The most realistic shooter ever.

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Communist partisan

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Jan 24, 2009
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Yeah I thinked of games like that and it sounds great but I would probably spend 13324545321245343 crowns per month on new controllers than I would play multiplayer
 

Nazz3

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cutecuddely said:
How would you feel about a game that was in credibly realistic. A game where if you got shot i a certain part of your body. BAM. youre dead. if you get shot in the foot and you leave a trail of blood for the bad guys to find and hunt you down and kill you. where when you take cover you cant see what is round the corner due tothe camer but can only see infront of you. where if you come under heavy fire you start shaking and when youre firing you cant aim as weel. a game where you cant throw down a health pack and youre fixed. SOunds good or something that will annoy you.
Oh you must be talking about ArmA 2.

If you get shot on the foot you cant even walk, sniping from a long distance is hard as shit, the enemies are really smart, I tried screwing around on the editor, made a situation where I was a sniper against about 5 other people. Still havent succeeded in it.
 

SalamanderJoe

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It would be fun and would be fairly impressive if actually pulled off. However if a game was to be REALLY realistic, after dying, your disc would never play again, because well, in real-life you can't exactly load your last save. One life.

Stupid idea I know, but I do actually remember the man himself Hideo Kojima liked the idea of a game where death was final. Can't actually remember where I heard it...
 

Asmundr

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Sounds good. But it is ever done, don't forget to factor in ballistic armor and the environment.
I could add some other stuff but I'm half dead right now...maybe later though :D
 

Wintermoot

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Onyx Oblivion said:
Now THAT would annoy me. Honestly, I find the degree of "realism" in shooters these days annoying.

I miss the days of emptying entire clips into opponents, and they were still only half dead...
I agree realism and games should never be in the same room
 

Canid117

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All the little kids who play CoD would complain that it wasn't realistic because they do not know what an actual gunfight would look like. Though the idea of having a shooter where it takes 250,000 bullets on average to kill a bad guy would be interesting.
 

CATS FTW

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Sounds terrible, games are meant for enjoyment not crying. Or crying at the end of your favorite game... why? portal WHY? I want farcry three. i luvs that game. I mean the second one, the first one's good but they're different games completely and I mean a sequel to the second one.
 

Asmundr

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ShadowKatt said:
Onyx Oblivion said:
Now THAT would annoy me. Honestly, I find the degree of "realism" in shooters these days annoying.

I miss the days of emptying entire clips into opponents, and they were still only half dead...
Really? I hate games like that. It annoys me to no end and annoys the people I play with to no end when I empty a whole magazine into their chest and they kill me and I scream "FUCKER! DIE WHEN I KILL YOU!"
Lol, like when I bust out the Barret (FMJ & Stopping Pwoer) in Modern Warfare 2 and hit a guy center mass.

He lives and runs off somewhere. Regens health. Then I die via one shot from a SMG or some other weapon.

Shooters need to get away from health regen at least. I would like to see a game where you could "wound" someone (ie. a shot to the leg would make them limp or crawl) with an eventual bleed out or not depending on where they/you where shot.
 

Desgardes

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Apr 5, 2010
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It sounds unfun as anything other than a stealth game. It'd be fun only if you could keep your enemies at an easily manageable range, with plenty of ammo.
 

MrShowerHead

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Asmundr said:
ShadowKatt said:
Onyx Oblivion said:
Now THAT would annoy me. Honestly, I find the degree of "realism" in shooters these days annoying.

I miss the days of emptying entire clips into opponents, and they were still only half dead...
Really? I hate games like that. It annoys me to no end and annoys the people I play with to no end when I empty a whole magazine into their chest and they kill me and I scream "FUCKER! DIE WHEN I KILL YOU!"
Lol, like when I bust out the Barret (FMJ & Stopping Pwoer) in Modern Warfare 2 and hit a guy center mass.

He lives and runs off somewhere. Regens health. Then I die via one shot from a SMG or some other weapon.

Shooters need to get away from health regen at least. I would like to see a game where you could "wound" someone (ie. a shot to the leg would make them limp or crawl) with an eventual bleed out.
*sigh*....ARMA II has that feature.
 

SideburnsPuppy

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I guess it sounds good, but in terms of shooters, I'd rather play Doom or its little gang of brainless shooters any day. If I do play a shooter (which I rarely do) I intend to charge through rank after rank of aliens/demons/robots/giant turds with an array of fictional weapons, leaving a path of green/dark energy/gears/poopstains in my wake. Come to think of it, I think I might go play Ratchet and Clank right now.
 

Shoqiyqa

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Dfskelleton said:
I wouldn't buy it. I'd much rather join the Military for realistic action.
99% boredom, 1% unmitigated terror ... and no respawns ... and random drug testing ... and some really antisocial hours ... and two-hour shifts on the back gate in the p****ng rain at Christmas ... and having to keep your hair short or bunned up ... and having to look after your uniform ... and your kit ... using gun oil, which plays havoc with your skin if you nick yourself while cleaning your rifle ... and a clueless, middle-aged supervisor who promotes the incompetent one because she flutters her eyelashes at him. How he didn't realise she didn't like men I don't ... oh, wait. Middle-aged. Fluttery eyelashes. He realised nothing.
 

Sayvara

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Get_A_Grip_ said:
A realistic shooter sounds like hell to me.
Arcade shooters are fast paced and fun.
Arcade shooters are insanely chaotic and you end up getting verbally - and game-wise - abused by hyperactive bunny-hopping teens just because you don't have a computer that can do 120 FPS.

/S
 

tsb247

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Mar 6, 2009
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Lawyer105 said:
tsb247 said:
Lawyer105 said:
Avoid ArmA II. Played it for a while, but the aiming is mushy. You move your mouse to the target, then it just drifts a bit further. So you have to aim short, and wait for it to drift onto the target. No good for an FPS. I'd blame consoles... but I doubt it's their fault in this case. Just seems like poor development.
That feature can be turned down or off in the options menu. It's called, "Aiming Deadzone," and it is meant to simulate weapon weight. The idea is that the weapon has weight to it and the inertia can be felt when swinging the weapon from one side to another; just like in real life.

The control slider for that is located in:

Options --> Game options --> Aiming Deadzone
I know, but even when I had it right down, I was still experiencing drift.
I don't know what to tell 'ya. I turned mine all the way down, and I didn't experience any drift. Try patching maybe?

If you give up on ArmA 2 simply because of the aiming deadzone, then you are really missing out on a spectacular simulated combat experience; not to mention an amazing editor with endless possibilities.
 

DrEmo

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Onyx Oblivion said:
Now THAT would annoy me. Honestly, I find the degree of "realism" in shooters these days annoying.

I miss the days of emptying entire clips into opponents, and they were still only half dead...
Well, buddy, Halo still does that. It's not necessarily a good thing since it's frustrating, but hey, whatever floats your boat.
 

tsb247

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AndyMcNoob said:
(i just wish we could play the old Operation Flashpoint campaign in ArmA2 that would be amasing)
Ask and ye shall receive.

Well, not quite. It's still a work in progress. It's a collaboration between some folks at BIS and some dedicated modders that are hell-bent on porting all of the greatness of the original Operation Flashpoint: Cold War Crisis to the ArmA. I have also heard they have switched this port to ArmA 2, but I'm not certain on that one though.

http://www.bistudio.com/community-blog/cold-war-rearmed-another-milestone-approaches_en.html
http://www.armaholic.com/page.php?id=5668