Hubblignush said:
That's not nitpicking, you clearly don't know what objective means. If something is "of poor quality", then that is relative is everything else. Now no one has actually experienced everything else, so they're basing it of on their own measurements, which are very different from person to person.
You're trying to turn this into an argument of semantics. The point is that there are objective measures (how the English language is structured) and things that can be measured (how a translation fits that structure). The infamous "People die when they are killed" line is an amusing, but poor example of a proper translation.
Hubblignush said:
If a critic of classic literature were to play, say, the Last of Us without having played any other game ever, he'd probably remark on how poorly written and terribly structured it was. If some redneck that hadn't experienced anything more complicated than American Gladiators, they'd probably say it was too weird and boring.
How are these related to what I mentioned previously? Additionally, "I don't play many games" or "I don't really enjoy these kinds of games" is a simple method of ensuring that your audience is aware of what may potentially be a flawed analysis
Hubblignush said:
Some people (like me) thought Inception was incredibly simplistic to a fault, while a lot of other people thought it was too complicated to a fault, while another group of people thought it was pretty good in that regard. No one there is right, you just compare it to similar experiences.
We're not discussing whether or not you liked a movie, we're discussing the methods for credible critique and product reviews. If someone likes DA2 but explains in depth what the pros and cons were, the reader can come to a reasonably accurate conclusion as to whether or not they will enjoy the product. If someone complains because they didn't like the voice acting, but doesn't really explain that reason or how it invalidates the actual gameplay/story, or decides the whole game is actually about destroying america and writes a scathing article condemning their own interpretation, then the reader is left largely uninformed.
The_Kodu said:
Except a review is not a fucking message board. A review is there to that the reviewer can talk about their own personal experiences with the product. If a game, say, insinuated that gays were Satans hellspawn and deserve to die and it's your civic duty to kill them, I'd feel very bothered by that and it'd probably make my experience more negative.
If the reviewer insinuated that every game was about attacking the (insert group here) community, would you be more or less inclined to believe and promote them? If they started insinuating that the act of creating or controlling a character implied harm, would you deem them someone who can accurately and calmly discuss a game's strengths and flaws?
Hubblignush said:
Remembder, just because some person thinks that a female character wearing high heels in a combat situation is incredibly offensive and terrible and ruined the game for them, why do you care? Their opinion obviously shouldn't apply or get through to you, sicne it didn't bother you. A review isn't a circlejerk where everyone agrees what was good about the game or not, it's nothing mroe than the reviewer writing down what they thought about it. "Star wars is for teh gheis lol" is still an actual review, though not one you'd probably care about. just because some reviews are longer and more proofread, doesn't mean their opinion is somehow more valid.
You do understand that if a large number of reviewers rate down a game for high heels, the developers can literally lose millions for one single aspect of a character model. I'm not suggesting that metacritic bonuses SHOULD exist, but it's important to realize they do
Additionally, we're not talking about someone's poorly written comment on the internet, we're talking about people who expect a certain level of respect and viewership. If they haven't the slightest respect for their audience, then they shouldn't have one. That's why people are fed up with Polygon/RPS/etc.