The Elder Scrolls 5. what do you want to see?

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Conqueror Kenny

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Molten Discharge said:
It has to be said the combat system could do with a complete overhaul... I couldn't count the amount of times a clusterfuck resulted in a heap of freindly npcs but the enemy still standing.
During the defence of Burma quest I was scared to join in because whenever I did Martian always ended up on the sharp side of my blade.
 

ElArabDeMagnifico

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Dec 20, 2007
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As long as there is a construction set I'm fine because I wouldn't buy another TES without mods, but what I want stock TES to fix is the quest writing, and the quests in general - I just didn't like them, the only fun one I thought was the "Who Dun it" one where you kill everyone at that party without noticing and some Thieve's Guild and Shrine quests but other than that they were more of a ... "Good on paper" kinda thing, but once you played you realized how much they sucked since there were just a few ways to handle each quest, most of them were dungeon searching, and then once you finish the quests, congrats, you are the leader of whatever group in the world you were doing quests for. I became Arch-Mage, Fighters Guildmaster, Arena Battlemaster, Grey Fox, Leader of the Dark Brotherhood, Emperor, THE GOD OF ****ING MADNESS, I'M A GOD DAMN DAEDRIC PRINCE! (Shivering Isles, which had much better quests btw, almost though, but not quite) yet I am hardly skilled in ANY of the reasons those guilds exist for (example: An Orc as an Archmage, or anyone as the God of Madness) - the choice was pointless, it's either "get this reward, but other faction will still do what you want but with a frown on their face, or get this reward, and that faction will have a smile on their face...oh but those guys wont...doesn't matter though, you can bribe them all".

-and this goes without saying but more fucking voice actors please, if VTM: Bloodlines can hire 53 voice actors then bethsoft should be able to hire 100.

last but not least, NO LEVEL SCALING, I shouldn't have to get a mod for that. Level scaling made the game make no sense (I'm supposed to close oblivion gates one by one all by myself but guards are 15 levels above me at all times) AND too easy. OH MY GOD KVATCH IS OVERWHELMED WITH....Scamps? Fucking SCAMPS?! I'm saving the town from SCAMPS?! I can kill these things with my dick, and I'm a mage... a female mage... (oh and a better leveling and skill system for sure, Oblivion is pretty much an RPG with damn near no "RP" in it)
 

Matthicus

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Jul 24, 2008
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the jellyman said:
In addition, adding the ability to scale walls, cliffs and trees would also help the game immensely, particularly whe ecaping from guards or fleeing monsters. why not ad crossbows, to work as i sniper weapon to use after you've scaled said walls etc
I think the line needs to be drawn somewhere. Even though this is fantasy, scaling a wall and sniping people is not really realistic fantasy if I may be so bold and it's not something that I can really see as an ES kind of thing.

On the subject of NPCs.. their AI needs some work. The running in front of my Daedric longsword is a perfect and annoying example. Maybe some kind of self-preservation instinct would help out.
 

ElArabDeMagnifico

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conqueror Kenny said:
Molten Discharge said:
It has to be said the combat system could do with a complete overhaul... I couldn't count the amount of times a clusterfuck resulted in a heap of freindly npcs but the enemy still standing.
During the defence of Burma quest I was scared to join in because whenever I did Martian always ended up on the sharp side of my blade.
Yeah everything I tried in that game, no matter what, my allies were MAGNETIZED to my weapons, arrows, and spells, they even started fights with my conjured creatures, and ended up getting themselves killed.

Also by "varied world" - it had a varied environment but the whole damn world just seemed to be "cookie cutter", I mean, why does the imperial city have a population of 50? - and why do I seem to see these exact people everywhere I go? Why is there only wolves attacking me in all of Cyrodil? I just went to Jail for 500 days, why is the world exactly the same as it was the last 500 days ago?

EDIT: Actually after a while, I was so sick of accidently murdering people and reloading saves, I just used cheats to take off my bounty and infamy. *AI teammate runs in front of me and gets crushed by my 150 pound daedric warhammer*

AI Buddy: MUUUURDUUURRR MUUURRRDUUUURRR! SUM 1 HAS BEEN MURDURR'D.
 

shmgti

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Jul 25, 2008
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other than the fact that online gaming would be great- i would also love to see a destructive environment- the first time i took a sword to that apple i was disapointed
 

Mercury Knight

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Jul 25, 2008
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Well, gameplay wise, alot. But most of it has been said.

So, plot-wise. Akavir. We've heard so much of it, it's caused many discussions in the Lore circles (I consider myself a bit of a TES lore buff). And this seems the PERFECT time for them. No Emperor, Tamriel in chaos and possible anarchy, ravished by the Daedra. I think it's time the Akaviri showed up and tried to invade again. It would introduce a whole new aspect to the beastiary with the vampire snake-men and whatever horrors they might bring along, to say nothing of Akaviri weapons and armor beyond the katana. You could introduce something that felt truly alien like the island of Vvardenfell did, and it would open the door for true epicness. Imagine if they improved the combat and set up a scene or two in the main quest with large battles between the forces of Tamriel and Akavir. Or if you don't want to chronicle the actual war, let us out of whatever prison we're in now after the war is lost and have us try to overthrow the new Potentate. Whatever the case, this setting is rife with new things for the series, from new creatures and equipment to foreign Akaviri magics being put into the Tamrielic spellweaving society.
 

Uglulyx

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Jul 25, 2008
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I would really like if the added some modability to the console version. I finally got a PC that could run Oblivion and I am running over 200 mods. I think it would be fairly easy. Have download from the Xbox LIVE Market or PSN and then have another available on the internet for the PC. Then you link them together like Xbox 360's can link to Windows Media Center. Then just have a program that ports PC mods into xbox mods which you apply through the PC program.

I'd also like some more intense combat, stabbing rather than just swinging the whole time. And horse combat with special pros and cons and enemies also engage in horse combat (from horses) also a few mounted only weapons couldn't hurt.

Another thing is that journal thing they have. I think they could make it more immersive. I've always been fond of the idea of having to map the areas manually and such, allowing for custom makers and notes. Also it'd be a lot better than walking to the place and back to the road for a fast travel point. And I think they should add more hotkeying options so you don't have to enter the inventory so often. Something like the order and taunt menus in Unreal Tournament 3.

And the there's the fact the world felt so small. They should add travel services from Morrowwind (never played it though) and if the keep fast travel have some random events like finding a cave or encountering a monster.

I could go on forever. So I'll just go point form for the rest.

-addictions to skooma
-making enchanted weapons and armour/higher level armour rarer (way rarer).
-gold having more value. Actually having to work for it.
-skills like hunting for leather and bones (AxeBanes Hunter mod basically) to make armour.
-fishing.
-more acrobatics skills like climbing.
-more npcs
-wider variety of weapons and enemies
-no more telepathic gaurds and bounties city specific
-more variety in enviroments.

Ok so I definatly should just my own game lol.
 

UsefulPlayer 1

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Feb 22, 2008
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Oh i forgot...

mounted combat would be killer

duel wielding weapons

make the the night vision black and white or something the blue was annoying

the green light was also annoying

make potions or heals a bigger part of the game, disliked the idea of waiting or spamming heals after every battle saving my overly priced potions that I didn't come by enough. (though it allowed for a lot of auto saves that helped when I)

Hired allies? I filled this hole by doing escort mission with invincible allies, but not finishing the mission but bring them along on other missions
 

yourkie1921

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Jul 24, 2008
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conqueror Kenny said:
During the defence of Burma quest I was scared to join in because whenever I did Martian always ended up on the sharp side of my blade.
Do the side quests to get all the guards from the other cities and you don't need to do crap until you're in the gate.

Also, I know this sounds broken, but infinite pots from store traders. I don't feel like going to every town in the game to get 50 minor potions. Atleast give them more potions.
make it so so with enough money you could get anything fast Instead of getting the money to pay for something secondary to finding someone who has it. I got a penalty that kicked me out of the mages guild and I needed 20 redwart flowers to get back in, they take a month to respawn after you picked all you can find and the most any trader has is 2 and they cost 5 gold each. I would've payed 500 gold each if I could get them all at once. God forbid you'd be able to get back into the guild by....you know giving them money.
 

DustandEchoes

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Jul 25, 2008
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About the Generic english fantasy world thing. I don't mind it. I'd rather have it than fighting "Weirdass dogs and flying jellyfish"
Now, the biggest thing for me, is why is every fort in the entire providence in ruin? don't you think some of them would still be occupied by the legion or something?

More respawning followers

More weapon and armor varieties.

Better armor more rare

More alternative ending quests than you finish it or the character dies
 

LewsTherin

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Jun 22, 2008
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franzuu said:
I have an unconfirmed report that Bethesda are trademarking the rights to the name 'Skyrim' Thus I have reason to believe that the next Elder Scrolls will take place in the North. I'll have to confirm with my sources so I'll try to keep you posted.
TES Travels: Dawnstar takes place in the province of Skyrim.

http://www.uesp.net/wiki/Dawnstar
Wait a second...am I reading this right? CELLPHONES?!?!
Someone PLEASE correct me if I'm reading this wrong...its scaring me :s

Anyway, consistent accents would be nice....maybe a little depth or CHARACTER displayed in the NPC's. I understand that if you are just running into someone on the street they're not giving you their life story, but something more would be nice. Also, mounted combat would really help, dismounting because a wolf is nipping at my heels as I ride by got a bit annoying after a while. Varying the dungeons, a character generator that is a bit less unwieldy, and iron the combat system please!

PS. Personally, I think it would make sense for a lot of enemies to have Daedric armour/weapons seeing as how there are all these portals to Oblivion wherein reside the Daedra...but I can see how it takes away from the value of THE BEST ARMOUR IN THE GAME if everyone and their grandpa has three extra sets...
 

Fineldar

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Jun 8, 2008
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shufflemonkey16 said:
So, if you're a fan of the Elder Scrolls series, would get TES 5, and feel it would need some changes, what kinds of things would you want to see different in this game from the previous titles as far as gameplay and plot and anything else you can think off?
Pretty much everything from Oblivion. If they took Morrowind, and put Oblivions stealth system in, along with the ability to manipulate your items outside your inventory, and a hybrid between the Morrowind Archery and Oblivion, it would be the perfect game almost. I read a copy of the Pocket Guide To The Empire from the special addition from somewhere(That place being a store, where I bought it, of course. Seriously), and they seemed to be foreboding things to happen in all the proveniences. I would like more water, so to better use sailable ship and pirate plugins that people make.
 

yourkie1921

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Jul 24, 2008
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THE BEST ARMOUR IN THE GAME if everyone and their grandpa has three extra sets...
My grandpa has 5 extra sets and god armour :)
Also, I do want godly armour that is hard to get. The closest thing oblivion has is umbra which is a weapon.
 

Mnemophage

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Mar 13, 2008
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I'm sick of elf and people-lands. Set it in Black Marsh, where there are barely-literate lizard tribes and conscious, malevolent jungles. Be immersive and, if need be, unfair - you should be given the ability to be a Dark Elf as usual, and everyone should hate you because your people enslaved the native population. Swarms of flesh-eating insects that deform your face. I have a separate save in Morrowind specially for the corprus experience, because horrible degenerative zombie diseases scare the pants off me and they did a good enough job making you feel like a diseased monstrosity that I didn't even want it infecting my regular save.
 

Buzz3092

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Jul 25, 2008
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I have 4 simple improvement suggestions.

(1) A wider variety of weapon types and grades like in Morrowind and the return of the more specific skills like axes, enchantment, and some new ones.
(2) TES5 needs to change the scenery a little, unlike many players I walked almost everywhere in Oblivion to have some extra fun and it was all just hills, trees, dead trees, and the occasional body of water. I'll admit in areas like the swamps in the southeast and the mountains in the north were different from the rest a little but they were all the same as the other parts of the same region too.
(3) Add a little humor. The whole time I was playing and questing I saw everything, horror from the zombies around corners in caves, action in fights, drama and tragedy from quests, but no comedy unless you count the voice acting and the countless glitches the game throws at you.
(4) More creative spells. At first it seemed there was a good amount of effects but it gets really old really quick, especially if you decide to make a mage.
 

yourkie1921

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Jul 24, 2008
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Agreed Buzz.

Also, nudity. I want my reward for saving a town to involve vaginas and breasts instead of a ring I'll never use and can't enchant since it's already enchanted with the most useless property in the game.
 

miawallace

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Nov 22, 2007
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Basically all the gameplay stuff that got changed from how it was in Morrowind needs to be changed back again.
 

Buzz3092

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Jul 25, 2008
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yourkie1921 said:
Also, nudity. I want my reward for saving a town to involve vaginas and breasts instead of a ring I'll never use and can't enchant since it's already enchanted with the most useless property in the game.
If they add nudity it'll start another Hot Coffee Controversy and the game industry would take another major hit to it's reputation. Also, nudity wouldn't really work with the ability to chose the player's gender and that isn't much of a reward for quests unless you're desperately perverted. And call me gay or whatever you want but I believe nudity would ruin the game.