The new fallout game, why the eltism of hate?

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Gormless

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So kicking around the interwebs for bit I've sensed a lot of aggro for the new fallout and I cant really see why. Seriosly I truly doubt that anybody can give me a rational argument against it that isn't based on eltism (god I hate eltism yes ive played the fallouts when when they first came out I even took a swipe at wastland about a decade ago after playing fallout but do I want a sodding medal for it?) ,fear (like bethesda could do any worse than interplay towards the end, did any one else play that godawful console game?) or nostalgia (poeple things have to move with the times. Have you played fallout 1 recently its still an amazing game but it is dated).
As far as I've seen bethesda seem to be getting the setting and feeling of the fallout games and that to me IS fallout. Not the combat. Not the veiwpiont. So to finish I personaly will remain optimistic about bethesda's fallout unless truly compelling evedence is produced.
 

Cousin_IT

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I like fallout. Im looking forward to fallout3...though youll have to forgive me if Im not waiting with baited breath. action Points in an FPS is one thing im hesitant about.
 

ComradeJim270

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Bethesda harps about 'freedom' in their games, but compared to Fallout, they offer a pitiful amount of it. You basically choose which generic dungeon to do next, and when you want to do each of the many linear quests they put in the game. You also have to do things in a certain order, and behave in a certain way towards certain people, which is very unlike Fallout. That's the main thing that worries me. That, and the fact that Bethesda's RPGs have atrocious dialogue, whereas even Fallout Tactics had fairly good dialogue, and Fallout and Fallout 2 has superb dialogue.
 

Gormless

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ComradeJim270 said:
That, and the fact that Bethesda's RPGs have atrocious dialogue, whereas even Fallout Tactics had fairly good dialogue, and Fallout and Fallout 2 has superb dialogue.
Okay thats a valid point. I still hold that they couldn't do worse than interplay at the end but yeah I hope bethesda have hired some top quality writers.

p.s. Yeah I know my writings pretty bad but I won't get better unless A. I practice and B. I'm told where I'm going wrong so if anybody spots any glaring mistakes send me a mssege about it please and I'll try and take it onboard.
 

Stone Cold Monkey

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Gormless

I'm the first to say I don't catch all of my writing errors, and I'm sure there are more than a few in my posts. However, I make a serious effort to edit my writing in hope of not looking like a complete idiot. However, I don't prescribe typing shortcuts, lack of capitalization, and missing punctuation in contractions. Doing those things make it harder to take your contributions and opinions seriously.

This site prides itself on a higher intellectual level not found on many other forums dedicated to gaming. This is done by improved writing it presents. Please, take a look at your post clean it up some and make this site better place for everyone. We're not all professional writers here (I know I'm not), but we can strive to be. This post was trying to give constructive criticism to help you out. I tried to do this as painlessly as possible to keep others blasting you for it later.
 

PurpleRain

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Fallout is like... an apple. Bethesda is like... a banana factory. Oblivion, morrowind, etc, were all very good banana's. Bethesda saw that all the kids like eating apples too and decided, "Hey, I recon we could make some pretty tasty apples." All the kids watch in horror as Banana flavoured apples are made.
 

Saskwach

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PurpleRain said:
Fallout is like... an apple. Bethesda is like... a banana factory. Oblivion, morrowind, etc, were all very good banana's. Bethesda saw that all the kids like eating apples too and decided, "Hey, I recon we could make some pretty tasty apples." All the kids watch in horror as Banana flavoured apples are made.
This is pretty much it. I haven't played much of the Fallouts but it's easy to understand that hardcore fans got hooked on a turn-based RPG. When an entirely different company says "we're going to make Fallout 3 an FPSRPG but it'll stay totally true to Fallout"...hmmmm. That's a bit like telling Halo fans that Halo 4 (I jest, you can all start breathing again) will be like Deus Ex. The fans didn't sign up for that kettle of fish.
 

ComradeJim270

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Saskwach said:
PurpleRain said:
Fallout is like... an apple. Bethesda is like... a banana factory. Oblivion, morrowind, etc, were all very good banana's. Bethesda saw that all the kids like eating apples too and decided, "Hey, I recon we could make some pretty tasty apples." All the kids watch in horror as Banana flavoured apples are made.
This is pretty much it. I haven't played much of the Fallouts but it's easy to understand that hardcore fans got hooked on a turn-based RPG. When an entirely different company says "we're going to make Fallout 3 an FPSRPG but it'll stay totally true to Fallout"...hmmmm. That's a bit like telling Halo fans that Halo 4 (I jest, you can all start breathing again) will be like Deus Ex. The fans didn't sign up for that kettle of fish.
That's not even the problem for me. I don't give two shits if it's not turn-based. What I fear are the things I mentioned. Linearity wrapped up in the illusion of freedom, bad dialogue... the things I despise about Oblivion.
 

end_boss

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I will say that my reservations about Fallout 3 stem from nothing more than personal taste. I am a big fan of the Fallout games, but just can't find myself able to really get into a first-person RPG. I've tried Vampire: The Masquerade, I've tried Morrowind, Ultima Underwold, World of Xeen, and none of them really captured me beyond the first day of playing. I could write an essay on each of those games for their applaudable merits and why I respect games like those, but I personally can't derive as much enjoyment from first-person RPGs as I can with a good ol' point-and-click.
 

Saskwach

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ComradeJim270 said:
Saskwach said:
PurpleRain said:
Fallout is like... an apple. Bethesda is like... a banana factory. Oblivion, morrowind, etc, were all very good banana's. Bethesda saw that all the kids like eating apples too and decided, "Hey, I recon we could make some pretty tasty apples." All the kids watch in horror as Banana flavoured apples are made.
This is pretty much it. I haven't played much of the Fallouts but it's easy to understand that hardcore fans got hooked on a turn-based RPG. When an entirely different company says "we're going to make Fallout 3 an FPSRPG but it'll stay totally true to Fallout"...hmmmm. That's a bit like telling Halo fans that Halo 4 (I jest, you can all start breathing again) will be like Deus Ex. The fans didn't sign up for that kettle of fish.
That's not even the problem for me. I don't give two shits if it's not turn-based. What I fear are the things I mentioned. Linearity wrapped up in the illusion of freedom, bad dialogue... the things I despise about Oblivion.
Ah yes, good points. Thpse things are part of the essence of Fallout.
 

aegis7

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A good Fallout successor is like a unicorn, beautiful and mythical. Bethesda is like Mary. A lot of people say Mary won't get a unicorn because they doubt she has the goods, but in all reality, a good Fallout successor is just as miraculous as virgin birth.

This "illusion of freedom" strikes me as a strange argument. Sure, Oblivion has a point A and a point B, but doesn't Fallout?
 

Chilango2

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Morrowind had its faults, lord knows, but I still loved it because of its story and its atmosphere, it felt magical. Oblivion, on the other hand, felt simply bland, I was taken from "strange place with lots of little corners to explore" to "generic fantasy land, complete with big white tower."

So long as they manage to keep the *feel* of Fallout, it will probably work well, but Bethesada has proven adept at putting out games that are on some shallow level technically impressive, but nonetheless unsatisfying, and on further consideration, shallow. And alot of my own person misgivings about FO3 have to do with that.
 

monodiabloloco

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Personally, I am keeping an open mind about the whole deal. I love Bethesda's games. I love Fallout. Yeah, I'll be pretty miffed if they screw it up but at least someone grabbed up the Fallout torch and ran with it. From all I have read, they are trying to keep the original games and their fans in mind when making it.
 

Lightbulb

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It basically boils down to:

Bethesda have never made a game that i have liked because they make games i actively DISLIKE.

There is no reason for this to be different.

I love Fallout.

Next discussion.
 

Shamtee

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I love fallout but I'm not a huge fps fan but still going to play it. I'm happy it is a FPS as I can get my friends into the series since they're mainly fps players. Trying to get them to play any of the original fall out was as pointless as trying to strange yourself with a wireless controller. So if they like this one they might play the others.

I'm happy to give Bethesda a change, okay I only like 3 of their games (well 2 and a explanation) but from that I've seen it goes look good, just hope it IS good
 

Whiskey Jak

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Gormless said:
So kicking around the interwebs for bit I've sensed a lot of aggro for the new fallout and I cant really see why. Seriosly I truly doubt that anybody can give me a rational argument against it that isn't based on eltism (god i hate eltism yes ive played the fallouts when when they first came out I even took a swipe at wastland about a decade ago after playing fallout but do i want a sodding medal for it?) ,fear (like bethesda could do any worse than interplay towards the end, did any one else play that godawful console game?) or nostalgia (poeple things have to move with the times. Have u played fallout 1 recently its still an amazing game but it is dated).
As far as ive seen bethesda seem to be getting the setting and feeling of the fallout games and that to me IS fallout. Not the combat. Not the veiwpiont. So to finish i personaly will remain optimistic about bethesda's fallout unless truly compelling evedence is produced.
I totally agree with you. I went on NMA yesterday and most of the criticism I read was basically "but we loved the old one, why do you change it?" which sounds like some teenagers' whining and nothing else. My answer to that is: keep playing the old ones then. I'm a huge Fallout fan, got the 2 games on my computers at home AND at work, and I can easily see how changing some aspects of the game will improve it and refresh the whole experience, simply because I'm open to changes.

The point is, you don't take a venerable franchise like Fallout just to do the same old thing again, the modders are there for that, you take it, keep what you want and put your own flavor in it, as Bethesda is entitled to since they OWN the IP.