Film critic Pauline Kael (I think) once said that every movie has a soft underbelly, meaning that even the greatest ones have a flaw that can be exposed. So, I thought it might be interesting to apply this to games.
*I'm looking for legitimate criticism here, so if all you have to say is "Halo 3 is stupid" or "Zelda is boring", don't bother and this thread will just float away.
Anyway,
Portal: I love this game, like lots of other people. The one thing that doesn't sit right with me however is that once you've played through and solved the puzzles, there's not much there in terms of replayability. Sure, there are the achievements, but it feels like a letdown knowing that a room that took 30 minutes to figure out can be done in 1.
So, I leave it to you...
*I'm looking for legitimate criticism here, so if all you have to say is "Halo 3 is stupid" or "Zelda is boring", don't bother and this thread will just float away.
Anyway,
Portal: I love this game, like lots of other people. The one thing that doesn't sit right with me however is that once you've played through and solved the puzzles, there's not much there in terms of replayability. Sure, there are the achievements, but it feels like a letdown knowing that a room that took 30 minutes to figure out can be done in 1.
So, I leave it to you...