The Greatest Game Ever (is now being made) :D

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Auron225

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It would take an AWFUL lot to allow the player to design their characters' looks and abilities from scratch, but... is there a single player campaign? How would that even work if such massive blanks are to be filled in by the player? Take FFX for example; you can rename the main character (Tidus) whatever you want. He's only referred to as Tidus because that is his default name but since you have the option, his name is never once spoken in the dialogue and it comes across as strange. Why would no character ask him his name? So if you go as far as designing EVERYTHING in this - how do in-game characters react to if you could be anything?

It sounds downright amazing in theory and if it is what Im picturing then I would buy it the hour its released but I really don't see HOW it can work. Unless there actually isn't that much of a story and you follow a very general plot that isn't super specific to your abilities and is more "mission" focused.
 

BLAHwhatever

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I don't know.
Looks good, sure. Especially the Twister scene was really awesome to look at.
But... well... In my eyes, it's Skyrim meets Prototype 2. And... well, that's not hyperappealing to me. It's an ok concept.

Also. Why the fuck is there an Atari E.T. Cartridge/box in the background in one of the shots. Like... what's that supposed to tell me? Dafuq, really?

Capitano Segnaposto said:
Nope, the Greatest game ever that is being made is Kingdom Hearts 3.
You're both wrong. That would be Dungeon Keeper 3
 

Smooth Operator

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Yeah well I played DC Universe Online which does this whole thing on a much bigger budget, and you know what the whole package becomes... random silly stuff that stops being interesting within 5 hours, or rather GTA with mods from the silly pages added all at once.

And their claims of "truly next generation game tech with immersive story" are hopes and dreams they can not possibly fulfill, not on that budget and not with that team, at best you will get a properly functioning mechanical system but with that kind of feature set it is rather unlikely.
What I would suggest they do is buckle down on a doable feature list and add some cheesy hollowed out volcano baddies so we at least have a good reason to keep going, essentially make a proper Crackdown 2.
 

Lt._nefarious

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Sounds kinda like EYE Divine Cybermancy (if you understand how that game works please for, the love of god, tell me!) in that you can use guns and shit or be all hacky slashy or magic and while it looks decent enough... I fear that for the budget it will be fun but the actual moulding of the world won't be all that and it'll be slightly incoherent and all over the place... Fun but... A mess. A fun mess.
 

Rawne1980

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The beta doesn't start until August 2014.

Timescale is a bit of a stretch for me to even consider backing it. I don't know what I feel like doing from one week to the next so by the time this enters beta I may not be interested anymore.

That's my problem with kickstarter.

I don't like paying for something I have to wait roughly 2 years for.
 

Dirty Hipsters

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It's too ambitious to succeed on the budget they've planned for it. I don't care what anyone says there's no possible way that they can do all of that with $500,000. And don't get me wrong, this looks amazing and I would totally back it, but what's keeping me from doing so is the fact that it seems the dev team has an amazing vision but no sense of reality or how business works.
 

Tom_green_day

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Actually the greatest game ever was possibly teased last month and is set for a 2014 release (I hope) Bring it on FO:4.
 

Solo-Wing

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Create any character we want with any abilities and appearance? It would be awesome is we could side with anybody as well. Weather is be a team of other super beings, The military, Or perhaps even one of the villainous forces. That would be pretty fucking awesome.
 

Auron

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Akratus said:
BLAHwhatever said:
I don't know.
Looks good, sure. Especially the Twister scene was really awesome to look at.
But... well... In my eyes, it's Skyrim meets Prototype 2. And... well, that's not hyperappealing to me. It's an ok concept.

Also. Why the fuck is there an Atari E.T. Cartridge/box in the background in one of the shots. Like... what's that supposed to tell me? Dafuq, really?

Capitano Segnaposto said:
Nope, the Greatest game ever that is being made is Kingdom Hearts 3.
You're both wrong. That would be Dungeon Keeper 3
Wrong. The greatest game ever made already exists. It's called Planescape: Torment.
Correct, and Arkham asylum and city right after it.
 

Lunar Templar

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Mr.K. said:
Yeah well I played DC Universe Online which does this whole thing on a much bigger budget, and you know what the whole package becomes... random silly stuff that stops being interesting within 5 hours, or rather GTA with mods from the silly pages added all at once.
I play DCUO to, they aren't taking about doing the same thing at all here, this sounds more like Infamous but with a custom character and a more open story rather then having some twat in spandex giving you orders all the time.


sides i'm still jonesing for a game to fill the hole left by City of Heroes, this looks like it could do the job
 

WoW Killer

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Eh... /mode.skepticism

Ok, is it normal for a kickstarter to read like an infomercial? Is it normal for a kickstarter to reveal nothing at all about gameplay mechanics? I'm not asking obnoxiously, I've honestly not seen that many kickstarters. I think the last one I looked at was Obsidian's (I was skeptical of that, even), which at least gave a fair indication of what sort of game it was going to be (i.e. Infinity-engine-esque).

Basically, they're saying they want a character creation system that isn't based on a class system or skill trees. Well that tells us a fuck load. Tell us two things it isn't, and that tells us the full story, right? Hell, when I'm looking at describing a gameplay mechanic, the first thing that springs to mind is "tell me two things it isn't". Yes, that was sarcasm. I don't do it all that well.

Before anybody says it, "not having a system" is not a system. You have a finite set of things a player can do. In order for there to be a character build system in any way, you need the player to choose between these things, otherwise every player will choose to be able to do everything possible. That means limitations. They've told us they're not going to be limiting us by class. They've told us they're not going to be limiting us by skill trees. What they've not told us, is how they are going to limit us. That's a mechanic. That's what I'd be looking for if I was wanting to invest in this. Maybe they have some super cool brand new mechanic that nobody else has ever thought of, but if they have they should be talking about it.

Now this sounds like a cool group of guys trying to make a living making the game they've always wanted to make, and that's cool. That's more than cool, in fact. But they haven't portrayed the image of that game to me even in the slightest. They're portraying this in a way reminiscent of infomercials. Is this what Kickstarter has become? Or was it always this way? Appealing to the lowest common denominator in order to beat the publisher appealing to the lowest common denominator... The whole thing about "publishers are afraid to release this game" is so contrived.
 

hoboman29

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I really want this game to succeed as I'm a real sucker for character creation...but I'm 99% certain this thing is going to fail hard. Of course it starts off with an announcement of some dev team that says "we're going to make this really ambitious game that sounds good on paper." then it ends with something with less than half the potential when the team realizes they can't make a game of the scale they're saying.

Let's design an entire sandbox world. This is no easy process. Now add in complete character appearance customization and hope that any possible combination doesn't end up clipping or glitching. For the finale add a completely customizable ability list without having 100000000 combinations that break the game's balance or cause crashing. (Hey Jak 3 players remember flying + shield?) Now do it for $500000. I don't think so or at least not without having to cut elements out.
 

sanquin

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They want the player to play the game in however way they want? You know what that translates to for me? "We'll give you a lot of options. More than your average game. But you're still limited to the options we give you." Having "seemingly limitless" options for customization can't be true either. I imagine them putting in maybe a few hundred different outfits at most. Very far from being limitless.

My question is; Can I play a martial artist that doesn't use any weapons but instead has a bunch of unarmed attacks that don't have piss-poor or lazy animations, and then mix that in with just a little bit of self-buffing/healing? If not, then this game lost my interest already. I have yet to see a video game that isn't specifically focused on martial arts that has implemented the (maybe slightly magical) martial artist properly, and I doubt this game will change that.
 

alittlepepper

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Looks great...also sounds a little too good to be true. They're a pretty good studio evidently so the low kickstarter goal doesn't seem too out there; they might have a pretty good bit of money to blow anyway. Still, I'll keep an eye on it. If they can deliver on the premise and drop in some co-op then yeah, it might be a pretty fun game.
 

dmv

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This reminds me of "the secret world"'s promise of customization, that inevitably failed to live up to expectations because the premise was too ambitious. I'd like to see this type of game created, but unfortunately I've difficulty getting into a game if it's combat mechanisms aren't rock solid. Perhaps the fallout of spending too much time with the original devil may cry series. I don't understand how the majority of AAA games get away with having embarrassingly bad combat.

Edit: this game has actually peaked my interest in the unreal 4 engine. The engine itself seems to be very friendly to 3rd party support for next-gen systems. I sincerely hope this will open up opportunities for 3rd party games akin to ps2 era gaming.