Halo (series): The gameplay got repetitive after a point, the story was ridiculous (Oops, uh, yeah, there's MORE than one Halo that we totally forgot about. Sorry d00d), and the controls made me want to beat my face against a bed of nails (at least until it launched for PC)
Final Fantasy VII: The story was confusing, the combat system was touted as "New, and innovative" when it was just a rehash of a system in place since FFIV (I think that's what it is, it's the one with Cecil the Dark Knight and Kain and such), and the graphics were disorientating.
If you know one that has, I'd love to know
Final Fantasy VII: The story was confusing, the combat system was touted as "New, and innovative" when it was just a rehash of a system in place since FFIV (I think that's what it is, it's the one with Cecil the Dark Knight and Kain and such), and the graphics were disorientating.
Just wanted to point out that making the camera work in 3d games is an art form, and one that (as far as I know) no platformer has succeeded in.Jolly Madness said:Psychonauts for the PC had serious control issues... The controls never reacted like they should and the camera as bloody annoying.
If you know one that has, I'd love to know