agreedAntitonic said:I've been put off by games having multiplayer, and multiplayer achievements. What's wrong with single player?
Games where you can't reach 100% unless you play the multiplayer, ahhhhhhh!
agreedAntitonic said:I've been put off by games having multiplayer, and multiplayer achievements. What's wrong with single player?
I was going to ask this, in my opinion you hate anything. If you are going to throw iron sights then you have to leave in scripted sequences (half life and the such). And most RPG's now day make use of the lose all your gear and set-pieces in a pretty tasteful way (props go to fallout for doing this very well in their DLC's).Xangi said:Just curious, what kinds of games DO you play? Practically everything has scripted segments, and almost all modern (in release date, not setting) shooters have ironsights. Sci-Fi RPGs maybe?Squilookle said:OK let's see. None of these are deal breakers, but a game WILL lose points for them.
*Any setting later than WW2 for a military shooter (Vietnam gets a pass if it stocks up on the appropriate music)
*The lack of a mission select screen in a sandbox game.
*In ANY game: scripted setpieces, QTEs, or a plot-based sudden loss of all your equipment.
*Ironsights
*Forced online service subscriptions to play a game.
Things that pretty much ARE deal breakers:
*The appearance of any kind of magic in any RPG or Medieval game.
*Any multiplayer shooter with a complete disregard for offline multiplayer/instant action against bots.
*Any Star Wars game NOT being set in the Civil War.
*Any flying game where you can only fly jets.
*crippling DRM
*A publisher/developer's previously demonstrated complete disregard for their end users.
Actually you could recruit Cloud in the original, it just required some specific choice to be made. Not that he was any good mind you. Starts at level 1 when your whole team should be 40+, he is restricted to a weak weapon if you want to use his Soldier class skills, and every Soldier class skill except Braver, Cross-Slash, and Finish Touch took way too long to charge and none of them let you target a creature (meaning outside of those three skills they were unusable). Even Short Charge didn't help.8-Bit_Jack said:Both he AND aeris were in tactics before though... just not playable. then again, Tactics can go die in a fire for all i care about it. Just isnt fun to me.Fleetfiend said:Antitonic said:In that timeline, aren't the other races... sorta... you know, extinct? There was a great disaster between FF12 and Tactics, IIRC.
?Ah, now see, I didn't actually do very much background research about the games. It is nice that there's an explanation about it (because it would have bothered me if I had thought more about it and realized it didn't make sense to me without knowing the background), but that's not my real issue. It's just a weird personal nagging feeling at the back of my head telling me that I want to kick ass with my army of Snipers and Dragoons.kyosai7 said:Well, the PSP title, War of the Lions, is a remake of the first Final Fantasy Tactics. Final Fantasy Tactics Advance was the first one with multiple races. If it's any consolation, in WotL, you can unlock Cloud from VII and Baltheir from XII as characters.
Even though, Balthier is quite a nice consolation... But Cloud doesn't make sense to be in Ivalice, so it kind of cancels it out xD
There's a whole page of little things that made me not want Saints Row 3 or Kingdom Hearts Fraction Adventures, but I only learned of those things after it was too late.
faux-HD graphics. I'm not a visuals whore, but something that kept popping up (especially a few years ago) was this weird graphical design where it was like "Oh, yeah, look, so pretty, isnt it?" but then the movement of the character or object would look like something out of the Playstation era. Or worse, when the ENTIRE CHARACTER is static but has one little doodad hanging of them exclusively for the purpose of having motion going on. japanese games seem to be the worst offenders, such as one of the star ocean games, or more recently, FFXIII.
My brother had that game and I know exactly what you mean. That girl's voice made me want to stab something.Shanicus said:Terrible voice acting or retarded characters. Terrible voice-acting almost made me not get Star Ocean: The last Hope (Seriously, one of the characters expresses ZERO emotion the entire time... it's in her character, but it's still dreadful to listen too)
The motion controls in Skyward Sword aren't taxing at all. The most it will require you to do is flick your wrist. Swordplay and aiming weapons is very responsive and intuitive. And that's coming from someone who will try to avoid motion controls whenever possible. I turned them off in Twilight Princess for example. But I admit the bird controls in Skyward Sword aren't great. They are unresponsive and a bit un-intuitive when it comes to turning. You have to roll the Wiimote, and I always find myself trying to bank it. Also to flap your wings you have to flap the Wiimote, which is kind of annoying and can screw up your direction of travel. BUT it is all just about bearable and they don't require you to fly your bird much. By far most of the action happens on foot. The problems the motion controls have a few and far between, but they are mostly very good. And they don't make you flail around like an idiot either. Also weirdly, the beetle item which uses very similar controls to the bird feels just fine.everythingbeeps said:I think the one that annoys me the most is the whole flying thing. I've only read about it, and it sounds ridiculous. The flying parts sucked in Super Mario Galaxy 2, and this sounds even more tedious.Kevin Delgado said:Exactly the reason why I'm not buying Skyward Sword as well; I play Resident Evil 4 because that's barely any movement with the Wii. It's just point with the Remote and move with the other part. Skyward Sword is a game where you need to swing your arms in order hack and slash; do that for a good 30 minutes and you'll get tired. At least with the Kinect in a game like Dance Central not only do you learn some moves...I'm not sure if they're good ones, but you also get a good workout after playing it for at least a good hour.everythingbeeps said:I haven't played Skyward Sword yet, and I surely will, but I'm pretty put off from what I understand is a much increased implementation of motion controls.
Motion controls are something I merely tolerate on the Wii. The last thing I want is for games to rely on them even more.
I used to belong to that group, but then I took an arrow in the knee.leet_x1337 said:Skyrim, because of its fans. Specifically, two groups: those who honestly believe it's a perfect game, and those who spam that unfunny "arrow in the knee" meme on everything.
I'm a big fan of the other tactics races too, but I hve to say FFT the original is the best of the lot story + gameplay wise. Its like it was done by a different company, its that good. Seriously mature story and characters full of betrayals and a very dark world make it feel like it wasn't written by square.Fleetfiend said:Yeah, that sounds really interesting, actually. I may end up getting the game eventually
This, after a while you just feel like billy-no-mates because the only people who don't try to murder you on sight are the ones who want money or favours.Kilroy17 said:In Far Cry 2, everything wanted to kill you and it wasn't fun it was just taxing to me.