years and explain step by step what I'm talking about?
The Fable to Baldur's Gate 2 comparison is my way of narrowing down the field and picking mainstream hits from two different time periods, both considered RPG games, to show how dumbed down RPG games have become.
As far as difficulty goes... people ***** when a game is too hard, and they ***** when it's too easy. So from a developers standpoint you have to think it's kind of a pain in the ass to find that medium where the majority would be satisfied.