I actually want them to rip off and remake alot of old games. If we stay locked at 1080p on a 42" screen from 6-10 ft away for many years to come, I'd like them to remake some classics or games that were classic, but because of low-res textures or uncharmingly dated bitmap graphics. They're already doing it with games like Double Dragon and other games had long ago been eclipsed by newer and better version like Streets of Rage did with Final Fight. Now they just need a new Streets of Rage. Coming from the NES era (Vetrex and Calicovision were the first consoles I played not owned). Damn near anything above mediocre is amazing to me. I can marvel at how good Fallout 3 looks, then go to Crysis 2 and just get lost at looking at the graphical fidelity and wonder how difficult it would be to do that in Fallout. Mass Effect was great, I'll give him that, only the first JRPGs I played could compare, but the ending unfortunately didn't transcend the way the rest of the game did. I'm enjoying games more than ever this gen.
I don't find his keynote coherent really, but partially what I was getting out of it are that games are hard to make and in real life they are better than ever, even mobile games. Agreed on the parts I gleaned and I would stick up for Bioware, if only the caved and let the fans help them and completely change the ME3 ending.
He doesn't sound anti-fan exactly, but he's explaining how difficult it is to try to please everyone since gamers--people in general--have alot different trends more than anything, even if people stay relatively the same. And after the absolute end, I'm guessing he's calling out gamers who think they could do it better and COULD if they had the drive. He has a point. He's fine by me, but he needs to learn the difference between loving (though harsh) criticism and flat out hatin.