Emiscary said:
I agree almost with every point you've made OP. Also despite importing my character from ME1 to ME2, then ME2 to ME3- I still get a ton of bullcrap from the Alliance and from the Council.
ME1 Council: "Oh saved us from the Reaper have you? We'll just ignore you completely and debate about politics that only involve the Citedal, nothing further then that."
ME2 Council: "Saved colonies from the Collectors have you? That is cool-
wait you blew up a Mass Relay so the Reapers couldn't invade us?! We're stripping you of everything Shepard!!."
(Oh yeah, you need to buy the DLC to know why Shepard was grounded, because in ME3's opening he is on Earth without the player knowing what's going on and why Shepard isn't a Commander anymore.)
Such bullcrap. I may be an all out Paragon type of guy, but I felt like punching the Council at times for being completely useless. They have done nothing for me, if just giving me a title to do whatever I want around the galaxy. That's it while I have to work my butt off saving everyone.
Besides that, ME3 has more flaws then what the OP has addressed so far. For instance, you need to buy very expensive cargo in order to unlock decent stuff on multiplayer. Rather then unlocking everything by leveling up, you just have to spend money on cargo that's always random and for the most part- you don't get what you wanted unless you're willing to pay real microsoft points to achieve stuff.
Overall ME3 is a great game, but why can't I have all my squad mates with me? I did everything in ME2 to save them and when I met them again in ME3, they only became war assets. Ugh, luckily I didn't romance any of them but I did feel sad that Jack couldn't be with me. She was a very interesting character who became a better person thanks to me from the Paragon influence.
.. The biggest flaw is ME3's ending but everyone knows that already. It's probably the worst ending I have ever came across and honestly it left a scar on my heart- which is a very bad thing to do to your customers who've invested over 200 hours of gameplay into a series Bioware.