I was discussing multiplayer with one of my friends lately and he kinda went into a tirade about how he despises snipers in any game and considers them "A disgusting mix of Hitler, Satan, and Fred Phelps". I don't remember the whole thing but I do remember his Sniper Principle. I don't know if this has been said before but I thought I'd share it.
The Sniper Principle goes as follows:
1. The odds of having fun in multiplayer is indirectly proportional to the number of snipers on the map.
2. If a sniper can ruin a good match he will make every attempt to do so.
3. Any class given a sniper rifle, motion sensor, and mortar strike shouldn't be called the "Recon" class. Just rename it the "God" class and be done with it. (He said it only applies to BC2)
I thought this was funny, but couldn't decide wether he was right, so I just wanted to hear what other people think about it.
The Sniper Principle goes as follows:
1. The odds of having fun in multiplayer is indirectly proportional to the number of snipers on the map.
2. If a sniper can ruin a good match he will make every attempt to do so.
3. Any class given a sniper rifle, motion sensor, and mortar strike shouldn't be called the "Recon" class. Just rename it the "God" class and be done with it. (He said it only applies to BC2)
I thought this was funny, but couldn't decide wether he was right, so I just wanted to hear what other people think about it.