FPS becoming psuedo Oscar bait. What happened to me being an 80's action hero taking out the bad guy, saving the day and relaxing at the beach/ski resort/base with my buddies?
Adding on to this, a way to throw the ball away in the general direction of a receiver would be nice. You know, throwing it deliberately into the receiver's feet knowing he's too well covered, but you're still in the pocket so you can't just chuck it out of bounds.tippy2k2 said:Warning: Sports game talk incoming!
I really really wish there was a way for you to give up your QB when he's behind the line of scrimmage in Madden. You can tap X to have him slide when he's past the line but there are times where I attempt to scramble, get bottled up, and then either have to throw it away/run out of bounds (something I don't want to do if I'm trying to run out the clock) or have him get lit up and hope that he doesn't fumble (which he will).
What's the matter with the Borderlands 2 Assassin skins? I thought they were fine.runic knight said:Minecraft, the lack of slabs and stairs that can be places sideways. Not asking for much, but come on, put them in the ful game already, it has only been 3 years since people made the mod.
Dark souls, that people who have run all over the map already can still come back and be twinked out only to pretty much spawn camp in the burg. Seriously, I know the game is suppose to be harsh, but put a balancer in exactly how much of an asshat people are allowed to be, especially early game. Seeing a jackass with a +15, pine resined weapon, a father's mask and maxed armor invading is just broken, and unneeded.
Borderlands 2, The assassin skins. Just... those damn assassin skins.
Oh, and because someone else mentioned it and I fully agree. Game audio. Seriously, I should be able to hear the character voices over the action, and the action over the god damn soundtrack. If you put voice in the game, let me hear it or don't bother. I hate getting a half snip before an explosion, though that can be understandable (they be loud after all). I don't accept that the swelling orchestra which should be setting the mood is somehow more important then the paid voice actors, and if so, just don't use them then.
Actually the circles are a simulation of the Bokeh blur effect, an effect that is more common in movies then games at the moment (and you know how games like to feel like movies).Guitarmasterx7 said:GTA V's lighting (on the 360 version at least, not sure about ps3.) any far off lights turn into awkward circle globes of "increase brightness" and you can't see fucking ANYTHING when you go underwater in the submarine. It's a shame because the submarine was one of the things that sold me on the game.
Oh, sorry, I was talking about the skins that the 4 assassins in the Southpaw Power and Steam place drop. They have a drop rate of 1 in a million. I wasn't talking about Zero's skins, rather, any skin the Hyperion assassins are suppose to drop (but never do).RaphaelsRedemption said:What's the matter with the Borderlands 2 Assassin skins? I thought they were fine.runic knight said:Minecraft, the lack of slabs and stairs that can be places sideways. Not asking for much, but come on, put them in the ful game already, it has only been 3 years since people made the mod.
Dark souls, that people who have run all over the map already can still come back and be twinked out only to pretty much spawn camp in the burg. Seriously, I know the game is suppose to be harsh, but put a balancer in exactly how much of an asshat people are allowed to be, especially early game. Seeing a jackass with a +15, pine resined weapon, a father's mask and maxed armor invading is just broken, and unneeded.
Borderlands 2, The assassin skins. Just... those damn assassin skins.
Oh, and because someone else mentioned it and I fully agree. Game audio. Seriously, I should be able to hear the character voices over the action, and the action over the god damn soundtrack. If you put voice in the game, let me hear it or don't bother. I hate getting a half snip before an explosion, though that can be understandable (they be loud after all). I don't accept that the swelling orchestra which should be setting the mood is somehow more important then the paid voice actors, and if so, just don't use them then.
I have very bright multicoloured hair. I wish I could recreate it in more games that allow you to customise your character. It's very petty, I know, but I wish my Siren could have cool blue/green/pink and purple spiky mohawk hair. Ah well.
The added annoyance with Zelda is that you can jump, the game just won't let you unless you hurl yourself of an edge. If they made it a contextual button prompt, like with Resident Evil 4, I wouldn't mind too much since it would atleast auto-aim you in the right direction. But in Zelda the camera position can often point you into the wrong direction as you're running to perform a jump.Fox12 said:Any game where you can't jump. Zelda, Mass Effect, ect. It drive's me nuts to be able to run around, but not be able to jump in the air whenever I want. It's not even like I plan to jump around all over the place. It's just knowing that I Don't have the option that I hate.
Shoggoth2588 said:...There isn't a body count stat? GTA IV may have had short-comings but it had an insane statistic screen. Every other open world game that allows murder should tell you how many people you have murdered, especially prototype wherein you're not just murdering people but (mostly) cannibalizing their corpses.
It just occurred that while both the above posts make perfect sense to me, I would dearly love to see just how out of context they can be taken by Fox News. I'm actually seeing a Fox news anchor in my mind's eye with a report on video game violence, right now.WouldYouKindly said:I started out trying to avoid killing civilians but considering I can do it entirely by accident pretty much all the time, I gave up... Then I started using them as ammunition(it takes a lot of civilians to kill a helicopter) on top of just being the easiest healthpacks.