The challenge and difficulty is only gone if the developers take 'health pack' style levels and AI and throw in regenerating health. Regenerating health opens the door for better AI and more challenging levels. Since players make their own health, the game needs to respond, challenge wise, accordingly. If it doesn't, that's the fault of the developer, not the mechanic.Brawndo said:So enjoying the game has to come at the expense of difficulty and challenge?
Games with regenerating health, like Rainbow Six Vegas, can be plenty challenging.
Regenerating health only removes challenge if the developers didn't balance the game properly.