The female characters in Overwatch...look pretty darn cool

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Kopikatsu

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loa said:
That's class based?
I have no idea what each class is supposed to be except that the armored one can take hits maybe.
Compare to team fortress 2 where each class has a very distinct look that also heavily hints at what it does.
So those kinda fail imo.
Widowmaker and Hanzo are high mobility marksmen; Symmetrica, Dwarf-Dude, Bastion are siege and area denial; Tracer and Reaper are high mobility assassins; Winston and Reinhardt are tanks; Mercy is support; Pharah is aerial DPS. IIRC. Names are off the top of my head.

I think their appearances are pretty indicative of what they are. Hanzo uses a bow and Widowmaker uses a sniper rifle. Tracer is a lithe, energetic woman while Reaper is a cloaked enigma. Mercy is almost literally an angel, etc.
 

Adam Jensen_v1legacy

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loa said:
That's class based?
I have no idea what each class is supposed to be except that the armored one can take hits maybe.
Compare to team fortress 2 where each class has a very distinct look that also heavily hints at what it does.
So those kinda fail imo.
They fail because they don't cater to your expectations which are based on another game? That makes literally zero sense.
 

IllumInaTIma

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loa said:
That's class based?
I have no idea what each class is supposed to be except that the armored one can take hits maybe.
Compare to team fortress 2 where each class has a very distinct look that also heavily hints at what it does.
So those kinda fail imo.
Tracer-cheerful, energetic girl with 2 fast firing pistols. Yeah, no idea what kind of gameplay I should expect from her.
Reaper-dark, grim dude with a skull mask and two shotguns. I guess he's gonna stay as far away from the fight as possible.
Widowmaker-spyish looking woman with sniper rifle and visor. Now that's what I call a melee class!
Winston-a gorilla.
Pharah-woman in huge bird looking armor who carries a rocket launcher.
Reinhardt-a giant with a huge hammer and crusader looking armor.
Symmetra-ok, she and Zenyatta are probably the only ones who's role isn't immediately obvious. I guess she's kinda an engineer because she has a claw thingy and eye protection.
Torbjorn-a dwarf with a claw and exhaust pipes coming out of his back.
Bastion-a robot with a minigun on its back.
Hanzo-he carries a freaking bow
Mercy-she's literally an angel!
Zenyatta-he kinda gives out buddhist monk vibes, so he might not be direct combat oriented.
 

Ariseishirou

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Hectix777 said:
VanQ said:
Hectix777 said:
But if you want, I would love to cooperate with you in an attempt to draw Blizzard's attention to this, and hopefully see this resolved. Maybe if this game updates regularly or cycles heroes like LoL, then maybe updates can introduce characters like a... German bodybuilder heroine named Blitzkrieg who deals drop AoE electric damage and a stun ability, and even supercharge other heroes to give them stronger attacks or charge their supers, and maybe she can do a speedball special with other players or use her electricity to magnetically push someone. OH OH and her special is an AoE attack where any enemy stuck in her electric field is stunned for 5 secs, but she can't move either.
Yeah I'd play that.
That sounds like a cool character. We need to get a drawfriend on this. Sounds like fun mechanically too, make her able to push or pull depending on if she targets a friend or foe. Make it happen.
Here's my attempt at it, I'm not all that good with women but I gave it my best. I think I should swap out her lower body for some ACU pants but I definitely include more exposed wires or tesla coils on the upper body to properly showcase electric powers.

Her gauntlets have sort of small conductors in them that can shoot lightning, but if you land a right button melee attack on the opponent you deal a certain amount of damage x 0.5 of the remaining clip (DMG OUTPUT= 30+(0.5*X)) or a stun attack. Her left palm gauntlet I want red and pushes players, and the blue one pulls players, I think it should have a charge power to it or just a set amount of big push. ( I think this could be really useful for when sniper characters or OP close range characters come in and you need room to breathe). She has no long range and her mid-range isn't something that would make players charge to her, you need to play her short range.

Armor color is blue and hair is blonde, she also has a tattoo of West Germany on her arm.

This is one of the coolest designs I've seen in a long time. I'd definitely buy your game if you were a designer.
 

loa

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Kopikatsu said:
Widowmaker and Hanzo are high mobility marksmen; Symmetrica, Dwarf-Dude, Bastion are siege and area denial; Tracer and Reaper are high mobility assassins; Winston and Reinhardt are tanks; Mercy is support; Pharah is aerial DPS. IIRC. Names are off the top of my head.

I think their appearances are pretty indicative of what they are. Hanzo uses a bow and Widowmaker uses a sniper rifle. Tracer is a lithe, energetic woman while Reaper is a cloaked enigma. Mercy is almost literally an angel, etc.
Well all I saw so far were those 4 chicks with the exact same bodytype in hyper future armor of which only 1 conveys that this one takes heavy hits (maybe) and does a lot of damage (most likely).
That sniper doesn't look like a sniper because future sniper rifle does the thing where it retracts the barrel and then looks like some assault rifle which is the opposite of a sniper rifle and the other 2 chicks do nonspecific future stuff which I couldn't tell how that translates into gameplay if I pick that class just by looking at the artwork.

Adam Jensen said:
They fail because they don't cater to your expectations which are based on another game? That makes literally zero sense.
Yes it doesn't.
Fortunately that's not what I said.
 

cleric of the order

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Hectix777 said:
When I was talking about variety I should have said that MANY more gamers are beginning to be more vocal (and in the few worse cases, volatile). There has been an a louder outcry for more diversity in the industry in recent months then there has been in the past few years. I'm okay with people being vocal about their wants, but you have to be calm and show what you mean, not reblog some a-holes bitching about how there are not enough black characters in Zelda or the Gerudo were caricatures of Islamic peoples. If you asked me variety for females in character design, I guess people mean less Dead or Alive and more Skullgirls.

Story wise, she really doesn't have one yet. The most I thought I have was she was once a soldier in Germany and was signed up for Overwatch as some kind of handler or grunt. No clue about powers yet, I literally thought of her mechanics and aesthetics first.
Good god I just lost all I wrote before because my web browser decided to stop.
Just stop, no context no nothing.
Okay.
What I was goign to go on about is gamers have been weird and disliked we liked weird stuff for years.
And I've never seen this place as lacking or would have never assumed it I'd put any blame towards the polization and demographics and somfin.

I was largely more interested in talking about Olga.
She seems like a bit off a off tank and a support char with her manipulative abilities.
I suggested it might be good to give her just on big magnetic discharge to manipulate enemy placement, so the rest of the team could overwhelm the scattered enemy forces. Sort of like how blitzkrieg worked with the enemy air support and Armour collapsing the enemy line and momentum crippling any enemy attempt to regroup.
I also would have suggested changing her call name, I've always heard Germans were a bit Ashamed of The nazis and while I could see it being possible her name would be like that I also understand why she wouldn't if that was true.
Sturm un Drang might be a good alternative you could consider, It means storm and Drive and that could go with the magnetic/lighting based abilities well.
As for story from what I can piece together The omnic crisis lasted up to 20 years (more likely up to 10) and From what I can guess overwatch closed down recently because of implications corruption in the ten to 20 years after the omnic Crisis they spent the time between being GIJoe taking down terrorists and the like.
And at this point They could be pretty damn corrupt of you want her to be a little more mercenary in her dealings or you could take the opposite approach for that matter, wide eye youth and what not.
Hell you could set a contrast between her an Reinhardt, with her being the despondent cynic or a pragmatic example of mordern German efficiency...or even draw on the less liked aspects of Germanic tendencies...
If you still plan on having her be a lifter or supply handler then I suppose she'd have a bit of a relation with Mr dwarf as she'd likely be carrying equipment he made and he's quite possessive of his works if the blurb serves me right.
And she'd also likely have some relation to the young members like Winston or Tracer.
Just think about it and if you need help I'd offer to proof read it.
 

Hectix777

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cleric of the order said:
Hectix777 said:
When I was talking about variety I should have said that MANY more gamers are beginning to be more vocal (and in the few worse cases, volatile). There has been an a louder outcry for more diversity in the industry in recent months then there has been in the past few years. I'm okay with people being vocal about their wants, but you have to be calm and show what you mean, not reblog some a-holes bitching about how there are not enough black characters in Zelda or the Gerudo were caricatures of Islamic peoples. If you asked me variety for females in character design, I guess people mean less Dead or Alive and more Skullgirls.

Story wise, she really doesn't have one yet. The most I thought I have was she was once a soldier in Germany and was signed up for Overwatch as some kind of handler or grunt. No clue about powers yet, I literally thought of her mechanics and aesthetics first.
Good god I just lost all I wrote before because my web browser decided to stop.
Just stop, no context no nothing.
Okay.
What I was goign to go on about is gamers have been weird and disliked we liked weird stuff for years.
And I've never seen this place as lacking or would have never assumed it I'd put any blame towards the polization and demographics and somfin.

I was largely more interested in talking about Olga.
She seems like a bit off a off tank and a support char with her manipulative abilities.
I suggested it might be good to give her just on big magnetic discharge to manipulate enemy placement, so the rest of the team could overwhelm the scattered enemy forces. Sort of like how blitzkrieg worked with the enemy air support and Armour collapsing the enemy line and momentum crippling any enemy attempt to regroup.
I also would have suggested changing her call name, I've always heard Germans were a bit Ashamed of The nazis and while I could see it being possible her name would be like that I also understand why she wouldn't if that was true.
Sturm un Drang might be a good alternative you could consider, It means storm and Drive and that could go with the magnetic/lighting based abilities well.
As for story from what I can piece together The omnic crisis lasted up to 20 years (more likely up to 10) and From what I can guess overwatch closed down recently because of implications corruption in the ten to 20 years after the omnic Crisis they spent the time between being GIJoe taking down terrorists and the like.
And at this point They could be pretty damn corrupt of you want her to be a little more mercenary in her dealings or you could take the opposite approach for that matter, wide eye youth and what not.
Hell you could set a contrast between her an Reinhardt, with her being the despondent cynic or a pragmatic example of mordern German efficiency...or even draw on the less liked aspects of Germanic tendencies...
If you still plan on having her be a lifter or supply handler then I suppose she'd have a bit of a relation with Mr dwarf as she'd likely be carrying equipment he made and he's quite possessive of his works if the blurb serves me right.
And she'd also likely have some relation to the young members like Winston or Tracer.
Just think about it and if you need help I'd offer to proof read it.
When I say handler or support, I'm talking in the same vein as soldiers from Shield; doing things like crowd control, preventing collateral (ironic since another poster already did one about her CAUSING the most of collateral), or holding back big bads. She was always stronger than most, to be honest it was the Arc Gauntlets & Arc pack(thank you Halisme for the name!) that actually brought her to Overwatch level. She's pretty patriotic and is sort of proponent of Germany returning to the world stage, at this point of writing I'm not sure whether or not she was put in cryo or not (it would be cool to have her as a West German Cold War hero).

Olga is a German soldier through and through; you cut her and she will bleed gold, red, and black. Anything she does in the eyes of the world she believes reflects Germany as a whole. So she is definitely a hero, wanting to showcase the world that Germany is no longer fixated on war and all for maintaining peace.

I like Sturm un Draug name though, that's fairly brilliant where I'm seated.

But in the long run, her backstory is probably going to be dependent on her age if anything else.

Right now I'm working on a pyro character (HEAVY facial burns to the left side, robotic flame thrower left-arm, and robotic right leg. She has an ability where using her jet pack leaves a trail of fire on the ground below her, she is definitely about restricting player movement)
 

cleric of the order

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Kopikatsu said:
Widowmaker and Hanzo are high mobility marksmen; Symmetrica, Dwarf-Dude, Bastion are siege and area denial; Tracer and Reaper are high mobility assassins; Winston and Reinhardt are tanks; Mercy is support; Pharah is aerial DPS. IIRC. Names are off the top of my head.

I think their appearances are pretty indicative of what they are. Hanzo uses a bow and Widowmaker uses a sniper rifle. Tracer is a lithe, energetic woman while Reaper is a cloaked enigma. Mercy is almost literally an angel, etc.
I'd use plucky to describe Tracer myself and mercy seems to be a Mary the Sue but yeah they commiicated the nature of the class and made them very damn visually distinctive on the battlefield. all power too them. They did good work.

loa said:
Well all I saw so far were those 4 chicks with the exact same bodytype in hyper future armor of which only 1 conveys that this one takes heavy hits (maybe) and does a lot of damage (most likely).
That sniper doesn't look like a sniper because future sniper rifle does the thing where it retracts the barrel and then looks like some assault rifle which is the opposite of a sniper rifle and ...
sorry to interject here but I know not a lot of people swear by the SMG in games like tf2 but I do. it makes a nice chip damage weapon for when an opponent closes in and you can't quick scope.
It is not a opposite, it's a side arm the sniper will always be more effective with the sniper out, the assault rifle is a fall back weapon and a damn effective on at that.
Also if you have good aim and you better if you are a sniper you can make good use of it, when threatened.
It's also good to note she does not have melee like most of the other people in the game, this would be her only other method of attack if she finds herself in a bad place. Her mines help but only so much.
you can confirm this at her blurb when they say "Widowmaker?s versatile sniper rifle is ideal for scope-aimed shots at distant targets. Should targets close to medium range, the rifle can also be fired in fully-automatic mode.".

loa said:
...the other 2 chicks do nonspecific future stuff which I couldn't tell how that translates into gameplay if I pick that class just by looking at the artwork.
If I read this right, and I'm sorry to chime in like this but you seem to have looked at hte artwork before the gameplay trailer and the cinematic thing they made.
From what I see the female, male and misc non human chars are instantly recognizable in function and form... expect the robo monk and Symmetra, they doesn't make a lot of sense.
From what I see all of the classes are rough mirrors of each other with tools and kits designed to fit their designation.
Tracer = reaper offensive harassment for the attacking group
Parah = bastion the off tank group clearer in the same manner
Winston = reinheart melee tank, same order.
Symetra = dwarf dude as area denial support, (heck think about it she creates a portal he hands out Armour and builds fast)
Hanzo = Widdowmaker. as the sniper for both sides
Mercy = robo monk as the heal support.
Mechanically they did something great in that they took the first step in making the fist game to have the traditional red/blue divide mean something as the kits are tooled for the act of aggression and defense.
They've don a bang up job in all respects.

And frankly I take some offense at how you want to reduce these women to their body types, from what I've seen these women are well characterized and pretty well designed, Also you be talkin' shit about tracer, ain't nobody talk shit about tracer.
I mean seriously I love her kit, she has almost every mechanic i love in these sorts of games and I think I might start spamming her voice lines with the scout's once I get into it.

I'd suggest watching the trailers even if you already did so anyway. they're great.
http://us.battle.net/overwatch/en/media/
I'm giddy like a school girl, this is hatless fortress 3 I love it

loa said:
Adam Jensen said:
They fail because they don't cater to your expectations which are based on another game? That makes literally zero sense.
Yes it doesn't.
Fortunately that's not what I said.


I think I may have walked into the wrong conversation.
 

cleric of the order

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Hectix777 said:
When I say handler or support, I'm talking in the same vein as soldiers from Shield; doing things like crowd control, preventing collateral (ironic since another poster already did one about her CAUSING the most of collateral), or holding back big bads. She was always stronger than most, to be honest it was the Arc Gauntlets & Arc pack(thank you Halisme for the name!) that actually brought her to Overwatch level. She's pretty patriotic and is sort of proponent of Germany returning to the world stage, at this point of writing I'm not sure whether or not she was put in cryo or not (it would be cool to have her as a West German Cold War hero).
Olga is a German soldier through and through; you cut her and she will bleed gold, red, and black. Anything she does in the eyes of the world she believes reflects Germany as a whole. So she is definitely a hero, wanting to showcase the world that Germany is no longer fixated on war and all for maintaining peace.
I catch you, Sorry I'm know for being a bit too literal and also I was thinking of Xcom most of time with this.
Kinda reminds more the comedian when he started shooting rioters up for a moment.
Well the easiest way to fix that problem is to have her be a human tazor.
You could always have her weapons be limited yield for suppression, it would explain how she could to it. Mind you tazors do kill people and is really bad for people in general, just keep that in mind if you want her to be in a scandal over killing civilians. Heck tazoring a pregnant woman could be.... ugh I don't want to think about that.

Hectix777 said:
I like Sturm un Draug name though, that's fairly brilliant where I'm seated.

But in the long run, her backstory is probably going to be dependent on her age if anything else.

Right now I'm working on a pyro character (HEAVY facial burns to the left side, robotic flame thrower left-arm, and robotic right leg. She has an ability where using her jet pack leaves a trail of fire on the ground below her, she is definitely about restricting player movement)
I'm flattered, I'm glad you liked it.
The age thing could be a large issue, body builds have some later in life problems from what I heard, just depends on how they handle themselves.
Bulking up like that requires a large amount of food a day and can mess with you metabolism of somefin.
Also I just gets hard to do it as you age so 28-40 seems like the best age, no less no more (Tracer at 26 youngest, confirmed, for brawl.)(Their ages tend to drift around early 30s.).
I'd like to see where you goign with these characters and the pryo char reminds more the fury and through connection is already awesome.
 

Demonjazz

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I would be hyped... But I hate anything where it forces me too play on the internet and expect me to trust me to help people and vice versa... I'm not a team player.
 

cleric of the order

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Demonjazz said:
I would be hyped... But I hate anything where it forces me too play on the internet and expect me to trust me to help people and vice versa... I'm not a team player.
Yeah I felt the same way about tf2 back in the day.
After some conversations with fans I gave it a go and liked it.
That being said dude whatever floats your boat.
 

loa

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cleric of the order said:
sorry to interject here but I know not a lot of people swear by the SMG in games like tf2 but I do. it makes a nice chip damage weapon for when an opponent closes in and you can't quick scope.
It is not a opposite, it's a side arm the sniper will always be more effective with the sniper out, the assault rifle is a fall back weapon and a damn effective on at that.
So?
Something that goes babababababam and is unprecise is not the opposite of something that goes BAM and is precise how...?
What is your point?

cleric of the order said:
If I read this right, and I'm sorry to chime in like this but you seem to have looked at hte artwork before the gameplay trailer and the cinematic thing they made.
From what I see the female, male and misc non human chars are instantly recognizable in function and form...
if they were instantly recognizeable, you wouldn't point out that I didn't see the trailer that spoon feeds their class jobs (and does a shitty job at that because I still have no idea just what exactly symmetra, monk robot and that reaper dude are supposedly doing) because I would have fucking instantly recognized what their function is by just looking at their concept art posted here.

cleric of the order said:
And frankly I take some offense at how you want to reduce these women to their body types
I'm sorry that facts offend you but guess how much that changes about all female characters I have seen having the same "slender and conventionally beautiful" bodytype.
There's no, say, robot with a female voice.
 

cleric of the order

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loa said:
cleric of the order said:
sorry to interject here but I know not a lot of people swear by the SMG in games like tf2 but I do. it makes a nice chip damage weapon for when an opponent closes in and you can't quick scope.
It is not a opposite, it's a side arm the sniper will always be more effective with the sniper out, the assault rifle is a fall back weapon and a damn effective on at that.
So?
Something that goes babababababam and is unprecise is not the opposite of something that goes BAM and is precise how...?
What is your point?
Oh my point was (and I went so far to quote her blurb on the website about the gun). that a Assault rifle makes a good side arm once then enemy has gotten close. a sniper is worthless in mid to short range unless they can quick scope like a pro and this alternate form of the weapon allows her to fall back and pepper the enemy while retreating.
Secondarily I don't know the bullet spray on the weapon but from what I saw it doesn't seem that wide, pretty perceive for a full auto weapon but that could just be beta magic. So I would not call it imprecise, merely rabid fire and trust me I know some good friends that main medic if you can aim well with chip damage weapons you can inflict terrible damage.
My point was simple, you were and are over simplifying things and I wanted to give you the perspective of a guy that's wasted the better part of 4-5 years of his life on tf2 and other class based shooters.

loa said:
cleric of the order said:
If I read this right, and I'm sorry to chime in like this but you seem to have looked at hte artwork before the gameplay trailer and the cinematic thing they made.
From what I see the female, male and misc non human chars are instantly recognizable in function and form...
if they were instantly recognizeable, you wouldn't point out that I didn't see the trailer that spoon feeds their class jobs (and does a shitty job at that because I still have no idea just what exactly symmetra, monk robot and that reaper dude are supposedly doing) because I would have fucking instantly recognized what their function is by just looking at their concept art posted here.
Uh dude, I would point out that without there weapons you can't make a lot of judgements, you tell me what the Mercs do without seeing them before and without their weapons.
You can get a rough sense of it, winston would be a tanky guy and same with the heavy.
Parah and the soldier both fill pretty similair roles and that can be seen.
pyro.... well yeah.
windowmaker has her scanners and actually gives off more of being s sniper then the sniper.
The list goes on but that Is not what I meant, on the BATTLEFIELD they can be easily recognized, you can turn the corner go oh hey it's a heavy or bastion in this context and react accordingly.
Wait you don;t understand Symmetra?
How?
She puts down sentry turrets and a portal, she's a forward engineer, like a gunslinger.
I thought when I saw her damn that was smart blizzard, you set up an attacker engi that actually gives something to he attackers team.
And reaper is a mobile harasser like the scout with some Aoe, he's the defense equivalent of tracer in essence.
The monk guy is pretty cool, he's the defense equivalent of mercy, with his healing sphere and his aoe thing.
Again their designs are pretty damn cool.

loa said:
cleric of the order said:
And frankly I take some offense at how you want to reduce these women to their body types
I'm sorry that facts offend you but guess how much that changes about all female characters I have seen having the same "slender and conventionally beautiful" bodytype.
There's no, say, robot with a female voice.
Conventionally beautiful?
I don't know where to begin with this so I won't.
I will say that I was simply happy to she the characters in general. I didn't care what fleshy pieces were off of them but I have to wonder how you'd have anything less then a stringy or well toned person in a military situation. then again Parah under that armor I assumed was pretty hard bodied and it's also good to notice she stands over every over hero but Reinhardt and even then I have to question how that 61 year old German man could ever be that big.
Her backstory lists her as probably the fittest member of the group as well.
For tracer the body type fits thematically, she's a female scout...that can read, so it fits.
Widdowmaker...eh throw some morons a bone, I personally don't like her, or think she's sexy at all especially after reading her back story. (if anyone says her spine is broken, yes yes it actually is. her legs, arms and head may also have had extensive surgery)
Symmetra's an architect,
But all of this speculation seems above my station, I looked at this game being a straight dude and was like man these characters look cool I have to decide who to main. Then I thought to myself, There is no way those people banging on about sexism would come at this game and now that I've seen 3 threads filled with people banging on about it I am getting rather discontent. Frankly I wanted to autist out about this game like I normally do (I do have ASD so it can be expected) without any of that whining with no action paired, especially when they've hinted at more there being heroes to come and this game isn't even in open beta yet. If we went on the early gameplay trailer for tf2 (the one with nazi arm bands for red, you know it's true they look the same) then we'd still have the scout with a SMG and the demo with diamante instead of....winbombs......


Well that being said It's nice that you did watch the trailer, I was so damn giddy seeing it, I'd like to point out to you that if not for the question mark hanging over bastion the split between male characters and female ones would be 50/50 and that they did a boy girl thing on the website (well actually girl, boy).
Seriously check it out it's weird.
It's also good to note that bastion is right after a male and right before a male.
Just something to think about.
You might have found your female robot.
Or they tried to design a pyro, Schrodinger's demographic.
Huh, I just watch her gameplay trailer and it might be making some pretty feminine sounds, that might be confirmation basis but the Siege Automaton E54 bastion models were not meant to be anything less then soldiers and I wouldn't be surprised if they had their own method of communicating in group so as to not telegraph attacks and positions. So there's that.
 

visiblenoise

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I honestly don't think I would have cared or noticed any meaningful difference in this design philosophy if nobody had brought it up. If any of them were purposefully created ugly, however, I would notice and complain.
 

Izanagi009_v1legacy

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VanQ said:
I'm just hyped to see Blizzard doing something new and interesting. I'm also particularly happy that they've gone for a less dark setting than their games usually have. I'm really hoping that I can get into the beta and give it a whirl, looks right up my alley. I'm just worried that their monetization model will be as bad as Heroes of the Storm's is. While HotS is a brilliant game, its payment model blows.

MarsAtlas said:
Ignore Popido. Just look up their post history for reference.
Besides his obvious sarcasm, he's not wrong. The females do all have the same hourglass figures. I actually thought when I saw the trailer that there'd be sexism posts within the first few hours because of that. The male characters range from dwarf to gorilla to middle aged dude to young buff black dude but most of the women just look like reskins of the same model with changes to the height, breast and butt sliders. But apparently since one girl has power armor everything is okay. It's like when I'm disappointed with the lack of diversity, the usual people that I recognize that are disappointed have this double standard because they like it.

Maybe we just have to wait until the Zero Suit alternate skin is revealed.

I'm calling it now.

And to be honest, I love the designs, every single one of them. I think the theme is perfect for racial diversity and it's already exhibiting that. It's just that I expect outrage at this point.
Yeah, this game looks fun. I probably will pick it up after Beta. I'm just waiting for the "man with no name" style gunman and the cyber ninja they had in the cinematic a few times

OT. I watched the trailers twice and while I will harp on Widowmaker's outfit (seriously, zip it up) the rest seem fine. I have no complaints. Symmetra is indian and models her constructs after dance so a dress like that is not too out of place. Mercy is an angel and the outfit I can honestly say would work for a male. Tracer has nothing to point out and Pharah looks awesome, like a shrunk down gundam almost.

I can certainly agree with the assertion that the women models are too similar to each other but their clothing aesthetics are different enough for me to forgive it to some extent. They, along with the industry, have a ways to go with female representation but this is a good first step for Blizzard.
 

MrHide-Patten

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Dunno, every-bodies saying they're great, but I'm left still wanting. All their silhouettes are pretty boring stock standard hourglass female figures compared to the males which have a bit more variety.

Ergo, exhibit A.

But then they're not wearing battle bikini's so I suppose its a step in the right direction at least.
 

Aethren

New member
Jun 6, 2009
1,063
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People keep saying they want to see more fat female characters, but how many of them can honestly say they'd want to PLAY those characters? Even fat girls tend to not want to play as fat girls. Granted, the barbie look is a bit too far in the wrong direction, but let's be real here.
 

crazygameguy4ever

New member
Jul 2, 2012
751
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the character's in the pictures look kind of cool,kind of weird. but not sexy at all.. well the fist two are kind of cool.. the 3rd pic's character looks like boy, not a girl and the 4th pic looks like someone really likes Blue Falcon and made a rip off mecha version of his costume.