The State of MMORPGs - End of an Era

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Vancleef

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Jul 6, 2010
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What do you think of the state of MMORPGs these days?

I think it's a good thing that the developers are at least trying to innovate the genre with combat mechanics, engaging storylines and gameplay. There are still tons of 'wow clones' out there, sure - but at least they're not all trying to become the new smash hit like WoW became by copying the basics and splashing on a fresh paintjob.

- What is the last MMORPG you have played?

Guild Wars 2

- Are you still playing it?

No. I'm thinking of getting back into it, though.

- Which MMORPG have you spend the most time on?

Most probably WoW. Back when it came out, the game was almost like a mythical thing for me and my group of friends (I was 8-10 at the time), we had never heard nor played something like it. Didn't get to play the actual game until late Burning Crusade. And I was truly awestruck by it.
When I think back at my time with the game, I spent most of the time leveling/deleting my characters (at a painfully slow pace) and never experienced much of the raid-content. So I probably played the game wrong, I guess :/
Lots of hours wasted. But I enjoyed it.
Can't seem to get back into it, now. Probably because I'm stuck on a server I hate and can't be arsed to pay 20 euros for a server transfer, and the game has kinda lost it's charm as well, in my opinion.

Also spent a considerable amount of time on the f2p version of Runescape in middle school.

- Are you looking forward to any new MMORPG?

The Elder Scrolls Online looks interesting enough.
It's a shame THQ decided to scrap Warhammer 40K: Dark Millenium before they went bankrupt. That game looked very promising.
 

Kenjitsuka

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Sep 10, 2009
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Was huge into WoW until 4 or 5 months after Cataclysm.
We had defeated all raids lots of times and I got out whilst I could (3rd best guild on server).

Now I am looking forward to the 31st of the month: Neverwinter beta opens!
Other than that: boooo MMO's, they're nasty in nature with their evil grinding.

Currently MASSIVELY enjoying Dragon Quest: Journey of the Cursed King!
 

Aramis Night

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Mar 31, 2013
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That Hyena Bloke said:
4RM3D said:
- Guildwars 2 was fun for a while, but the player base has dropped rapidly.
What are you talking about? I'm seeing more players on my server than ever before, and I haven't found a source for this sort of claim, only biased articles that used quote mining to misrepresent AreaNet's statements.

4RM3D said:
And while on the subject:
- What is the last MMORPG you have played?
- Are you still playing it?
- Which MMORPG have you spend the most time on?
- Are you looking forward to any new MMORPG?
- GW2
- Yes
- WoW
- No
The population of GW2 is very large.... if your doing fractals. Outside of fractals its not that populated. Arenanet made the rather disappointing choice to take the original 8 separate dungeon endgame they had, and instead funnel everyone to 1 dungeon by adding another gear tier of items for it after claiming they wouldn't make there game a gear treadmill. They also broke their promise to not force people to being able to play however you wanted and still have a chance to be equally geared as people who chose to play other ways. To not penalize people's preferences for doing what they enjoyed when playing the game. That you can get max gear by crafting, open world exploring, dungeons or WvW.

Between that and choosing to not allow players to be identified by the opposite servers in WvW made it feel rather meaningless. You could neither make a name for yourself, or develop rivalries with your enemies. Fun for a bit, but feels hollow real fast.