The Stanley Parable is... is... wow...

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DirgeNovak

I'm anticipating DmC. Flame me.
Jul 23, 2008
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I laughed so hard during the demo I woke up my roommate, and some of the new stuff from the full game (especially the 320 achievement) had me rolling on the floor. I forgot how much I loved this game.

I agree $15 is a bit steep for something like this, though. Fifteen or so ten-minute playthroughs and you've seen everything the game has to offer. (Also let's plays)
 

major_chaos

Ruining videogames
Feb 3, 2011
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IGetNoSlack said:
You never once defined "gameplay".

I'd like you to do so.
Challenge,a failure/win state, puzzles, combat, platforming, minigames, ect. or any combination of the above. Basically anything that isn't 100% "walk forward while a man says words at you".

Phrozenflame500 said:
Oh come now. I don't really care if you buy the game or not, it's your loss, but don't go all "haha you used a big word nerd". It's not conductive to anything and really doesn't help your case.
You misunderstand me. I was saying the game sounds like wank, not the person I was quoting. I have never enjoyed a game that people hype up as being a "deconstruction". As a recent example: everyone was briefly infatuated with how Spec ops: the line "deconstructed" the military shooter, and I couldn't get a single drop of enjoyment out of that game.
 

GoaThief

Reinventing the Spiel
Feb 2, 2012
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major_chaos said:
IGetNoSlack said:
You never once defined "gameplay".

I'd like you to do so.
Challenge,a failure/win state, puzzles, combat, platforming, minigames, ect. or any combination of the above. Basically anything that isn't 100% "walk forward while a man says words at you".

Phrozenflame500 said:
Oh come now. I don't really care if you buy the game or not, it's your loss, but don't go all "haha you used a big word nerd". It's not conductive to anything and really doesn't help your case.
You misunderstand me. I was saying the game sounds like wank, not the person I was quoting. I have never enjoyed a game that people hype up as being a "deconstruction". As a recent example: everyone was briefly infatuated with how Spec ops: the line "deconstructed" the military shooter, and I couldn't get a single drop of enjoyment out of that game.
There's more to just walking forward in the Stanley Parable, it's a puzzle game in a very loose sense of the term. You seem to have some kind of chip on your shoulder though, what's the beef?

Also, I think it just became my game of the year. :O
 

Lovely Mixture

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Jul 12, 2011
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Unlike Gone Home and things by The Chinese Room, Stanley Parable does it right because it actually uses the fact that it's a "game" environment to try and tell a story using those elements.

That said, I don't categorize it as a formal videogame or rather a game at all. But it's still good at what it does.

GoaThief said:
You seem to have some kind of chip on your shoulder though, what's the beef?
Because if devs have the mentality of "everything is a game" leads to stuff like Amnesia: A Machine for Pigs. Where the developers can take out most gameplay features of AN EXISTING game, will still sell it like one, and people will still defend it to the death because it's trying to tell a story.

Walking Simulators/Digital Stories are fine by themselves (I love Yume Nikki and visual novels BTW), but when they step on existing properties they become irritating.
 

gavinmcinns

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Aug 23, 2013
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This.. thing.. "game", is a gimmick that exhausts it's novelty in about 5 minutes. If you want to pay 12 dollars for that, go ahead. But I think it's stupid.
 

bluepotatosack

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Mar 17, 2011
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gavinmcinns said:
This.. thing.. "game", is a gimmick that exhausts it's novelty in about 5 minutes. If you want to pay 12 dollars for that, go ahead. But I think it's stupid.
Wait, did you actually buy and play the game then? If not, your first sentence loses all validity.
 

gavinmcinns

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Aug 23, 2013
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bluepotatosack said:
gavinmcinns said:
This.. thing.. "game", is a gimmick that exhausts it's novelty in about 5 minutes. If you want to pay 12 dollars for that, go ahead. But I think it's stupid.
Wait, did you actually buy and play the game then? If not, your first sentence loses all validity.
No, I watched it on youtube, are you telling me I lose something significant from not playing it myself? Because if I bought and played it right now, I am literally 100% positive that I know what my reaction will be. Because I am good at judging quality.

They didn't even make their own maps ffs. They recycled entire sections from half life 2, to no witty or clever end. And they want to charge for this shit? It's lazy and cheap, a silly gimmick from a fan of that will ferrell movie that was based on some book I never read. Stranger than fiction I think it was.

So no, not tasting the crap does not invalidate my opinion that the dog just shat on your porch.
 

IamLEAM1983

Neloth's got swag.
Aug 22, 2011
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ShinyCharizard said:
Eh not for me. I don't care for these "artistic" games and the like that attempt to subvert the medium. I'd rather just play a game that is actually fun.
Oh, this absolutely is fun; you just need to be able to get said fun out of activities that aren't common in the FPS genre. Stuff like standing around, trying to subvert the plot and clicking on everything because you can. The trick is that Stanley and the Narrator aren't aware of the player's involvement. One of the better endings can be reached if the Narrator realizes you aren't Stanley, but rather a person playing as Stanley.

gavinmcinns said:
So no, not tasting the crap does not invalidate my opinion that the dog just shat on your porch.
Says someone who hasn't even played the demo for the HD Remix. The original is made up of Half-Life 2 elements because of the designer's lack of modding knowledge, while the new version features more branching paths and entirely new art assets.

Plus wouldn't you agree that your comment was a bit aggressively worded?

Be that as it may, just move along if you can't appreciate the game.
 

thatonedude11

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Mar 6, 2011
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gavinmcinns said:
bluepotatosack said:
Wait, did you actually buy and play the game then? If not, your first sentence loses all validity.
No, I watched it on youtube, are you telling me I lose something significant from not playing it myself? Because if I bought and played it right now, I am literally 100% positive that I know what my reaction will be. Because I am good at judging quality.

They didn't even make their own maps ffs. They recycled entire sections from half life 2, to no witty or clever end. And they want to charge for this shit? It's lazy and cheap, a silly gimmick from a fan of that will ferrell movie that was based on some book I never read. Stranger than fiction I think it was.

So no, not tasting the crap does not invalidate my opinion that the dog just shat on your porch.
I think you watched a playthrough of the free mod. The recently released version has a lot more shit, is much prettier and more detailed, does not contain the first level of Half Life 2, is generally better in every conceivable way, and I think totally worth it. You may not think it is worth it, but I am enjoying every second of it.

This isn't a game everyone will enjoy or appreciate, and that's just fine.
 

gavinmcinns

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Aug 23, 2013
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thatonedude11 said:
gavinmcinns said:
bluepotatosack said:
Wait, did you actually buy and play the game then? If not, your first sentence loses all validity.
No, I watched it on youtube, are you telling me I lose something significant from not playing it myself? Because if I bought and played it right now, I am literally 100% positive that I know what my reaction will be. Because I am good at judging quality.

They didn't even make their own maps ffs. They recycled entire sections from half life 2, to no witty or clever end. And they want to charge for this shit? It's lazy and cheap, a silly gimmick from a fan of that will ferrell movie that was based on some book I never read. Stranger than fiction I think it was.

So no, not tasting the crap does not invalidate my opinion that the dog just shat on your porch.
I think you watched a playthrough of the free mod. The recently released version has a lot more shit, is much prettier and more detailed, does not contain the first level of Half Life 2, is generally better in every conceivable way, and I think totally worth it. You may not think it is worth it, but I am enjoying every second of it.

This isn't a game everyone will enjoy or appreciate, and that's just fine.
You are right I think, are there any real improvements from the free to the paid? How long does the experience last and what have they changed.
 

Maze1125

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Oct 14, 2008
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major_chaos said:
IGetNoSlack said:
You never once defined "gameplay".

I'd like you to do so.
Challenge,a failure/win state, puzzles, combat, platforming, minigames, ect. or any combination of the above. Basically anything that isn't 100% "walk forward while a man says words at you".

Phrozenflame500 said:
Oh come now. I don't really care if you buy the game or not, it's your loss, but don't go all "haha you used a big word nerd". It's not conductive to anything and really doesn't help your case.
You misunderstand me. I was saying the game sounds like wank, not the person I was quoting. I have never enjoyed a game that people hype up as being a "deconstruction". As a recent example: everyone was briefly infatuated with how Spec ops: the line "deconstructed" the military shooter, and I couldn't get a single drop of enjoyment out of that game.
Have you ever enjoyed a movie or TV programme?
I'm going to assume the answer is "yes".

In which case, why can't you imagine yourself enjoy media that's part game and part movie? Why must things be compartmentalised, where something has to be either entirely movie or entirely game, nothing inbetween? What's wrong with existing mediums branching out into a spectrum of enjoyment rather than being tied down to the labels we give them?
 

Gottesstrafe

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Oct 23, 2010
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LetalisK said:
...is it a creepy horror game? I'm always worried something is going to scare the shit out of me with these niche games.
More a dig at video game narrative structure and the place of player agency in game narrative, accompanied by a narrator with a soothing voice and predilection for sadism.

Liked the mod when I played through it, might pick up this version as well. Any new major additions to it or is it just a hasty HD makeover?
 

The Lugz

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Apr 23, 2011
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Dagda Mor said:
SKBPinkie said:
Nope, not interested in games that comment on other games.

If the best parts of the game are something that I can watch on a YouTube playthrough, then it isn't a good game and I'm not gonna spend money on it.
major_chaos said:
Yea no. There is a very long list of things I would consider spending $12 on before a game with no actual gameplay. If this is the posterboy for the whole "gamez are art" thing I think I'm perfectly content with games not being art.
Ugh. These are painful to read. Hell, you are the people that need to play it the most--the point is to deconstruct what is and isn't a game, and both of you have very rigid, close-minded definitions of what a game is. Not to mention that what you're basically saying is, "Why go to the zoo/museum/art gallery/theater if I can see it on YouTube?"
clearly the meaning is so deep nobody but the master of the universe could possibly understand.
also, yes if you hadn't noticed art gallery's, zoos museums and theatres Are dying a slow ungraceful death due to digital media over saturation, so that's indeed another perfectly good example of people saving money and watching it on youtube so congrats on whatever you just did there.. I'd call it ironic, but that isn't the proper use of the word

the bottom line is simply, this is a 1 hour long game fuelled entirely by sarcasm and a particularly convoluted checkpoint system for the $12 spent, you could go grab a couple of good books on Amazon and have potentially days of thought provoking self improvement or humour which in the long run means the game isn't really economically viable as a thought provoking experience, nor is it long enough to have any true depth beyond 'hey a concept, go wild' which is really what the heathen hordes are saying about it.

is it worth a giggle? mabye, is it worth money?.. debatable. it was a good mod, but it's ability to be a standalone is questionable.

besides,
Stanley realised his fellow gamer was correct, and agreed politely.

your argument is now invalid, because I scripted it this way. 'aren't I clever'.
 

Reaper195

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Jul 5, 2009
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Is there a way to buy the game not from Steam? Been having some massive problems with the program (Stuff that not even a full system format seems to fix), which means I can't access any of my games (I've opnly got about thirteen games on there, and the only important ones I truly care about are The Walking Dead, New Vegas and Abe's Oddesy/Exodus.

And if there is no other way to get the game outside of Steam (Aside from pirating it, which is my absolute last line, by which I would then simply e-mail the devs for a bank account number and send them some monies), does anyone know how to fix my Steam problem? On a laptop. Not very tech savvy (But I can google problems, and then fix them with instructions (Which haven't helped so far)), but I've formatted my computer completely, uninstalled/reinstalled Steam before, all the usual things, but it keeps 'updating' with updates anywhere between 80 to 100MB. Then it won't even really open. And it uses well over half the computers CPU....which it just suddenly seemed to do about five or so months ago.
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
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I'm playing it now and it's one of the most amazing games I've played in some time.

Also:
Damn the "Stanley Parable Adventure Line". Damn it to hell!
 

thatonedude11

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Mar 6, 2011
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gavinmcinns said:
thatonedude11 said:
I think you watched a playthrough of the free mod. The recently released version has a lot more shit, is much prettier and more detailed, does not contain the first level of Half Life 2, is generally better in every conceivable way, and I think totally worth it. You may not think it is worth it, but I am enjoying every second of it.

This isn't a game everyone will enjoy or appreciate, and that's just fine.
You are right I think, are there any real improvements from the free to the paid? How long does the experience last and what have they changed.
The paid version is significantly improved from the free mod. It looks much, much better than the original for one. There is also a lot more content, with more endings, longer playthroughs, secret endings, and just a lot more little things you can find in the environment. I haven't gotten all of the content, but I've heard everything from 2 to 5 hours of content in the game, which may be a little on the short side, but you can always pick it up in a sale later if you want.