The Little things you love in games

Recommended Videos

zombiejoe

New member
Sep 2, 2009
4,108
0
0
Simple question: What are some things in games that you love, but aren't really big or important in games. It could be a detail, or something that happened in a video game.

For example: I was playing Crackdown 2 (yeah yeah, I rented it) and as I was taking over a Cell base...I was killed.

I was online, so I tried to call for help. But after you do that, all you can do is wait for help or respawn somewhere else. As I was looking at my characters cold dead body, I noticed butterflies were flying around it. I just looked at the screen for a while, with butterflies all around my body. It was pretty beutiful in its own right...but then the Freaks begin to crawl out of the ground and attack the Cell members.

It was pretty cool


what about you?
 

Broady Brio

New member
Jun 28, 2009
2,784
0
0
A strange thing actually...

On the game One Piece: Grand Battle, if you are or against Mr. 0 Crocodile and he gets damaged a lot he shows battle damage.
 

lettri

New member
Oct 17, 2010
10
0
0
I've had many of those moments before. Mostly in RPGs like Fable. They had a few parts of maps that had details that nobody is supposed to notice. Or like in Duke Nukem 3D (1999) where with the wall hacks you could get behind and read a message from the developers "You're not supposed to be here!" written with some red decals, I'm not sure if it was blood, on the wall. :)
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
The way looting feels in Fallout 3.

I love the little sound effects for opening lockers and metal boxes, the satisfying 'Ka-Ching' of picking a lock and the jingling of caps entering your inventory.
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
4,448
0
0
Little signs that what you accomplish in games has a greater effect on the game world. Like Three Dog mentioning your exploits on Galaxy News Radio, or people being friendlier to you in Red Dead Redemption.
 

Kae

That which exists in the absence of space.
Legacy
Nov 27, 2009
5,792
712
118
Country
The Dreamlands
Gender
Lose 1d20 sanity points.
I love the water effects in Baldur's Gate: Dark Alliance it just mesmerizes me, although the game isn't really that good.
 

Durxom

New member
May 12, 2009
1,965
0
0
I love glossaries or bestiaries in games. I like just going and looking up character, item, or enemy info in my spare time when playing a game, and any game which has such things gets a plus in my books.
 

terzil

New member
Nov 18, 2009
19
0
0
A very nice touch in the Kingdom Hearts series are the stairs. In the first game almost every step of a stair is fit for Soras shoes perfectly, so if you walk up the stair, he actually takes one foot on each step.
In the other games, stairs arn't fit for the feet but when you have one foot on a stair and one foot on lower ground, the character bend their leg to stand correct.
 

Valate_v1legacy

New member
Sep 16, 2009
1,273
0
0
Hmm... Helping random nobodies in the game world with little insignificant problems. Makes me feel heroic.
 

TheYellowCellPhone

New member
Sep 26, 2009
8,617
0
0
I like how in Uncharted 2 when you ran up stairs, Drake slowed down and even had the right animations for someone trying to run up the stairs.
 

Neverhoodian

New member
Apr 2, 2008
3,832
0
0
I love the old Star Wars games X-Wing and Tie Fighter, but I prefer the old DOS versions over the ones made for Windows 95. The reason is simple: the DOS games have iMuse, a dynamic music system that seamlessly changes depending on the actions that occur in-game. For example, every time you destroy an enemy ship, a brief fanfare plays before returning to the battle score.

The Windows 95 version lacks this, and instead has Red Book audio that plays through the same tracks regardless. It absolutely kills the immersion factor for me. The Win95 ones may have improved graphics, but it's not enough to compensate.
 

RemytheNinja

New member
Jan 16, 2011
35
0
0
In Fallout 3 when i was wondering around Rivet City, I walked past a man saying something really depressing like he doesn't belong in this world or something. So i followed him to the top of the ship and it seems he wanted to end his life. I(with enough charisma)persuaded him not to jump off the top of the ship.
I thought this was amazing. In a game about shooting and looting, i actually saved someones life, and i've been touched by that ever since.
 

kettlefirer

New member
Jan 3, 2011
25
0
0
In the game Full Auto on the Xbox 360, very old game and one of my favourites for laughs while being a truly good game. It put guns on cars.
Basically depending on the track surface you would get certain effects on the car.
Dusty tracks would give mud and dust, but tarmac areas gave cuts at high speed.
The best thing about it was if you drove by a wall or a jutting out sign, it would scrape the car and make a slice mark along it. That sort of detail in a game I love.
 

NewYork_Comedian

New member
Nov 28, 2009
1,046
0
0
zombiejoe said:
internetzealot1 said:
Being able to look down and see my feet.
Oh I love that!
Ahaha, this definitely. Its nice to know that you arent just a camera zipping around being held up by wires.

But I love immersion in a game. The finest examples to me are GTA 4, Oblivion, Assassins Creed 1 and 2, and Mass Effect 1 and 2.

Maybe i have a thing for games that dont have an abandoned, empty landscape for you to explore. Cities in games have always felt so awesome to me, i just dont know why. Listening to conversation among npc's [damn ninjad], watching them go about their daily life's, going about and exploring the city, ect.
 

blood77

New member
Apr 23, 2008
611
0
0
kettlefirer said:
In the game Full Auto on the Xbox 360, very old game and one of my favourites for laughs while being a truly good game. It put guns on cars.
Basically depending on the track surface you would get certain effects on the car.
Dusty tracks would give mud and dust, but tarmac areas gave cuts at high speed.
The best thing about it was if you drove by a wall or a jutting out sign, it would scrape the car and make a slice mark along it. That sort of detail in a game I love.
There were a lot of similar effects in Motor Storm, also if you drove through mud or water, they would appear on your screen like it was your windshield.