The Why.

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Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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The why? Are they related to The Who? *sounds of crowd booing*

I think Stamina potions in Diablo 2 may be the most useless game feature ever. Even when you need stamina, people still don't use them.
 

Charles McGuffin

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Aug 4, 2011
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Pokemon: The Ability to carry more than one Pokemon at a time (at least in the early games).

I bough Soul Silver when it came out, and as soon as I got Togepi to hatch, I always kept it as my first Pokemon, in hope it would evolve. It couldn't do back on the GBC.

But even after it evolved, I never exchanged it, because it destroys EVERYTHING.

By the time I got so bored of the game, that I didn't want to play anymore, my Togetic was Level 40 and all the other Pokemon in my party ranged from 8 to 14
 
Aug 1, 2010
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This is what I immediately thought of when I read this thread:

OT: The .32 pistol is Fallout 3. Ammo that is important and no damage. It just makes no sense to even exist.
 

Erttheking

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GTA 4 Oh, a baseball bat, yeah that'll be REALLLLLL useful. Also did you ever actually pick up trash cans?
 

hoboman29

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Jul 5, 2011
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Normal weapons in fallout 3 why the unique ones are universally better.
The truck from the first pokemon games why is it there.
Gravity gun for Garry's Mod is useless in the context of the game
 

5-0

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C F said:
Throwing knives were awesome in the first game.
Once you're in Ezio-land, the Hidden Gun and the crossbow make throwing knives a bit useless, so they counterbalanced it with the ability to take down up to three foes at once. Quite useful sometimes, actually. Of course, the entirety of Ezio's repertoire just grew more redundant as time progressed.

I mean, come on.
Poison dart launcher?
Just: why? To draw attention to a guard that's nowhere near you and buy time? That stopped being necessary around the time Ezio got access combo-kill streaks. Now it's just a fancy toy. Speaking of which: how about the bombs added in Revelations?

The game would be so much more satisfying if all you carried was a hidden blade and maybe one melee weapon to allay suspicion.
The 'S Creed series is still fun, but hopefully 3 will remember its roots a bit better.
I know exactly what you mean. Personally playing through Revelations I've barely used the bombs, they just feel like cheating. Much more satisfaction in a perfectly executed hidden blade to the back than an explosion in the distance. And yep, the poison darts are completely redundant. In fact I barely use the poison anyway.
 

Suicidejim

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Jul 1, 2011
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Stat-altering moves in Pokemon. Nobody ever uses them, ever. Why are there so many of them?
 

FalloutJack

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Nov 20, 2008
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GZGoten said:
Final Fantasy X, when I reached the last secret dungeon I realized I had a blue furry in my party who I had forgotten about, talk about a useless waste of space
latiasracer said:
The laser pistol and laser rifle from Fallout 3.

Y U NO DO ANY DAMAGE?
Hey look! I've got answers for these!

{1} Who is useless or not in an RPG game depends on the user. In my case, Final Fantasy X was practically funny because my Kimahri was using a lance which enabled dodging and countering, as well as Petrifying. So, any time Kimahri was attacked - regardless of whether or not it hit - he'd walk up to the monster and turn it to stone. Stone status kills monsters instantly. So sometimes...I didn't have to DO anything when a battle comes up.

{2} My answer here is three-fold. First, it depends on what you use lasers on. Targets of flesh are much more vulnerable than targets of not flesh. Second, mostly you're waiting for that burn-the-flesh attribute to make a critical and vaporize the opponent. Happens often enough, but a serving of perks like Better Criticals and Bloody Mess seem to help. Thirdly, I'll have you know that I managed to kill Mr. Burke as he was drawing to shoot the sheriff with a laser pistol.
 
Jun 16, 2010
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binnsyboy said:
OT: Armor Lock in Halo: Reach.
Grouchy Imp said:
In Reach - The Power Lock ability. It makes you totally invulnerable for about five seconds. But also totally immobile. So all that you gain by using it is five seconds more life before the guy with the Energy Sword assassinates you. Big Whoop [sub]TM[/sub].
Really? I've seen people ***** about how over-powered it is, and I've seen people claim that it takes skill to use properly, but I've never heard anyone call it useless.
 

The Funslinger

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Sep 12, 2010
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James Joseph Emerald said:
binnsyboy said:
OT: Armor Lock in Halo: Reach.
Grouchy Imp said:
In Reach - The Power Lock ability. It makes you totally invulnerable for about five seconds. But also totally immobile. So all that you gain by using it is five seconds more life before the guy with the Energy Sword assassinates you. Big Whoop [sub]TM[/sub].
Really? I've seen people ***** about how over-powered it is, and I've seen people claim that it takes skill to use properly, but I've never heard anyone call it useless.
I should probably explain, I typed out what I was going to say, decided it was stupid and deleted it. I guess "Halo: Reach armor lock" didn't succumb to my delete button...
 

latiasracer

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FalloutJack said:
GZGoten said:
Final Fantasy X, when I reached the last secret dungeon I realized I had a blue furry in my party who I had forgotten about, talk about a useless waste of space
latiasracer said:
The laser pistol and laser rifle from Fallout 3.

Y U NO DO ANY DAMAGE?
Hey look! I've got answers for these!

{2} My answer here is three-fold. First, it depends on what you use lasers on. Targets of flesh are much more vulnerable than targets of not flesh. Second, mostly you're waiting for that burn-the-flesh attribute to make a critical and vaporize the opponent. Happens often enough, but a serving of perks like Better Criticals and Bloody Mess seem to help. Thirdly, I'll have you know that I managed to kill Mr. Burke as he was drawing to shoot the sheriff with a laser pistol.
Ooooh, True. I have bloody mess, but i still don't like laser weapons. The Plasma rifles cool, but hey...


I like things with a awesome noise..... Combat shotgun <3


I Think i shot Mr. Burke in cold blood anyway, because i wanted his hat...
 

Raven_Operative

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Dec 21, 2010
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Jandau said:
Greyah said:
Jandau said:
Mass Effect 2 - Shockwave, Pull, Push on anything above Nomal difficulty.
Crowd control?
Barriers, Armor, Shields? Above Normal almost everything is protected and crowd control doesn't work on targets with any kind of protection. By the time you finish stripping the defenses, you might as well just shoot them and finish the job that way.
Cant say I've used push or pull, but shock wave is incredibly handy for clearing out those pesky husks.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Trezu said:
The SMG's in Saint's Row 3

i found them so ineffective and useless
Really? They were my staple.

Though in a SR theme, the toilet outfit.

I think they're trying to tell us something....
 

Jegsimmons

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Nov 14, 2010
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the whole story in assassin's creed that isn't about middle ages gangsters ruining peoples shit.

Desmond story sucks, the conspiracy about the templars is what killed the series for me....cant i just have a GTA with swords?
 

T8B95

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Jul 8, 2010
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5-0 said:
First Assassin's Creed: Throwing knives. Oh good, a long range weapon.
Assassin's Creed 2: Gun. Oh good, another long range weapon. And I can only carry six of them.
Assassin's Creed Brotherhood: Crossbow. Wow, a long range weapon, and I get twenty? I'LL NEVER USE THE GUN OR THROWING KNIVES AGAIN!
Because this is basically what I was going to say, I'll add another one from the same games: what was the effing purpose of all those bombs in Assassin's Creed Revelations? I'm about a third of the way through the game (because Skyrim is just that damn time-consuming) and I've only used on-impact splinter bombs. If you use one, every guard in the district tweets your exact location, and it's the only one that fills the purpose of "make those guys over there into a bunch of shredded meat". I actually like the game, but I find myself rarely using bombs if I'm not just looking for a laugh.
 

KeyMaster45

Gone Gonzo
Jun 16, 2008
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Bhaalspawn said:
Actually, I want to know why at-launch MMOs have such a ridiculous price for Mounts. I mean, c'mon BioWare, 40,000 credits for Speeder Piloting and another 8,000 for the actual speeder?
40k creds was easy to make, hell I had 60k by the time I hit 25 and that was just from vendor trash and quest rewards.
 

Hal10k

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May 23, 2011
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latiasracer said:
The laser pistol and laser rifle from Fallout 3.

Y U NO DO ANY DAMAGE?
The laser weapons have hitscan projectiles. They hit a target immediately, whether it's right in front of you or just at the edge of your visibility range. Plasma weapons, by contrast, move as quickly as a drunk obese man trying to remember which hotel room he's staying in. Lasers are bloody useless in VATS, but they make a decent choice for mid to long range engagements if you have no other option. Gauss rifle sort of invalidated that, though, but at least laser weapons are easy to repair.

I spent fifteen minutes thinking up this response.
 

dvd_72

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Jun 7, 2010
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Hawk of Battle said:
Tanis said:
DMC3 - Guard stance.

I NEVER found it useful.
This is why; http://www.youtube.com/watch?v=CbOFIcaGZdY

Used properly, it can fully protect against any attack, and I do mean ANY, attack.
Pretty much yea. Master the Royal Guard and Royal Release (I think that's the name. It's been a while) and not only will nothing hurt you ever again, but Royal Release does incredible damage. It's not even funny.

Problem is it takes so much effort to get the timing just right. I enjoy swordmaster style myself. Even with the basic rebellion + ebony'n'ivory combo.

OT: "Get out of here Stalker." I mean, this is the only way INTO the safe zone from the garbage. I HAVE to be here. Why would you put a guard there that tells everyone to leave repeatedly? You can't even get INTO the duty area through there (as far as I know) and it's just annoying every time you pass by. it just.... why?!