The TF2 updates

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Jolly Madness

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Mar 21, 2008
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I love the updates! I assume they'll do it for all the classes, and the fact that it's free makes it even more attractive for gamers. Too bad for the console owners though. The sniper achievements are going to be perfect...
 

Saevus

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Jul 1, 2008
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milskidasith post=9.68248.622996 said:
Kritzkrieg for defence is a useful strategy, but only if you are ubering soldiers, demoes, or, in some cases, heavies.

Kritzkrieg soldier: You just have him pop and rocket, but they kill anybody with less than ~150 HP just on splash damage. Great for stopping cart runs.

Kritzkrieg demo: Have you SEEN what throwing multiple crit stickies across a field of enemies, a chokepoint, or on the cart can do?

Kritzkrieg heavy: This one is iffy. It makes the heavy have a lot more range, because he's hitting great damage with his few hits, but it isn't nearly as useful in close range where most people STILL can beat the heavy by running around him.

IE: The only use for it is with long range/indirect fire. Actually sending a kritzkrieged person into combat is asking for them to get killed.
Coincidentally, goldrush is about the only map I see kritz used on.
 

defcon 1

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Jan 3, 2008
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plastic_window said:
I wish they could come more often
Wow, seriously? the frequency of updates and download time is one of the big reasons that made me stop playing. It's a damn shame to because that game was amazing
 

GothmogII

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Apr 6, 2008
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Haha! Behold: The Killing Gloves of Boxing! [http://steamgames.com/tf2/heavy/kgb.htm]

Also, they seem to have gone all out on the Russian/Soviet theme:

Red Oktoberfest

Party Loyalty

Iron Kurtain

Marxman

Gorky Parked

Borscht Belt

And my favorite: Don't Touch Sandvich!
 

C-man101

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Apr 19, 2008
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I don't like them, i don't really know why. i didnt play for a while and after the pyro update i played for a while, but it just wasn't as fun as it used to be. (not because everyone was a freaking pyro)
 

bpm195

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May 21, 2008
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The pyro updates are pretty well balanced, in the sense that they all are just a tad worse off in the general case, but if you play to their strengths. The Flare Gun doesn't work as well in mid range content and doesn't give you any real chance at beating somebody at long range, but at least now you can say to any sniper "If you intend to head shot me, do so quickly." The backburner is nice for those jerks that think fried medic is delicious. The hit box doesn't feel exactly perfect, but it's fair. The Axetinguisher doesn't seem to great in general but I've seen it on pyro heavy teams, where one person sets a guy on fire and the other puts him out with his own blood.

The medic stuff on the other hand I haven't unlocked, but I've seen some sickening things with it. The blutauger is something I've been falling prey to a lot recently. Particularly when the medic is healing somebody and I go after him, the b-gun gives him enough time for his partner to notice me and help. The kritzkrieg has been sick when I've seen it used well. Several times in one map me as a pyro and my trusty medic would blitz through a group of enemies capping a point. I'd like to see what it can do for a spy with their ability insta kill on a crit. I've never seen the new melee thing used effectively outside of videos. Usually when I see somebody using it, it's in the context of me killing them...
 

GothmogII

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Apr 6, 2008
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Okay, so here's what it says about the KGB's:

The unlockable for the Heaviest pugilists out there is the K.G.B. Any time a Heavy kills an enemy with the K.G.B he receives five seconds of guaranteed critical hits. This crit-boost can be used to punch and kill further enemies, extending the boost time. Alternatively, the Heavy can switch to another weapon and use the boost to take out an enemy at range. The Heavy's slow movement speed, and the K.G.B's slower swing speed, make it a risky prospect.
Hmm, now, the boxing gloves are slow so, I'd guess if there are any Scout killing achievements they'd be pretty hard to do outside of box maps. But the five seconds of crits sounds awesome. I wonder if that will work in tandem with an Ubercharge? I can just see an Uber'd heavy wading into the melee punches flying everywhere, :3
 

Russian_Assassin

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Apr 24, 2008
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I love the Russian theme for Heavy's update (I wonder why :p). I just hope that on some occasions people will be willing to drop the competitive crap and engage me into a series of boxing rounds! I wonder what are the next weapons...

GothmogII post=9.68248.625072 said:
I can just see an Uber'd heavy wading into the melee punches flying everywhere, :3
Picturing that makes me laugh hard XD
 

asmodaus

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Aug 1, 2008
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i wont care until they update the 360
Also im curious on what the spy updates will be.that week will be heaven for pyros :)
 

PlaylistOne

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Jul 31, 2008
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I'm surpriesed at how many people play the 360 version.
I've heard almost everyone condemn the console versions to be piles of crap while the pc version is a gift from the gods.

The 360 version is just as good as the pc version.
 

asmodaus

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PlaylistOne said:
I'm surpriesed at how many people play the 360 version.
I've heard almost everyone condemn the console versions to be piles of crap while the pc version is a gift from the gods.

The 360 version is just as good as the pc version.
yes,it is but it has 1 major flaw,the lack of updates.there hasnt been a single update for the xbox version, which sux becuase there are still only 5 maps to play on the 360.not to mention the numerous bugs vavle has fixed and not transfered to the 360(sentrys under the floor anyone?).wheres the console love vavle?
 

Kikosemmek

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Nov 14, 2007
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The only problem I have with the new unlockables is that they come out for one class at a time and are months apart. Every time there's a new update out, most servers are full of grinders and farmers.

I'm going to love the Heavy stuff, but I'm afraid I won't be enjoying the update for a few weeks to come so that I won't add another Heavy to a team roster consisting of seven players, five of which will be Heavies.

---

But, I gotta give much love and respect for Valve for keeping this game new, fun and exciting with new maps, weapons, Meet the Team videos, game modes and achievement content. As I remember, the main complaint critics had for this game was a lack of maps, which I disagreed with before. Now, I'll have even more of a reason to disagree. Valve are taking care that TF2 will remain one of the best multiplayer FPS's for a while, and they'er doing this for free, so I'll always give them props for that.
 

Eldritch Warlord

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PlaylistOne post=9.68248.625542 said:
I'm surpriesed at how many people play the 360 version.
I've heard almost everyone condemn the console versions to be piles of crap while the pc version is a gift from the gods.

The 360 version is just as good as the pc version.
The 360 version's gamefinding service is crappy compared to other 360 games *cough*Halo 3*cough* but is essentially like most PC games (actually, it's identicle), and there's an unusually high probability of lagging out (again compared to other 360 games and like on a PC).

So, yeah they're both equal. It's just that the 360 version has better competition.
 

milskidasith

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Jul 4, 2008
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^^Seriously, you MUST be joking.^^

The PC's community is, if you can find any half decent server, both better at the game and better at communicating (for teamwork) than the 360 community. The PC has far less glitches and more maps as well.
 

Woe Is You

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Jul 5, 2008
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PlaylistOne post=9.68248.625542 said:
The 360 version is just as good as the pc version.
No.

Reasons being:

- The netcode is ass on console.
- Lack of updates (No new toys and achievements)
- ...and the tiny factoid that just about anyone can do maps for TF2 on the PC if they are so inclined.

I haven't played TF2 in a long while. If I will, though, I'm probably going to finish getting that medic stuff first (got 2 out of 3 of those weapons). What does irk me a bit is that those new toys everybody's gonna get are going to be unlockable. Unlockable stuff works in a single player game, but not so much in a multiplayer one (SSBB, Soul Calibur IV, I'm looking at you).

Eldritch Warlord post=9.68248.625567 said:
So, yeah they're both equal. It's just that the 360 version has better competition.
The definition of better here is... what exactly? And no, the PC version of TF2 does not have "an unusually high probability of lagging out". When was the last time you played the game on PC again?
 

Edable Giraffe

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Aug 13, 2008
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theres heavy achievements being added on tuesday, the melee weapon is the only thing revealed so far and just like the others it seems useless.
 

Fenixius

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Feb 5, 2007
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Edable Giraffe said:
theres heavy achievements being added on tuesday, the melee weapon is the only thing revealed so far and just like the others it seems useless.
Of course - it's a melee weapon. Considering the amount of time it takes to draw and spin up the beloved Minigun, it's only about 3 seconds of crits... that said, 3 seconds of crits is at least one kill at mid/long range. The only problem I see is that it's on kill instead of on hit like the Ubersaw's bonus. All in all, though... who the hell uses their Fists when they have the most powerful* weapon in the game, the Minigun?!

The names for those achievements are hilarious. I predict much fun to be had starting from next Wednesday**.



* Powerful in terms of killing potential, not sheer damage.

** I'm in Australia, many hours ahead of Valve in the US. They say it'll be out Tuesday (probably at 11am), which makes it 2am Wednesday morning for me.
 

ReepNeep

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Jan 21, 2008
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Woe Is You post=9.68248.625585 said:
PlaylistOne post=9.68248.625542 said:
The 360 version is just as good as the pc version.
No.

Reasons being:

- The netcode is ass on console.
- Lack of updates (No new toys and achievements)
- ...and the tiny factoid that just about anyone can do maps for TF2 on the PC if they are so inclined.

I haven't played TF2 in a long while. If I will, though, I'm probably going to finish getting that medic stuff first (got 2 out of 3 of those weapons). What does irk me a bit is that those new toys everybody's gonna get are going to be unlockable. Unlockable stuff works in a single player game, but not so much in a multiplayer one (SSBB, Soul Calibur IV, I'm looking at you).

Eldritch Warlord post=9.68248.625567 said:
So, yeah they're both equal. It's just that the 360 version has better competition.
The definition of better here is... what exactly? And no, the PC version of TF2 does not have "an unusually high probability of lagging out". When was the last time you played the game on PC again?
Don't forget the fact that you can actually have servers with more than 16 players, that people can set up dedicated servers, make demos and that you can use the superior KBM controls.

Seriously, how the hell are you supposed to roll scout with analog sticks? Squirly bastard is almost too fast for a mouse.

Anyone who can honestly say that console FPS games are better than PC ones has their head stuffed up their ass.
 

NoNeedCaptain

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May 24, 2008
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All i know is that TF2 just gets more and more interesting gameplay and a more cohesive "team" experience as more players come to play with these new weapons.

For Example: imagine a heavy* that is uber'd, along with a soldier that is Krit uber'd. That's a fairly devasting combo you got there and takes the co-ordination of 4 people. And that's with people who don't have mics.

On another note I personally like the 360 version (i have both) because its easier to communicate so you can yell "SNIPER!" and save at least one persons life in the time you say it, where as the PC you have to Type out SNIPER! or use the commands because most people just ignore the people who talk (i do at least; The majority are morons)

*The new heavy achivements sound like a blast, it'll be spy heaven with all those large backs to stab because everyone will be a heavy tryin to get teh gloves... I'm goin' communist hunting!
 

MaxRaine

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May 1, 2008
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Hehe, the Heavy Achievements sounds awesome xD

My fav names are "Stalin the Cart" and "Don't Touch Sandvish"

I'm quite curious on what the other two weapons will be =P