"The Wii U is crap" "awful console" "Nintendo are walking dead"

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Ghostface2206

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Apr 6, 2013
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Miyamoto is actually working on a new IP, it will be revealed at E3.
But anyway, EA are just throwing a tantrum because Nintendo wouldn't let them make Origin the Wii U's primary online system. And from the simple fact that the guy is lying when he says that Wii U is less powerful than Xbox clearly shows that he thinks that a simple Twitter comment can take down a whole company. EA wants to kill off the Wii U, they keep telling straight-up lies about the hardware and think that the system will die without EA games. I've had it with them.

On another note, a much better company, Ubisoft, has announced the complete opposite to EA. Ubisoft will be putting EVERY game they release on Wii U, that includes Watch Dogs, Assassin's Creed and Rayman! At least Ubisoft are prepared to take risks!
 

Shirokurou

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Mar 8, 2010
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Well truth be told, it doesn't really have a market.
And as far as Wii goes, we all know that Mario/Zelda/Metroid sold the best and any multiplatform third party games sold better on the PS360.

It takes a very specific dev to work on Nintendo. EA should focus on 3DS maybe?
 

Snotnarok

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Nov 17, 2008
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j-e-f-f-e-r-s said:
Snotnarok said:
"But the second screen adds a whole lot!" No ...putting the menu on another screen really doesn't offer value when a start button did the same thing...Nor does playing games on said screen help either since that tech has been around.

The device is really neat and interesting, it just doesn't offer any benefit over the competition and that's the major issue here, you are ALWAYS better off buying another device, including the original Wii.
Did you see the new footage of Pikmin 3 using the Gamepad, perchance:


Skip to about 4 minutes in, as that's where the Gamepad-specific stuff is covered. Notice anything? They're using the Gamepad to bring RTS-specific control features to a console game. Scrolling the overworld map, selecting units, directing them to a specific point... these are things you normally see in RTS games. A genre which has never worked well with a dual analogue stick setup. Every RTS game on consoles has either been painfully mediocre/downright bad, or had to be severely gimped in order to work with a controller (Halo Wars).

Yet with Pikmin 3, it looks like Nintendo have started to bring across pure RTS game mechanics to a console game, without needing to compromise the controls.

If they pull it off successfully, then that alone would validate the Gamepad as a control device.
It's one game and it's a game that again doesn't require the need of an entirely new device, they have touch screen games already for tablet devices, they have RTS's working with mice and keyboards, it's not a feature that exactly makes the entire console designed around this extra screen gimmick worth it.
 

rob_simple

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Aug 8, 2010
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j-e-f-f-e-r-s said:
We're not talking about Sony or Microsoft, though, are we.

MetalDooley said:
rob_simple said:
Utter bollocks. Unless they were involved in development they have absolutely no right to lay claim to that IP. Just because I buy a copy of Abbey Road doesn't mean I can claim I had a hand in writing it.
Sorry but your comparison is pretty dumb.There is a world of difference between what a publisher does and a consumer purchasing a copy.If you paid for the recording,manufacturing,distribution and marketing of Abbey Road then yes you could claim to have had a hand in the creation of it.To say that Nintendo can do all that for a game but not be able to claim even a bit of the credit is nonsense
Exaggeration for emphasis. This isn't a court of law, I don't need to come up with factually spot-on analogies; if we're all just pissing in the wind I'm going to at least have fun while I do it.

That aside, my point stands: they still have no right to take credit for any of the creative process, just because they funded it. They can say it's thanks to them it got published or marketed to success, but they have absolutely no claim to the actual creative work that went into making it unless, as I said, it is a joint development.

rob_simple said:
Yes, but the point the guy you quoted was clearly making was that, from a creative standpoint, Nintendo haven't done anything worth a damn in years; instead choosing to rely on shallow minigames (Wii Sports, Play etc) or the established IP's with a deluge of carbon-copy sequel releases.

It's a matter of quantity over quality; there's no point saying, 'nuh uh, Nintendo makes loads of games' if they're all either boring rehashes or a bag of shite. The last game Nintendo released I actually got excited about was Metroid Prime, and even that wasn't entirely developed by them.
"Nintendo never release anything apart from the same games over and over"
"Here's a list of stuff they've developed/published over the last 7 years that proves that they do release plenty of other games"
"Nuh Uh.Those don't count because I say so"
Sorry, but you still haven't proven anything, despite the fact you seem to think you have. I pointed out that the actual list of games Nintendo have made --as in every single facet of development-- would cut a huge slice out the games you listed.

Cut out still the games that weren't actual proper games, like Wii Sports, but were just designed to show off what the console could do, and you're pretty much left with nothing but sequels of Nintendo stalwarts like Mario, Zelda and Metroid.

But feel free to keep thinking Nintendo are still a great company bringing fresh and original ideas to the table, I guess you're not hurting anyone.
 

rob_simple

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Aug 8, 2010
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j-e-f-f-e-r-s said:
No, seriously, you're making such a song and dance about this
Ironic.

Whatever, you win. If you care enough to write that much to a stranger on the internet then nothing I can ever say will change your mind about how uber super wonderful Nintendo are.

Personally, I think the Wii sucks, I think the WiiU is dumb and I stopped caring about Nintendo when I was about fifteen. If other people enjoy them, good for them, not my place to tell them they're wrong.

Peace, I'm out like shout.
 

Lightknight

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Nov 26, 2008
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Shirokurou said:
Well truth be told, it doesn't really have a market.
And as far as Wii goes, we all know that Mario/Zelda/Metroid sold the best and any multiplatform third party games sold better on the PS360.

It takes a very specific dev to work on Nintendo. EA should focus on 3DS maybe?
I could see a future where Nintendo's games are available on the other consoles while they maintain their handheld market. Though I think iOS games might ruin that market soon enough unless they get better at making it a media center as well (the reason I'll take my PSP or Vita with me on a trip before the DS, because I can watch movies, shows, and whatever else if I want a break from playing games).

If you really look at their new titles, the vast majority are on the DS. A system that many of us don't have time for. I mean, if I'm at home then I'm playing on a pc or console. If I'm at work I'm, well, working and on my computer. If I'm traveling between two locations then I'm likely driving or talking with the driver and it's impolites to play solo games while with company. So handhelds completely miss my demographic unless traveling and I have a hankering for a very particular brand of games.

But yes, they're trying to gain market share in the areas they lost with the gamecube and wii generations (both of which were underpowered compared to their competitors). They have quite an uphill battle ahead of them and seeing as it doesn't have much of any momentum, I'm not seeing them succeeding here.