TheIronRuler said:
I agree that if you don't have that ability I don't like your power will be vastly under-powered. But projectiles is also something bad - Someone shoots at you and you say "Ha Ha! You can't hit me since I used my vortex and now you're getting it in your face!".
This is also problematic. I know that you didn't want to be someone that teleports but you should consider this. It'll balance out this without making any game breaking additions.
Ok I can live without having the vortex being two way portals. If I keep the vortexes one way only than would you be fine that nothing can enter the "out" vortex?
Example the user make the out vortex near a villain, before the user use his fist into the "in" vortex the villain spotted the out vortex and shoot in it. Normally if the vortexes were two way than the bullet would come out from the user end but since it's one way only, the bullet would bounce off when getting near the out vortec due to being the "out" vortex?
Another scenerio with certain loop holes to keeping the vortex appear from the user sight. Would you be fine if this scenerio happen (something I want to use depending if it is suitable to that scene and timeline).
The user is a starving child and saw a fruit stand in the market. The child got no money and it's impossible to steal because of the fruit shop owner. The child head around the corner so the owner can't see the child. The images of the fruit stand is fresh in the child mind which allow him/ her to make a vortex at the fruit stand and stole a fruit.
It's somewhat still acceptable that the out vortex was still near the child but he/she just didn't currently see it. It could be said the same problem if the user can make the out vortex behind him/ herself.
Granted the user can only do this only when the image of the surroundding is fresh in the user mind and it is near him/her e.g. would it be acceptable if user had left the room but use his vortex to grab something in the past room (yeah the user would be lazy like that instead or reentering it).