The Medal of Honor Curse

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SiskoBlue

Monk
Aug 11, 2010
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oliver.begg said:
the pacfic never really flew because it wasn't a "nice" war, the fighting was nasty and completely broke a lot of the soilders.

any story based there has a marine posted for 4 months on a rock, with no way out, no manaver against a suicidal enemy that can shoot straight, and at least initially was better trained and battle hardned.
oliver.begg" post="6.393074.15910253 said:
I live in th UK, but I'm Australian and I was raised on stories of the Burma Trail, and the Kokoda trail. Horrendous fighting but excellent for stories. CoD World at War captured some of that. The one thing you'll notice will ALL shooters though is that it has to revolve around American Soldiers at some point. Admittedly most of the developers are American but the focus is on campaigns that are well known to an American audience. It's not something I mind so much, I just feel a lot of good history gets ignored if it's not relevant to America. One of the reasons I quite liked the Assassin's Creed series, until this latest one, because it focused on points in history that are rarely covered. Admittedly the American Revolution has been ignored in games generally, but not in education or media. I only recently read about the invasion of Poland by Nazi Germany and Russia. Something I've rarely seen covered.
 

flaviok79

New member
Feb 22, 2011
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I agree with the author. I even believe that much of the success of Far Cry 3 is due to its lush surroundings, a great contrast to the boring brown shooter.
 

Aardvaarkman

I am the one who eats ants!
Jul 14, 2011
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Robert Rath said:
This mix made Medal of Honor a hit both critically and commercially; it sold more than 2.5 million copies and made WWII a landmark setting for shooters.
Uh, no.

WWII was already a landmark setting for games well before Medal of Honor. Because it's freaking World War II! How would it not be a natural setting for games involving shooting? It's not like Steven Spielberg invented the war, or games related to it.