The Fallout: New Vegas "Comprehensive Patch" is Oh-So-Close

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KEM10

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Oct 22, 2008
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thenumberthirteen said:
Well I'm over 40 hours in without any bad bugs. Though I'd hate for something awful to happen and lose my save. Anyway lets hope the patch will be out shortly and people who have been waiting will buy the game. Honestly it's really worth getting.
That is what happened with me on the first patch (but not the 40 hours). Then when the patch hit I used their checklist of what bugs they fixed as my own checklist for why the game is crashing more than before. I wish you luck
 

ColeBarrett

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Dec 6, 2010
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Good to know, guess I'll put my game on hold for a bit. Just hoping my 2nd play through will be much improved
 

The Lunatic

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Jun 3, 2010
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Are there really all that many people still playing New Vegas?

I mean, sure, it's good they're patching, but, making sure your game works is kinda thing you should do in, you know, development.
 

SomebodyNowhere

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I havn't had any major issues since the first patch, but I do have one of my steam friends that is waiting for this patch since everytime he tries to load the game it crashes on him.
 

Fr]anc[is

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May 13, 2010
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I honestly think it's crashed on me 100 times today. For the love of god this can't come fast enough
 

Still Life

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GonzoGamer said:
CoverYourHead said:
I get the weird feeling that next year I'll see the escapist post "New Vegas Comprehensive Patch Promised 'Soon'".
I'm not quite so optimistic.
This patch (like all their others) will probably just get rid of some minor exploits and visual bugs. Then they'll let the game rot with it's freezing and unfinishable quests. That's what they did with Fallout 3 and Oblivion: they released a patch that took care of a few non-game-breaking bugs then any following patches were connected to dlc which all seemed to make things worse.

These games just don't work on the consoles. I'm actually surprised they're even bothering with a PC patch. The ones the modders come up with are always better.
Didn't have those problems with F3 when patched. I've had only minor issues with NV: some random crashes, some strange control lock-ups and not being able to talk to an NPC (Logan) in Camp Searchlight. I may run into more, but it could be far worse.

Nothing I didn't really experience with earlier F3 builds.
 

Zaik

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Jul 20, 2009
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Boy am I glad to see this.

I might actually be able to use VATS or die without getting a BSOD.

Also i couldn't go anywhere near hoover dam without my save getting corrupted, so i couldn't actually finish the game :/
 

megaraccoon

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Dec 7, 2010
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finally though it does amaze me that fnv was so buggy despite being relesed on the same engine an all bethesda could have stopped snorting meth and actually got rid of all the f3 bugs before it was relesed the stupid lazy jerks
 

Corpse XxX

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Jan 19, 2009
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Finally... I've gotten so far in the game, and the game has become so riddled with lag and freezes that it has been unplayable.. Finally now i can get a chance to actually finish the game.. woohoo!
 

Corpse XxX

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WanderFreak said:
As someone who has restarted the game SIX times because of bugs, I quite look forward to this.

God help them if it's still buggy afterwards.
Only six restarts all in all?? You must be the lucky one.. I usually dont play for more than 2 hours before i have restarted my ps3 six times because it has frozen up completely..
 

Spygon

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May 16, 2009
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Well i have been playing it alot and have only noticed two bugs the wheeling animals bug and one npc stuck in a rock deffinly not game breakers.So i have been one of the lucky one it seems.

Just glad that they will be fixing the problems others have had so everybody else can have the same awesome experince.
 

Jandau

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Dec 19, 2008
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Zeeky_Santos said:
Jandau said:
Meh, I did two full playthroughs without any bugs, so I don't really care either way. However, I do hope this helps the people who have been unable to play the game properly due to bugs. I had that problem with Fallout 3 (the game would crash after 5 minutes), so I know how annoying not being able to play a game sitting on your computer can be...
'playthroughs'? I hate this term being applied to an RPG because it inherently ties a package experience that has some form of measure (the same for all people) to it. That's not how RPGs work, and if you play an RPG twice over to do the story twice without caring about the rest of that shiznit, you're doing it wrong*.

*I know, contradictory.
Ummm... playthrough is a rough measure of how thoroughly one appraoched the game. In this case, it indicates that I at least made if from the start to the end credits without any problems. Also, maybe I should start adding "...with all the sidequests and the entire freaking map explored" for people who like to overthink such simple terminology.

So no, I didn't play through it twice really fast, I played the FUCK out of it twice, killed everything twice, been everywhere twice and done everything twice.

And I had no significant bugs.

So peace, man.
 

Aggieknight

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Joshimodo said:
Jandau said:
Meh, I did two full playthroughs without any bugs

I'm on 3 on the 360, 2 on the PC, no major bugs, crashes or total fuckups. Only bugs have been minor graphical glitches and an occasional audio lapse in conversation.

I don't know how these people encounter so many bugs.
Consider yourself lucky. I've hit two of the painful ones.

The first bug I hit wiped out an entire saturday's worth of playing - there is a point in the "Come Fly with Me" quest where the Nightkin boss can glitch and if he does, every saved game you make after that is corrupt. I had finished the quest in the morning, took a break to hit the gym about 4PM, and returned to find nothing worked. I stupidly backup up to the last save that worked, finished the quest and moved on some more...only to lose all of those. I didn't play the game for a week after this.

A lesser bug I hit was where the prospectors in the Deathclaw Promontory disappear. 100 rounds of ammunition for This Machine,several grenades, and a couple of loaded saves later the guys weren't there. While not as frustrating as losing a day's work, it still pretty much pissed me off.

These two are in addition to half a dozen game freezes and countless"annoying" bugs.
 

FalseMemorySyndrome

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daft punk fan said:
I tried to do a NCR game for my second playthrough and for some reason the strip gate was locked and so was the train. So this patch should fix things I hope.
I had the exact same problem, and resorted to killing the Securitrons in Freeside to get another key.
 

GonzoGamer

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Still Life said:
GonzoGamer said:
CoverYourHead said:
I get the weird feeling that next year I'll see the escapist post "New Vegas Comprehensive Patch Promised 'Soon'".
I'm not quite so optimistic.
This patch (like all their others) will probably just get rid of some minor exploits and visual bugs. Then they'll let the game rot with it's freezing and unfinishable quests. That's what they did with Fallout 3 and Oblivion: they released a patch that took care of a few non-game-breaking bugs then any following patches were connected to dlc which all seemed to make things worse.

These games just don't work on the consoles. I'm actually surprised they're even bothering with a PC patch. The ones the modders come up with are always better.
Didn't have those problems with F3 when patched. I've had only minor issues with NV: some random crashes, some strange control lock-ups and not being able to talk to an NPC (Logan) in Camp Searchlight. I may run into more, but it could be far worse.

Nothing I didn't really experience with earlier F3 builds.
Well, Fallout 3 wasn't as bad to begin with, was it? It had some freezing problems, and some weird things that happened but didn't really affect my enjoyment: leaping deathclaws, stretchy limbed corpse slingshot, short range teleportation. It's not the clustermuck that FNV is: I've had 20x the freezing of F3 goty(that's no exaggeration), unfinishable/unstartable quests (good thing I save often), disappearing or paralyzed companions.

I remember when they patched Fallout 3 all they took out were those fairly benign (and sometimes humorous) glitches like leaping deathclaws but didn't do anything about the freezing. The FNV patches appear to be going the same way. The patch they have already released for Vegas only made players unable to take advantage of a couple of xp exploits and stuff like that, and not the shiton of really annoying game breaking errors that make me want to crap in the case and mail it back to them.
It's a shame that the game is so messed up because if it actually worked, I would love it.
 

MajoraPersona

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Aug 4, 2009
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I still don't get why people say it's so bad. Is the PC version really buggy or something?

More to the point, it's Fallout. I'm pretty sure every game's been buggy.

Of course, I'm the type that gets annoyed by constant complaining, so maybe that's why I barely remember any real issues with the game.