Obliterato said:
Are you under the illusion that those that do all the creating of the games get paid a bonus if thier game does well? They most likely get paid a fixed wage and the bonus etc go to the stock holders and board members of the distribution companies who do nothing in the development of the game but will concentrate on deadlines and not care if the product going to the market isn't the best it could be as long as it sells well.
Perhaps it did come across as if I was saying that. What I meant was that all these people who do receive the money, like you said, shareholders, distribution companies, board members etc aren't going to hang around if the money stops coming in. If they don't hang around, games don't get made (at least not on the scale that any of us want). In a sense I meant that if someone feels a game is worth playing, the people who were willing to put their money behind the game to make it happen should be paid. This way, they'll be willing to do it in the future.
However, I also think that although perhaps no cash bonus would be forthcoming for the actual development teams (though it wouldn't surprise me if some studios had setups like this), if the product sells well, more money will flow in to the studio in the future. They show they can make good games, more investors will be interested. They show they have the talent to make good games, pay may have to rise to retain the talented staff. There are lots of different ways it could potentially happen, but I'm sure strong sales of games filters down in some way to the development team (not least of all in continued employment).