For an intellectual property, so popular with gamers, it managed to have very few titles and with mixed results. I think the majority of the hype is nostalgia. Thankfully, Star Fox Zero is coming out and it looks like a great game in its own right, but I'll review the series so far.
Star Fox (SNES) - Will give it credit for starting the franchise. Was a competent game for its time. 3D graphics in 16-bit look awkward. Also, the visuals mostly consisted of basic polygons and shapes rather than any real atmosphere.
Star Fox 64 - This is the popular one that brought more fanfare to the series than all the other titles combined. It brought the game to 3D, has smooth controls, great atmosphere and visuals for N64. Also brought in characters and voice acting. The lack of saving hurt this one for me.
Star Fox Adventures - It's a very good Zelda-like 3D adventure game, but an affront to Star Fox fans, as it had few characteristics of a Star Fox. If it had been released shortly after a traditional SF game, I don't think fans would have minded this project.
Star Fox Assault - This is the great Star Fox game for the Gamecube that nobody played. It plays out like a traditional Star Fox game (with saving). Has good split screen multiplayer. It has land based combat with third person shooting and tanks, which some hated, but me personally, I thought it was good to have variety in the game. I feel like both aspects of play: flying and land were pretty balanced.
Star Fox fans who say they've waited 15 years for a classic Star Fox game but wouldn't even give Assault a chance are total hypocrites.
Star Fox Command - This was a disaster. It was a really watered down RTS mixed with repetitive simplistic dogfights. The game didn't come together as a whole and felt segmented all around.
Star Fox (SNES) - Will give it credit for starting the franchise. Was a competent game for its time. 3D graphics in 16-bit look awkward. Also, the visuals mostly consisted of basic polygons and shapes rather than any real atmosphere.
Star Fox 64 - This is the popular one that brought more fanfare to the series than all the other titles combined. It brought the game to 3D, has smooth controls, great atmosphere and visuals for N64. Also brought in characters and voice acting. The lack of saving hurt this one for me.
Star Fox Adventures - It's a very good Zelda-like 3D adventure game, but an affront to Star Fox fans, as it had few characteristics of a Star Fox. If it had been released shortly after a traditional SF game, I don't think fans would have minded this project.
Star Fox Assault - This is the great Star Fox game for the Gamecube that nobody played. It plays out like a traditional Star Fox game (with saving). Has good split screen multiplayer. It has land based combat with third person shooting and tanks, which some hated, but me personally, I thought it was good to have variety in the game. I feel like both aspects of play: flying and land were pretty balanced.
Star Fox fans who say they've waited 15 years for a classic Star Fox game but wouldn't even give Assault a chance are total hypocrites.
Star Fox Command - This was a disaster. It was a really watered down RTS mixed with repetitive simplistic dogfights. The game didn't come together as a whole and felt segmented all around.