For me, it's all about story. I like a linear tale told in a malleable fashion, but not so much that it just warps and eschews itself. The ability to change points helps. But if it's totally let loose, then too much can be lost along the way. Also, it has to be intelligent, sobering, poignant, but also humorous and light-hearted, at appropriate times. Maturity and complexity, without being overbearing are both key points to a good RPG. Characters also play a strong role; if you have terrible characters (i.e. Allister in DA, Snow in FFXIII) then the game is reflected as so. Disgaea succeeds in the character department because of the environment that the game sits in. It's quirky, but so engaging.
Also, I like it when the gameplay compliments the story, rather than being its own attachment. Oblivion and P4 do great jobs in this department, due to the fact that they simply go with the story. Oblivion has a visceral, fast and fluid feel that is reflected in the open world, real time gameplay. P4--one of the greatest achievements, RPG wise--has gameplay that is almost archaically different, yet it mixes itself with the unconventional-based mechanics that the crux of the game is composed of. It's a wonderful old-meets-new spin that refreshes the genre, in my opinion.
As for my favorites, I love the Persona series, and I have since the late 1990's. They combine nearly everything that RPGs need, and then they amp those attributes up to a level of quality hardly ever seen. BioWare's classics are fantastic too. I have a strong affinity towards the Baldur's Gate series. Vampire (Bloodline and Redemption) series is fun, but I'm turned off by how non-linear they are at times. In Bloodlines, it was overwhelming at certain points. And finally, the Tales of games have a special place in my heart. Something about the battle systems, and the simplistic stories mired in subtext, metaphor, and philosophy really piqued my love for them.
Also, I like it when the gameplay compliments the story, rather than being its own attachment. Oblivion and P4 do great jobs in this department, due to the fact that they simply go with the story. Oblivion has a visceral, fast and fluid feel that is reflected in the open world, real time gameplay. P4--one of the greatest achievements, RPG wise--has gameplay that is almost archaically different, yet it mixes itself with the unconventional-based mechanics that the crux of the game is composed of. It's a wonderful old-meets-new spin that refreshes the genre, in my opinion.
As for my favorites, I love the Persona series, and I have since the late 1990's. They combine nearly everything that RPGs need, and then they amp those attributes up to a level of quality hardly ever seen. BioWare's classics are fantastic too. I have a strong affinity towards the Baldur's Gate series. Vampire (Bloodline and Redemption) series is fun, but I'm turned off by how non-linear they are at times. In Bloodlines, it was overwhelming at certain points. And finally, the Tales of games have a special place in my heart. Something about the battle systems, and the simplistic stories mired in subtext, metaphor, and philosophy really piqued my love for them.