The Greatest PC Game Ever (Original Idea)

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Developers, take note. This came to me in a dream, so you know its good.

(Name in progress, feel free to suggest one.)

Description: Its not really a 'game', its the purest form of sandbox. There is a town, based slightly off of a small city with suburbs, buildings, and farms. Everything is fully rendered and the town is populated by 500 people (for the sake of gameplay.) Players are the 'cameraman' a noclipping dude in punked out roman threads with a camera that gives you a first person(toggle to thirdperson) view of the whole town. Upgrades throughout the game involve higher speed, slo-mo, fast forward, as well as camera tricks. The whole game has one main storyline where aliens come to attack. There is 1 month (of real time but days can be skipped) before aliens come and destroy the world That's when you have to rewind because there's nothing after that duh. The last mission would be filming this epic destruction.

So what is the purpose of the game? You are a demi-god, and the God of Film wants you to make the perfect movie, but he has to test you. He gives you a lot of missions and the power of noclipping to do this.

example:
Misson 1: Beast in the bedroom.
The Jefferson's daughter gets quite a scare as a beast reveals itself in the room. But with courage, she uncovers the monster for what it is, a spider.
Requirements:
Angle shot.
Zoom in shock face.
A good build of of suspense.


With this information you need to find the Jefferson's house (by flying around town, and there will be A LOT OF SHIT going on, like an mmo made up of NPCs. Dialogue should take a good 2 years to script. There will be drama everywhere so the missions are endless.) and get to the required scene.

For this mission the daughter sees a monster, you need to go to her room and find a camera angle that makes the spider look huge. Maybe a closeup back shot, or a shot of the shadow on the wall. You can add music while you move too by buying tracks from a demi-god, God of Beats. After you film the event (maybe a good 2 minutes) you can go for bonuses like maybe she went downstairs to tell her mom and her mom is proud. Or she releases the spider or kills it. She'll always do the same thing but you don't know that playing the first time. Whateer its more than the required amount. You go to the God of Film and he rates it. You level up and get more perks like a black and white, heat sensor, floating nametags (for easy searching) and other things.

Online Play
The missions are different online. Its like Gmod where everyone (maybe 5 guys) goes around watching people. The host chooses the day, and the speed. But people can skip time or go back while staying in voice/text chat. They can go "dude go to day 15 the store's getting robbed! You needed this footage right?" Online play is really just to hang out to do the harder missions together. A later perk you'll get is the Peer, where you can splice footage off a friend's clip and use it on your own. This will be needed in missions where multiple shots are needed, like a fight or car chase.

So whatcha think? I reckon this game will be available in 2040 so we have a lot of time to wrk out the kinks.
 

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Glefistus said:
So a filmograhpy game? I don't like it.
That's basically the one player but its a huge sandbox with hundreds of character. you could just spend hours watching everyone with friends.
 

walls of cetepedes

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I love it.

But for it to work, there would have to be hundreds of missions to complete, in different orders.

If I get the money, I'm totally investing in this.
 

scnj

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So, you go around with a camera making voyeur films of peoples' every day lives for the pleasure of a god? Something about that sounds a little dodgy to me.
 

DeadlyDad

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Hmmmmm..... It's definitely an intriguing idea. How about, because there is no way to make a 'perfect' film, calling it 'Futile Frame'?
 

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scnj said:
So, you go around with a camera making voyeur films of peoples' every day lives for the pleasure of a god? Something about that sounds a little dodgy to me.
Not as dodgy as rolling up random junk to create planets for a well endowed god who was clumsy.

Or a snake-like demon from hell who's whole existence is for the pleasure of moving around in horrifying body contortions consuming everything making it larger.
 

scnj

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Douk said:
scnj said:
So, you go around with a camera making voyeur films of peoples' every day lives for the pleasure of a god? Something about that sounds a little dodgy to me.
Not as dodgy as rolling up random junk to create planets for a well endowed god who was clumsy.

Or a snake-like demon from hell who's whole existence is for the pleasure of moving around in horrifying body contortions consuming everything making it larger.
I'm just saying that certain people might try to use it to create less than savoury r-rated films, if you see what I'm getting at...
 

Harlemura

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May 1, 2009
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Gotta be honest, the whole idea of a game about filming stuff sounds really dull to me. But, maybe if it's pulled off in the right way, you might well prove me wrong.
I'll also be about 40 and probably won't care about games very much, but let's ignore that dark, nasty thought for now.
 

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scnj said:
Douk said:
scnj said:
So, you go around with a camera making voyeur films of peoples' every day lives for the pleasure of a god? Something about that sounds a little dodgy to me.
Not as dodgy as rolling up random junk to create planets for a well endowed god who was clumsy.

Or a snake-like demon from hell who's whole existence is for the pleasure of moving around in horrifying body contortions consuming everything making it larger.
I'm just saying that certain people might try to use it to create less than savoury r-rated films, if you see what I'm getting at...
Haha well there's always the possibility. But everything is pre-rendered and you can't change it. So its up to the developers to decide how often characters bathe. Or maybe they never do, who cares.
 

sgtshock

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I like this idea, but I think it needs a little more. What if you could interact with the environment to create scenes for your movie? For instance, what if you could manipulate the lotto numbers to make a character rich? Or knock over a candle and set his house on fire? Or for a drama, plant a few blonde hairs in a bed to initiate a break-up?
 

Borrowed Time

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Personally, I got very bored very quickly of the game "The Movies" for PC a few years back. It had a lot of interesting elements, and you had complete control of everything if you wanted. Camera angles, what the actors were wearing, the genre, etc... No offense intended, but I really don't see something like this holding my attention for very long. :shrug: You would probably have a niche audience though.

Edit - Wiki link to the game I mentioned

http://en.wikipedia.org/wiki/The_Movies
 

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sgtshock said:
I like this idea, but I think it needs a little more. What if you could interact with the environment to create scenes for your movie? For instance, what if you could manipulate the lotto numbers to make a character rich? Or knock over a candle and set his house on fire? Or for a drama, plant a few blonde hairs in a bed to initiate a break-up?
That would work as long as you can only do it to some characters. The lottery one looks cool, maybe have a kid cheat on a test and get expelled. In a week or two he ends up on the street and you need it for a mission.
 

achilleas.k

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So what you want is a 500 people town simulation with conversations and lives and stuff. This will either be scripted or work out differently (procedurally) every time you play. If it's scripted, you need tonnes of work beforehand and it will get boring fast. On the other hand, I don't think the technology exists to make a procedural 500 people simulation that will be convincing and won't make an average PC crawl while trying to work everything out, so since you already mentioned scripts we'll go with the scripted option.

So here's my thoughts: You mentioned it would take 2 years to script and that sounds reasonable. So mostly my concerns are about costs; voice actors, script writer, etc, all for something that could always make 0 return (you never know).
Another issue is ranking the photo or film. I can't even begin to imagine how you would rate the resulting work done by the player. There's very little creative freedom when it comes to these things since rating should be automated. It is a good idea overall, but it needs some thought on the more technical stuff. I know, I'm boring!

But you did mention a release date of 2040 so maybe simulations of people will be doable then and it will be more fun to have stuff happen you didn't expect :)
 

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achilleas.k said:
So what you want is a 500 people town simulation with conversations and lives and stuff. This will either be scripted or work out differently (procedurally) every time you play. If it's scripted, you need tonnes of work beforehand and it will get boring fast. On the other hand, I don't think the technology exists to make a procedural 500 people simulation that will be convincing and won't make an average PC crawl while trying to work everything out, so since you already mentioned scripts we'll go with the scripted option.

So here's my thoughts: You mentioned it would take 2 years to script and that sounds reasonable. So mostly my concerns are about costs; voice actors, script writer, etc, all for something that could always make 0 return (you never know).
Another issue is ranking the photo or film. I can't even begin to imagine how you would rate the resulting work done by the player. There's very little creative freedom when it comes to these things since rating should be automated. It is a good idea overall, but it needs some thought on the more technical stuff. I know, I'm boring!

But you did mention a release date of 2040 so maybe simulations of people will be doable then and it will be more fun to have stuff happen you didn't expect :)
Well things can go different depending on what you did during key dates. And yes, by that time we should get fling cars dammit. Ranking could be like in every thoer game. Have the necessary items in view, ratings will just be a Pass or fail, no percentage since that's too unfair.
 

j0z

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Apr 23, 2009
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An interesting idea, I have to say.
I agree with the above poster that says you should be able to influence events. To use your example, you would plant the spider to scare the little girl. you would fiddle with a stop light to make it stop working. And so on. It could take on a "Trueman Show" type feel. That would be cool.