Personally, I think this entire argument over sexism in games is just plain ridiculous.
Here's a crazy idea: How about we let people make the games they want to make?
1. A game does not necessarily reflect the beliefs of its designer(s).
2. When you are creating a game you are creating a brand new world! Any break from realism is only a problem if you claim your game is realistic.
3. Unless a game is supporting the generalization of women by saying/having ALL/most the women in their game look/act a certain way as well as claiming that their game is based on reality, it's not discriminatory. This is the same for men, too. The job of a game is to be fun and interesting, not necessarily realistic.
Example: A game where all the males of a tribe are fat and have have giant muscles and all the women are stupid and have big boobs is not sexist because its not claiming to be realistic.
4. A "sexist" game cannot cause adults in the real world to be sexist.
5. If you're embarrassed to play videogames just because a group of videogames has their women big breasted to try and increase sales, then you probably have some insecurity issues.
This extends to pretty much all other art forms as well. Unless the work is trying to make a statement about our world or claims to be realistic in how it presents males and females AND still generalizes, it can't be sexist.
For all we know, those characters shown could look the way they do just because that is the way the world they live in works. One thing is for sure, their designs are certainly interesting.
If you don't like a feature or aspect of a game then either speak with your wallet, tell the DESIGNERS your OPINION, or make a game yourself. This constant bickering is generally not valuable discussion and doesn't do a thing to help rid the world of sexism or help the industry make less "sexist" games.
There is a clear line between fiction and reality. If we want to get rid of sexism I believe we need to target sexist people/policies in the real world, not wasting our time on attempting to censor art.
Here's a crazy idea: How about we let people make the games they want to make?
1. A game does not necessarily reflect the beliefs of its designer(s).
2. When you are creating a game you are creating a brand new world! Any break from realism is only a problem if you claim your game is realistic.
3. Unless a game is supporting the generalization of women by saying/having ALL/most the women in their game look/act a certain way as well as claiming that their game is based on reality, it's not discriminatory. This is the same for men, too. The job of a game is to be fun and interesting, not necessarily realistic.
Example: A game where all the males of a tribe are fat and have have giant muscles and all the women are stupid and have big boobs is not sexist because its not claiming to be realistic.
4. A "sexist" game cannot cause adults in the real world to be sexist.
5. If you're embarrassed to play videogames just because a group of videogames has their women big breasted to try and increase sales, then you probably have some insecurity issues.
This extends to pretty much all other art forms as well. Unless the work is trying to make a statement about our world or claims to be realistic in how it presents males and females AND still generalizes, it can't be sexist.
For all we know, those characters shown could look the way they do just because that is the way the world they live in works. One thing is for sure, their designs are certainly interesting.
If you don't like a feature or aspect of a game then either speak with your wallet, tell the DESIGNERS your OPINION, or make a game yourself. This constant bickering is generally not valuable discussion and doesn't do a thing to help rid the world of sexism or help the industry make less "sexist" games.
There is a clear line between fiction and reality. If we want to get rid of sexism I believe we need to target sexist people/policies in the real world, not wasting our time on attempting to censor art.