I understand the point. "People shouldn't buy DRM stuff if it's bad and they know about it."Aries_Split said:I think you might be misinterpreting what Andy and Susan are trying to say mate.nametakentwice said:snip
What I'm saying is that they are looking at it from one fairly closed perspective on the issue, and it is also the one that would be the most potentially antagonizing to members of this community. The writer is writing an opinion piece, so having one narrow perspective makes at least some degree of sense, but the editor is representing the magazine as a whole, and the magazine should be representing multiple points of view.
No. Cigarette companies introduced an addictive substance into a product that kills people, and worked at making it more addictive. Ubisoft makes video games. I disagree wholeheartedly with your analogy.Aries_Split said:It'd be like smoking cigarettes, and then suing the company for getting cancer. Sure, its the companies fault for manufacturing them, but the actual act of using them is always going to be the consumers choice.
Yeah?
This re-enforces my point about the closed perspective. The writer copied Gildan's last sentence to respond to, made an remark about earthquakes that, like Aries' cancer remark, is going beyond a sensible scale of analogies (I don't think Gildan was trying to equate this situation to a natural disaster), and made a statement that can be viewed as antagonizing as it lumps all gamers into two groups - those who do research and those who don't (about a video game), with no grey area in between.Andy Chalk said:Sorry, dude. People who get caught in earthquakes are victims. People who bought Asscreed 2 for the PC are consumers who either made an informed choice or couldn't be bothered to make an informed choice. Either way, sow, reap, etc.Gildan Bladeborn said:They are the victims - shame on you Andy.
For reference, Gildan's full post is below. He makes some cogent points, some of which agree with the writer's (though the writer doesn't respond to any of these other points). Meanwhile, Fragamoo notes an agreement with Gildan's post, plus (and this is re-enforcing my point) he notes the antagonistic feel in the writer's article.
Fragamoo said:This is exactly how I feel about this article.Gildan Bladeborn said:In this day and age, if the failure of Ubisoft's DRM caught you by surprise, then I would agree that you don't really have any right to be surprised - you do however have the right to be angry.
If you buy a product that says "Warning: This product will probably explode in your face" and when it does, get angry about it, you're pretty much a moron. If you buy a product that industry analysts warn "looks explosive", but which purports to be perfectly safe, and then it explodes, you shouldn't really be surprised but you darn well better be angry.
This is what it boils down to - Ubisoft did not clearly indicate that "by opening and installing this product you acknowledge that you may have service interrupted at any time because our servers are a piece of shit", ergo anyone who bought their games gets to be angry when that happens. It doesn't matter if everyone on the internet predicted it, the point is Ubisoft told us everything was going to be just fine and then it wasn't.
I don't have much personal sympathy for the people getting locked out of Assassin's Creed 2, as I consider them weak for not taking a stand on principle and boycotting the hell out of Ubisoft forever and ever (amen), but I'm not going to be arrogant enough to suggest they're culpable in this whole fiasco. They are the victims - shame on you Andy.
Also, the entire article had antagonistic tones towards the honest consumer, which were unjustly placed. It's their right as consumers to get mad when something like this happens, so instead of effectively telling them to shut up, we should be supporting them in the hopes that Ubi's crappy DRM never gets used again - if nobody is getting pissed at them, then they win.