I encountered a cute-appearing SMB-like platformer, based off of an idea in the Commonplace Book by Lovecraft t'other day. (edit: Eversion, found at http://forums.tigsource.com/index.php?topic=3302.0) I won't say anything more that might ruin what happens, except to say that during the course of this game it broke through the fourth wall, which actually rather scared me. Which got me thinking... there is a huge lack of truly scary games (or movies or TV shows) out there, at least that I've played. So now I wonder, if you were playing a horror game (or watching a horror movie or TV show, for that matter), what would be the scariest thing that could happen in the game? I don't mean the jump-out-and-scare-you sort of scare like Resident Evil or the like, I'm talking about the holy-crap-the-game-is-watching-me sort of scare like Eternal Darkness, where you actually start looking around the room to see if you're still safe. Any ideas? I'd like to know what the world (or at least the Escapist) thinks about this dilemma. What do you think?
edit: To be more clear, what I mean is, what experiences in a game would cause you to be genuinely scared, like the sort of terror that there's someone behind you. Think Eternal Darkness' insanity effects... bugs on the screen, footsteps and knocking that sound like they're coming from the house, things like that. I'm also trying to figure out anything new that would be like that or worse.
edit: To be more clear, what I mean is, what experiences in a game would cause you to be genuinely scared, like the sort of terror that there's someone behind you. Think Eternal Darkness' insanity effects... bugs on the screen, footsteps and knocking that sound like they're coming from the house, things like that. I'm also trying to figure out anything new that would be like that or worse.